Merge branch 'main' into feature/firebase

This commit is contained in:
samtiz 2025-07-09 21:17:45 +09:00
commit 594f9e8d19
4 changed files with 225 additions and 31 deletions

View File

@ -120,6 +120,13 @@ class SmoothMovementManager {
let targetX = this.headerPosition.x;
let targetY = this.headerPosition.y;
console.log(`[MovementManager] Moving ${direction} from (${targetX}, ${targetY})`);
const windowSize = {
width: currentBounds.width,
height: currentBounds.height
};
switch (direction) {
case 'left': targetX -= this.stepSize; break;
case 'right': targetX += this.stepSize; break;
@ -128,24 +135,42 @@ class SmoothMovementManager {
default: return;
}
const displays = screen.getAllDisplays();
let validPosition = displays.some(d => (
targetX >= d.workArea.x && targetX + currentBounds.width <= d.workArea.x + d.workArea.width &&
targetY >= d.workArea.y && targetY + currentBounds.height <= d.workArea.y + d.workArea.height
));
if (!validPosition) {
const nearestDisplay = screen.getDisplayNearestPoint({ x: targetX, y: targetY });
const { x, y, width, height } = nearestDisplay.workArea;
targetX = Math.max(x, Math.min(x + width - currentBounds.width, targetX));
targetY = Math.max(y, Math.min(y + height - currentBounds.height, targetY));
// Find the display that contains or is nearest to the target position
const nearestDisplay = screen.getDisplayNearestPoint({ x: targetX, y: targetY });
const { x: workAreaX, y: workAreaY, width: workAreaWidth, height: workAreaHeight } = nearestDisplay.workArea;
// Only clamp if the target position would actually go out of bounds
let clampedX = targetX;
let clampedY = targetY;
// Check horizontal bounds
if (targetX < workAreaX) {
clampedX = workAreaX;
} else if (targetX + currentBounds.width > workAreaX + workAreaWidth) {
clampedX = workAreaX + workAreaWidth - currentBounds.width;
}
// Check vertical bounds
if (targetY < workAreaY) {
clampedY = workAreaY;
console.log(`[MovementManager] Clamped Y to top edge: ${clampedY}`);
} else if (targetY + currentBounds.height > workAreaY + workAreaHeight) {
clampedY = workAreaY + workAreaHeight - currentBounds.height;
console.log(`[MovementManager] Clamped Y to bottom edge: ${clampedY}`);
}
if (targetX === this.headerPosition.x && targetY === this.headerPosition.y) return;
this.animateToPosition(header, targetX, targetY);
console.log(`[MovementManager] Final position: (${clampedX}, ${clampedY}), Work area: ${workAreaX},${workAreaY} ${workAreaWidth}x${workAreaHeight}`);
// Only move if there's an actual change in position
if (clampedX === this.headerPosition.x && clampedY === this.headerPosition.y) {
console.log(`[MovementManager] No position change, skipping animation`);
return;
}
this.animateToPosition(header, clampedX, clampedY, windowSize);
}
animateToPosition(header, targetX, targetY) {
animateToPosition(header, targetX, targetY, windowSize) {
if (!this._isWindowValid(header)) return;
this.isAnimating = true;
@ -173,18 +198,25 @@ class SmoothMovementManager {
}
if (!this._isWindowValid(header)) return;
header.setPosition(Math.round(currentX), Math.round(currentY));
const { width, height } = windowSize || header.getBounds();
header.setBounds({
x: Math.round(currentX),
y: Math.round(currentY),
width,
height
});
if (progress < 1) {
this.animationFrameId = setTimeout(animate, 8);
} else {
this.animationFrameId = null;
this.headerPosition = { x: targetX, y: targetY };
this.isAnimating = false;
if (Number.isFinite(targetX) && Number.isFinite(targetY)) {
if (!this._isWindowValid(header)) return;
header.setPosition(Math.round(targetX), Math.round(targetY));
// Update header position to the actual final position
this.headerPosition = { x: Math.round(targetX), y: Math.round(targetY) };
}
this.isAnimating = false;
this.updateLayout();
}
};
@ -198,20 +230,40 @@ class SmoothMovementManager {
const display = this.getCurrentDisplay(header);
const { width, height } = display.workAreaSize;
const { x: workAreaX, y: workAreaY } = display.workArea;
const headerBounds = header.getBounds();
const currentBounds = header.getBounds();
const windowSize = {
width: currentBounds.width,
height: currentBounds.height
};
let targetX = currentBounds.x;
let targetY = currentBounds.y;
switch (direction) {
case 'left': targetX = workAreaX; break;
case 'right': targetX = workAreaX + width - headerBounds.width; break;
case 'up': targetY = workAreaY; break;
case 'down': targetY = workAreaY + height - headerBounds.height; break;
case 'left':
targetX = workAreaX;
break;
case 'right':
targetX = workAreaX + width - windowSize.width;
break;
case 'up':
targetY = workAreaY;
break;
case 'down':
targetY = workAreaY + height - windowSize.height;
break;
}
this.headerPosition = { x: currentBounds.x, y: currentBounds.y };
this.animateToPosition(header, targetX, targetY);
header.setBounds({
x: Math.round(targetX),
y: Math.round(targetY),
width: windowSize.width,
height: windowSize.height
});
this.headerPosition = { x: targetX, y: targetY };
this.updateLayout();
}
destroy() {
@ -224,4 +276,4 @@ class SmoothMovementManager {
}
}
module.exports = SmoothMovementManager;
module.exports = SmoothMovementManager;

