From 8d857e091ac5ab6e15e31736098acc4628c24e19 Mon Sep 17 00:00:00 2001 From: Cursor Agent Date: Wed, 9 Jul 2025 00:27:41 +0000 Subject: [PATCH] Clean up temporary test documentation - Removed test_window_behavior.md as it's been superseded by FIXES_SUMMARY.md - Keeping comprehensive documentation in FIXES_SUMMARY.md and test_fixes.js --- test_window_behavior.md | 83 ----------------------------------------- 1 file changed, 83 deletions(-) delete mode 100644 test_window_behavior.md diff --git a/test_window_behavior.md b/test_window_behavior.md deleted file mode 100644 index 7772ac3..0000000 --- a/test_window_behavior.md +++ /dev/null @@ -1,83 +0,0 @@ -# Window Resize and Movement Issue Fix Test - -## Issues Fixed - -### 1. Resizing Problem -**Issue**: When long-pressing on the application window, the width increases unexpectedly without user interaction to modify window dimensions. - -**Root Cause**: The `resize-header-window` handler was using incorrect calculation for centering the window after resize, which caused cumulative positioning errors. - -**Fix Applied**: -- Improved the centering calculation to use the actual center point of the window -- Added bounds checking to prevent window from going off-screen -- Added safeguards to prevent resizing during animations or when already at target size -- Added debug logging to track resize operations - -### 2. Movement Constraint Problem -**Issue**: With each click, the downward movement range of the window becomes progressively more restricted. The window's ability to move toward the bottom of the screen decreases with each interaction. - -**Root Cause**: The movement clamping logic was applying restrictive bounds checking that accumulated over multiple moves, progressively limiting the available movement area. - -**Fix Applied**: -- Replaced the restrictive `Math.max/Math.min` clamping with conditional clamping that only applies when actually needed -- Improved the `moveStep` function to properly calculate bounds and only clamp when necessary -- Fixed position tracking in the animation system to prevent drift -- Added debug logging to track movement behavior - -### 3. Pixelation Issue -**Issue**: UI elements appear pixelated or blurry. - -**Fix Applied**: -- Added proper DPI handling options in window creation -- Added `useContentSize: true` to ensure proper content sizing -- Added `disableAutoHideCursor: true` to prevent cursor-related rendering issues -- Added `experimentalFeatures: false` for stable rendering - -## Testing Instructions - -### Test 1: Resize Behavior -1. Start the application -2. Switch between different header states (API key input, main header, permission setup) -3. Verify that the window resizes smoothly and maintains proper centering -4. Check that window width doesn't increase unexpectedly during normal operations -5. Try long-pressing on the window and verify no unexpected width changes occur - -### Test 2: Movement Behavior -1. Start the application with main header visible -2. Use keyboard shortcuts to move the window in all directions (up, down, left, right) -3. Move the window multiple times in the same direction -4. Verify that the movement range doesn't become progressively restricted -5. Test moving to different screen edges and verify consistent behavior -6. Try dragging the window and verify smooth movement without restrictions - -### Test 3: Pixelation -1. Start the application -2. Check that all UI elements are crisp and clear -3. Try moving the window between different displays (if available) -4. Verify that text and icons remain sharp - -## Debug Information -The following debug logs have been added to help track issues: -- `[WindowManager] Resize request: WIDTHxHEIGHT` - Tracks resize requests -- `[WindowManager] Current bounds: WIDTHxHEIGHT at (X, Y)` - Shows current window bounds -- `[WindowManager] Already at target size, skipping resize` - Prevents unnecessary operations -- `[MovementManager] Moving DIRECTION from (X, Y)` - Tracks movement requests -- `[MovementManager] Clamped Y to top/bottom edge` - Shows when clamping occurs -- `[MovementManager] Final position: (X, Y), Work area: ...` - Shows final calculated position - -## Expected Behavior After Fix -1. Window resizing should be smooth and maintain proper centering -2. Window width should not increase unexpectedly during any operations -3. Movement should be consistent with full range available at all times -4. No progressive restriction of movement area should occur -5. UI elements should appear crisp and clear without pixelation -6. Debug logs should show proper bounds calculation and movement behavior - -## Files Modified -- `src/electron/windowManager.js` - Fixed resize-header-window handler and added debug logging -- `src/electron/smoothMovementManager.js` - Fixed moveStep function and animation position tracking - -## Branch -- `fix-window-resize-movement-issue` - -This fix addresses all three issues mentioned in the original GitHub issue #65. \ No newline at end of file