refactored layoutmanager, movementmanager

This commit is contained in:
sanio 2025-07-15 18:21:22 +09:00
parent f755fdb9e3
commit ecae4050bb
3 changed files with 1009 additions and 537 deletions

View File

@ -19,9 +19,10 @@ function getDisplayById(displayId) {
}
class SmoothMovementManager {
constructor(windowPool, layoutManager) {
// constructor(windowPool, layoutManager) {
constructor(windowPool) {
this.windowPool = windowPool;
this.layoutManager = layoutManager;
// this.layoutManager = layoutManager;
this.stepSize = 80;
this.animationDuration = 300;
this.headerPosition = { x: 0, y: 0 };
@ -51,90 +52,90 @@ class SmoothMovementManager {
return true;
}
moveToDisplay(displayId) {
const header = this.windowPool.get('header');
if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
// moveToDisplay(displayId) {
// const header = this.windowPool.get('header');
// if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
const targetDisplay = getDisplayById(displayId);
if (!targetDisplay) return;
// const targetDisplay = getDisplayById(displayId);
// if (!targetDisplay) return;
const currentBounds = header.getBounds();
const currentDisplay = getCurrentDisplay(header);
// const currentBounds = header.getBounds();
// const currentDisplay = getCurrentDisplay(header);
if (currentDisplay.id === targetDisplay.id) return;
// if (currentDisplay.id === targetDisplay.id) return;
const relativeX = (currentBounds.x - currentDisplay.workArea.x) / currentDisplay.workAreaSize.width;
const relativeY = (currentBounds.y - currentDisplay.workArea.y) / currentDisplay.workAreaSize.height;
const targetX = targetDisplay.workArea.x + targetDisplay.workAreaSize.width * relativeX;
const targetY = targetDisplay.workArea.y + targetDisplay.workAreaSize.height * relativeY;
// const relativeX = (currentBounds.x - currentDisplay.workArea.x) / currentDisplay.workAreaSize.width;
// const relativeY = (currentBounds.y - currentDisplay.workArea.y) / currentDisplay.workAreaSize.height;
// const targetX = targetDisplay.workArea.x + targetDisplay.workAreaSize.width * relativeX;
// const targetY = targetDisplay.workArea.y + targetDisplay.workAreaSize.height * relativeY;
const finalX = Math.max(targetDisplay.workArea.x, Math.min(targetDisplay.workArea.x + targetDisplay.workAreaSize.width - currentBounds.width, targetX));
const finalY = Math.max(targetDisplay.workArea.y, Math.min(targetDisplay.workArea.y + targetDisplay.workAreaSize.height - currentBounds.height, targetY));
// const finalX = Math.max(targetDisplay.workArea.x, Math.min(targetDisplay.workArea.x + targetDisplay.workAreaSize.width - currentBounds.width, targetX));
// const finalY = Math.max(targetDisplay.workArea.y, Math.min(targetDisplay.workArea.y + targetDisplay.workAreaSize.height - currentBounds.height, targetY));
this.headerPosition = { x: currentBounds.x, y: currentBounds.y };
this.animateToPosition(header, finalX, finalY);
this.currentDisplayId = targetDisplay.id;
}
// this.headerPosition = { x: currentBounds.x, y: currentBounds.y };
// this.animateToPosition(header, finalX, finalY);
// this.currentDisplayId = targetDisplay.id;
// }
moveStep(direction) {
const header = this.windowPool.get('header');
if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
// moveStep(direction) {
// const header = this.windowPool.get('header');
// if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
const currentBounds = header.getBounds();
this.headerPosition = { x: currentBounds.x, y: currentBounds.y };
let targetX = this.headerPosition.x;
let targetY = this.headerPosition.y;
// const currentBounds = header.getBounds();
// this.headerPosition = { x: currentBounds.x, y: currentBounds.y };
// let targetX = this.headerPosition.x;