View File

@ -428,7 +428,13 @@ function createWindows() {
contextIsolation: false,
backgroundThrottling: false,
webSecurity: false,
enableRemoteModule: false,
// Ensure proper rendering and prevent pixelation
experimentalFeatures: false,
},
// Prevent pixelation and ensure proper rendering
useContentSize: true,
disableAutoHideCursor: true,
});
if (process.platform === 'darwin') {
header.setWindowButtonVisibility(false);
@ -492,7 +498,10 @@ function createWindows() {
}
});
header.on('resize', updateLayout);
header.on('resize', () => {
console.log('[WindowManager] Header resize event triggered');
updateLayout();
});
ipcMain.handle('toggle-all-windows-visibility', () => toggleAllWindowsVisibility(movementManager));
@ -957,19 +966,49 @@ function setupIpcHandlers(movementManager) {
ipcMain.handle('resize-header-window', (event, { width, height }) => {
const header = windowPool.get('header');
if (header) {
console.log(`[WindowManager] Resize request: ${width}x${height}`);
// Prevent resizing during animations or if already at target size
if (movementManager && movementManager.isAnimating) {
console.log('[WindowManager] Skipping resize during animation');
return { success: false, error: 'Cannot resize during animation' };
}
const currentBounds = header.getBounds();
console.log(`[WindowManager] Current bounds: ${currentBounds.width}x${currentBounds.height} at (${currentBounds.x}, ${currentBounds.y})`);
// Skip if already at target size to prevent unnecessary operations
if (currentBounds.width === width && currentBounds.height === height) {
console.log('[WindowManager] Already at target size, skipping resize');
return { success: true };
}
const wasResizable = header.isResizable();
if (!wasResizable) {
header.setResizable(true);
}
const bounds = header.getBounds();
const newX = bounds.x + Math.round((bounds.width - width) / 2);
// Calculate the center point of the current window
const centerX = currentBounds.x + currentBounds.width / 2;
// Calculate new X position to keep the window centered
const newX = Math.round(centerX - width / 2);
header.setBounds({ x: newX, y: bounds.y, width, height });
// Get the current display to ensure we stay within bounds
const display = getCurrentDisplay(header);
const { x: workAreaX, width: workAreaWidth } = display.workArea;
// Clamp the new position to stay within display bounds
const clampedX = Math.max(workAreaX, Math.min(workAreaX + workAreaWidth - width, newX));
header.setBounds({ x: clampedX, y: currentBounds.y, width, height });
if (!wasResizable) {
header.setResizable(false);
}
// Update layout after resize
updateLayout();
return { success: true };
}
return { success: false, error: 'Header window not found' };
@ -1019,8 +1058,24 @@ function setupIpcHandlers(movementManager) {
const { x: workAreaX, y: workAreaY, width, height } = targetDisplay.workArea;
const headerBounds = header.getBounds();
const clampedX = Math.max(workAreaX, Math.min(workAreaX + width - headerBounds.width, newX));
const clampedY = Math.max(workAreaY, Math.min(workAreaY + height - headerBounds.height, newY));
// Only clamp if the new position would actually go out of bounds
// This prevents progressive restriction of movement
let clampedX = newX;
let clampedY = newY;
// Check if we need to clamp X position
if (newX < workAreaX) {
clampedX = workAreaX;
} else if (newX + headerBounds.width > workAreaX + width) {
clampedX = workAreaX + width - headerBounds.width;
}
// Check if we need to clamp Y position
if (newY < workAreaY) {
clampedY = workAreaY;
} else if (newY + headerBounds.height > workAreaY + height) {
clampedY = workAreaY + height - headerBounds.height;
}
header.setPosition(clampedX, clampedY, false);

View File

@ -98,6 +98,12 @@ export class AskView extends LitElement {
user-select: none;
}
/* Allow text selection in assistant responses */
.response-container, .response-container * {
user-select: text !important;
cursor: text !important;
}
.response-container pre {
background: rgba(0, 0, 0, 0.4) !important;
border-radius: 8px !important;

View File

@ -84,6 +84,87 @@ export class AssistantView extends LitElement {
user-select: none;
}
/* Allow text selection in insights responses */
.insights-container, .insights-container *, .markdown-content {
user-select: text !important;
cursor: text !important;
}
/* highlight.js 스타일 추가 */
.insights-container pre {
background: rgba(0, 0, 0, 0.4) !important;
border-radius: 8px !important;
padding: 12px !important;
margin: 8px 0 !important;
overflow-x: auto !important;
border: 1px solid rgba(255, 255, 255, 0.1) !important;
white-space: pre !important;
word-wrap: normal !important;
word-break: normal !important;
}
.insights-container code {
font-family: 'Monaco', 'Menlo', 'Consolas', monospace !important;
font-size: 11px !important;
background: transparent !important;
white-space: pre !important;
word-wrap: normal !important;
word-break: normal !important;
}
.insights-container pre code {
white-space: pre !important;
word-wrap: normal !important;
word-break: normal !important;
display: block !important;
}
.insights-container p code {
background: rgba(255, 255, 255, 0.1) !important;
padding: 2px 4px !important;
border-radius: 3px !important;
color: #ffd700 !important;
}
.hljs-keyword {
color: #ff79c6 !important;
}
.hljs-string {
color: #f1fa8c !important;
}
.hljs-comment {
color: #6272a4 !important;
}
.hljs-number {
color: #bd93f9 !important;
}
.hljs-function {
color: #50fa7b !important;
}
.hljs-title {
color: #50fa7b !important;
}
.hljs-variable {
color: #8be9fd !important;
}
.hljs-built_in {
color: #ffb86c !important;
}
.hljs-attr {
color: #50fa7b !important;
}
.hljs-tag {
color: #ff79c6 !important;
}
.assistant-container {
display: flex;
flex-direction: column;