// let targetY = this.headerPosition.y;
console.log(`[MovementManager] Moving ${direction} from (${targetX}, ${targetY})`);
// console.log(`[MovementManager] Moving ${direction} from (${targetX}, ${targetY})`);
const windowSize = {
width: currentBounds.width,
height: currentBounds.height
};
// const windowSize = {
// width: currentBounds.width,
// height: currentBounds.height
// };
switch (direction) {
case 'left': targetX -= this.stepSize; break;
case 'right': targetX += this.stepSize; break;
case 'up': targetY -= this.stepSize; break;
case 'down': targetY += this.stepSize; break;
default: return;
}
// switch (direction) {
// case 'left': targetX -= this.stepSize; break;
// case 'right': targetX += this.stepSize; break;
// case 'up': targetY -= this.stepSize; break;
// case 'down': targetY += this.stepSize; break;
// default: return;
// }
// Find the display that contains or is nearest to the target position
const nearestDisplay = screen.getDisplayNearestPoint({ x: targetX, y: targetY });
const { x: workAreaX, y: workAreaY, width: workAreaWidth, height: workAreaHeight } = nearestDisplay.workArea;
// // Find the display that contains or is nearest to the target position
// const nearestDisplay = screen.getDisplayNearestPoint({ x: targetX, y: targetY });
// const { x: workAreaX, y: workAreaY, width: workAreaWidth, height: workAreaHeight } = nearestDisplay.workArea;
// Only clamp if the target position would actually go out of bounds
let clampedX = targetX;
let clampedY = targetY;
// // Only clamp if the target position would actually go out of bounds
// let clampedX = targetX;
// let clampedY = targetY;
// Check horizontal bounds
if (targetX < workAreaX) {
clampedX = workAreaX;
} else if (targetX + currentBounds.width > workAreaX + workAreaWidth) {
clampedX = workAreaX + workAreaWidth - currentBounds.width;
}
// // Check horizontal bounds
// if (targetX < workAreaX) {
// clampedX = workAreaX;
// } else if (targetX + currentBounds.width > workAreaX + workAreaWidth) {
// clampedX = workAreaX + workAreaWidth - currentBounds.width;
// }
// Check vertical bounds
if (targetY < workAreaY) {
clampedY = workAreaY;
console.log(`[MovementManager] Clamped Y to top edge: ${clampedY}`);
} else if (targetY + currentBounds.height > workAreaY + workAreaHeight) {
clampedY = workAreaY + workAreaHeight - currentBounds.height;
console.log(`[MovementManager] Clamped Y to bottom edge: ${clampedY}`);
}
// // Check vertical bounds
// if (targetY < workAreaY) {
// clampedY = workAreaY;
// console.log(`[MovementManager] Clamped Y to top edge: ${clampedY}`);
// } else if (targetY + currentBounds.height > workAreaY + workAreaHeight) {
// clampedY = workAreaY + workAreaHeight - currentBounds.height;
// console.log(`[MovementManager] Clamped Y to bottom edge: ${clampedY}`);
// }
console.log(`[MovementManager] Final position: (${clampedX}, ${clampedY}), Work area: ${workAreaX},${workAreaY} ${workAreaWidth}x${workAreaHeight}`);
// console.log(`[MovementManager] Final position: (${clampedX}, ${clampedY}), Work area: ${workAreaX},${workAreaY} ${workAreaWidth}x${workAreaHeight}`);
// Only move if there's an actual change in position
if (clampedX === this.headerPosition.x && clampedY === this.headerPosition.y) {
console.log(`[MovementManager] No position change, skipping animation`);
return;
}
// // Only move if there's an actual change in position
// if (clampedX === this.headerPosition.x && clampedY === this.headerPosition.y) {
// console.log(`[MovementManager] No position change, skipping animation`);
// return;
// }
this.animateToPosition(header, clampedX, clampedY, windowSize);
}
// this.animateToPosition(header, clampedX, clampedY, windowSize);
// }
/**
* [수정됨] 창을 목표 지점으로 부드럽게 애니메이션합니다.
@ -186,100 +187,190 @@ class SmoothMovementManager {
step();
}
animateToPosition(header, targetX, targetY, windowSize) {
if (!this._isWindowValid(header)) return;
// animateToPosition(header, targetX, targetY, windowSize) {
// if (!this._isWindowValid(header)) return;
this.isAnimating = true;
const startX = this.headerPosition.x;
const startY = this.headerPosition.y;
// this.isAnimating = true;
// const startX = this.headerPosition.x;
// const startY = this.headerPosition.y;
// const startTime = Date.now();
// if (!Number.isFinite(targetX) || !Number.isFinite(targetY) || !Number.isFinite(startX) || !Number.isFinite(startY)) {
// this.isAnimating = false;
// return;
// }
// const animate = () => {
// if (!this._isWindowValid(header)) return;
// const elapsed = Date.now() - startTime;
// const progress = Math.min(elapsed / this.animationDuration, 1);
// const eased = 1 - Math.pow(1 - progress, 3);
// const currentX = startX + (targetX - startX) * eased;
// const currentY = startY + (targetY - startY) * eased;
// if (!Number.isFinite(currentX) || !Number.isFinite(currentY)) {
// this.isAnimating = false;
// return;
// }
// if (!this._isWindowValid(header)) return;
// const { width, height } = windowSize || header.getBounds();
// header.setBounds({
// x: Math.round(currentX),
// y: Math.round(currentY),
// width,
// height
// });
// if (progress < 1) {
// this.animationFrameId = setTimeout(animate, 8);
// } else {
// this.animationFrameId = null;
// this.isAnimating = false;
// if (Number.isFinite(targetX) && Number.isFinite(targetY)) {
// if (!this._isWindowValid(header)) return;
// header.setPosition(Math.round(targetX), Math.round(targetY));
// // Update header position to the actual final position
// this.headerPosition = { x: Math.round(targetX), y: Math.round(targetY) };
// }
// this.layoutManager.updateLayout();
// }
// };
// animate();
// }
// moveToEdge(direction) {
// const header = this.windowPool.get('header');
// if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
// const display = getCurrentDisplay(header);
// const { width, height } = display.workAreaSize;
// const { x: workAreaX, y: workAreaY } = display.workArea;
// const currentBounds = header.getBounds();
// const windowSize = {
// width: currentBounds.width,
// height: currentBounds.height
// };
// let targetX = currentBounds.x;
// let targetY = currentBounds.y;
// switch (direction) {
// case 'left':
// targetX = workAreaX;
// break;
// case 'right':
// targetX = workAreaX + width - windowSize.width;
// break;
// case 'up':
// targetY = workAreaY;
// break;
// case 'down':
// targetY = workAreaY + height - windowSize.height;
// break;
// }
// header.setBounds({
// x: Math.round(targetX),
// y: Math.round(targetY),
// width: windowSize.width,
// height: windowSize.height
// });
// this.headerPosition = { x: targetX, y: targetY };
// this.layoutManager.updateLayout();
// }
fade(win, { from, to, duration = 250, onComplete }) {
if (!this._isWindowValid(win)) {
if (onComplete) onComplete();
return;
}
const startOpacity = from ?? win.getOpacity();
const startTime = Date.now();
if (!Number.isFinite(targetX) || !Number.isFinite(targetY) || !Number.isFinite(startX) || !Number.isFinite(startY)) {
this.isAnimating = false;
const step = () => {
if (!this._isWindowValid(win)) {
if (onComplete) onComplete(); return;
}
const progress = Math.min(1, (Date.now() - startTime) / duration);
const eased = 1 - Math.pow(1 - progress, 3);
win.setOpacity(startOpacity + (to - startOpacity) * eased);
if (progress < 1) {
setTimeout(step, 8);
} else {
win.setOpacity(to);
if (onComplete) onComplete();
}
};
step();
}
animateWindowBounds(win, targetBounds, options = {}) {
if (!this._isWindowValid(win)) {
if (options.onComplete) options.onComplete();
return;
}
this.isAnimating = true;
const startBounds = win.getBounds();
const startTime = Date.now();
const duration = options.duration || this.animationDuration;
const animate = () => {
if (!this._isWindowValid(header)) return;
const elapsed = Date.now() - startTime;
const progress = Math.min(elapsed / this.animationDuration, 1);
const eased = 1 - Math.pow(1 - progress, 3);
const currentX = startX + (targetX - startX) * eased;
const currentY = startY + (targetY - startY) * eased;
if (!Number.isFinite(currentX) || !Number.isFinite(currentY)) {
const step = () => {
if (!this._isWindowValid(win)) {
this.isAnimating = false;
if (options.onComplete) options.onComplete();
return;
}
if (!this._isWindowValid(header)) return;
const { width, height } = windowSize || header.getBounds();
header.setBounds({
x: Math.round(currentX),
y: Math.round(currentY),
width,
height
});
const progress = Math.min(1, (Date.now() - startTime) / duration);
const eased = 1 - Math.pow(1 - progress, 3);
const newBounds = {
x: Math.round(startBounds.x + (targetBounds.x - startBounds.x) * eased),
y: Math.round(startBounds.y + (targetBounds.y - startBounds.y) * eased),
width: Math.round(startBounds.width + ((targetBounds.width ?? startBounds.width) - startBounds.width) * eased),
height: Math.round(startBounds.height + ((targetBounds.height ?? startBounds.height) - startBounds.height) * eased),
};
win.setBounds(newBounds);
if (progress < 1) {
this.animationFrameId = setTimeout(animate, 8);
setTimeout(step, 8);
} else {
this.animationFrameId = null;
win.setBounds(targetBounds);
this.isAnimating = false;
if (Number.isFinite(targetX) && Number.isFinite(targetY)) {
if (!this._isWindowValid(header)) return;
header.setPosition(Math.round(targetX), Math.round(targetY));
// Update header position to the actual final position
this.headerPosition = { x: Math.round(targetX), y: Math.round(targetY) };
}
this.layoutManager.updateLayout();
if (options.onComplete) options.onComplete();
}
};
animate();
step();
}
moveToEdge(direction) {
const header = this.windowPool.get('header');
if (!this._isWindowValid(header) || !header.isVisible() || this.isAnimating) return;
const display = getCurrentDisplay(header);
const { width, height } = display.workAreaSize;
const { x: workAreaX, y: workAreaY } = display.workArea;
const currentBounds = header.getBounds();
const windowSize = {
width: currentBounds.width,
height: currentBounds.height
};
let targetX = currentBounds.x;
let targetY = currentBounds.y;
switch (direction) {
case 'left':
targetX = workAreaX;
break;
case 'right':
targetX = workAreaX + width - windowSize.width;
break;
case 'up':
targetY = workAreaY;
break;
case 'down':
targetY = workAreaY + height - windowSize.height;
break;
animateWindowPosition(win, targetPosition, options = {}) {
if (!this._isWindowValid(win)) {
if (options.onComplete) options.onComplete();
return;
}
const currentBounds = win.getBounds();
const targetBounds = { ...currentBounds, ...targetPosition };
this.animateWindowBounds(win, targetBounds, options);
}
header.setBounds({
x: Math.round(targetX),
y: Math.round(targetY),
width: windowSize.width,
height: windowSize.height
});
this.headerPosition = { x: targetX, y: targetY };
this.layoutManager.updateLayout();
animateLayout(layout, animated = true) {
if (!layout) return;
for (const winName in layout) {
const win = this.windowPool.get(winName);
const targetBounds = layout[winName];
if (win && !win.isDestroyed() && targetBounds) {
if (animated) {
this.animateWindowBounds(win, targetBounds);
} else {
win.setBounds(targetBounds);
}
}
}
}
destroy() {

View File

@ -27,15 +27,15 @@ class WindowLayoutManager {
this.PADDING = 80;
}
updateLayout() {
if (this.isUpdating) return;
this.isUpdating = true;
// updateLayout() {
// if (this.isUpdating) return;
// this.isUpdating = true;
setImmediate(() => {
this.positionWindows();
this.isUpdating = false;
});
}
// setImmediate(() => {
// this.positionWindows();
// this.isUpdating = false;
// });
// }
getHeaderPosition = () => {
const header = this.windowPool.get('header');
@ -46,215 +46,215 @@ class WindowLayoutManager {
return { x: 0, y: 0 };
};
resizeHeaderWindow = ({ width, height }) => {
const header = this.windowPool.get('header');
if (header) {
console.log(`[WindowManager] Resize request: ${width}x${height}`);
// resizeHeaderWindow = ({ width, height }) => {
// const header = this.windowPool.get('header');
// if (header) {
// console.log(`[WindowManager] Resize request: ${width}x${height}`);
const currentBounds = header.getBounds();
console.log(`[WindowManager] Current bounds: ${currentBounds.width}x${currentBounds.height} at (${currentBounds.x}, ${currentBounds.y})`);
// const currentBounds = header.getBounds();
// console.log(`[WindowManager] Current bounds: ${currentBounds.width}x${currentBounds.height} at (${currentBounds.x}, ${currentBounds.y})`);
if (currentBounds.width === width && currentBounds.height === height) {
console.log('[WindowManager] Already at target size, skipping resize');
return { success: true };
}
// if (currentBounds.width === width && currentBounds.height === height) {
// console.log('[WindowManager] Already at target size, skipping resize');
// return { success: true };
// }
const wasResizable = header.isResizable();
if (!wasResizable) {
header.setResizable(true);
}
// const wasResizable = header.isResizable();
// if (!wasResizable) {
// header.setResizable(true);
// }
const centerX = currentBounds.x + currentBounds.width / 2;
const newX = Math.round(centerX - width / 2);
// const centerX = currentBounds.x + currentBounds.width / 2;
// const newX = Math.round(centerX - width / 2);
const display = getCurrentDisplay(header);
const { x: workAreaX, width: workAreaWidth } = display.workArea;
// const display = getCurrentDisplay(header);
// const { x: workAreaX, width: workAreaWidth } = display.workArea;
const clampedX = Math.max(workAreaX, Math.min(workAreaX + workAreaWidth - width, newX));
// const clampedX = Math.max(workAreaX, Math.min(workAreaX + workAreaWidth - width, newX));
header.setBounds({ x: clampedX, y: currentBounds.y, width, height });
// header.setBounds({ x: clampedX, y: currentBounds.y, width, height });
if (!wasResizable) {
header.setResizable(false);
}
// if (!wasResizable) {
// header.setResizable(false);
// }
this.updateLayout();
// this.updateLayout();
return { success: true };
}
return { success: false, error: 'Header window not found' };
};
// return { success: true };
// }
// return { success: false, error: 'Header window not found' };
// };
moveHeaderTo = (newX, newY) => {
const header = this.windowPool.get('header');
if (header) {
const targetDisplay = screen.getDisplayNearestPoint({ x: newX, y: newY });
const { x: workAreaX, y: workAreaY, width, height } = targetDisplay.workArea;
const headerBounds = header.getBounds();
// moveHeaderTo = (newX, newY) => {
// const header = this.windowPool.get('header');
// if (header) {
// const targetDisplay = screen.getDisplayNearestPoint({ x: newX, y: newY });
// const { x: workAreaX, y: workAreaY, width, height } = targetDisplay.workArea;
// const headerBounds = header.getBounds();
let clampedX = newX;
let clampedY = newY;
// let clampedX = newX;
// let clampedY = newY;
if (newX < workAreaX) {
clampedX = workAreaX;
} else if (newX + headerBounds.width > workAreaX + width) {
clampedX = workAreaX + width - headerBounds.width;
}
// if (newX < workAreaX) {
// clampedX = workAreaX;
// } else if (newX + headerBounds.width > workAreaX + width) {
// clampedX = workAreaX + width - headerBounds.width;
// }
if (newY < workAreaY) {
clampedY = workAreaY;
} else if (newY + headerBounds.height > workAreaY + height) {
clampedY = workAreaY + height - headerBounds.height;
}
// if (newY < workAreaY) {
// clampedY = workAreaY;
// } else if (newY + headerBounds.height > workAreaY + height) {
// clampedY = workAreaY + height - headerBounds.height;
// }
header.setPosition(clampedX, clampedY, false);
this.updateLayout();
}
};
// header.setPosition(clampedX, clampedY, false);
// this.updateLayout();
// }
// };
adjustWindowHeight = (sender, targetHeight) => {
const senderWindow = this.windowPool.get(sender);
if (senderWindow) {
const wasResizable = senderWindow.isResizable();
if (!wasResizable) {
senderWindow.setResizable(true);
}
// adjustWindowHeight = (sender, targetHeight) => {
// const senderWindow = this.windowPool.get(sender);
// if (senderWindow) {
// const wasResizable = senderWindow.isResizable();
// if (!wasResizable) {
// senderWindow.setResizable(true);
// }
const currentBounds = senderWindow.getBounds();
const minHeight = senderWindow.getMinimumSize()[1];
const maxHeight = senderWindow.getMaximumSize()[1];
// const currentBounds = senderWindow.getBounds();
// const minHeight = senderWindow.getMinimumSize()[1];
// const maxHeight = senderWindow.getMaximumSize()[1];
let adjustedHeight;
if (maxHeight === 0) {
adjustedHeight = Math.max(minHeight, targetHeight);
} else {
adjustedHeight = Math.max(minHeight, Math.min(maxHeight, targetHeight));
}
// let adjustedHeight;
// if (maxHeight === 0) {
// adjustedHeight = Math.max(minHeight, targetHeight);
// } else {
// adjustedHeight = Math.max(minHeight, Math.min(maxHeight, targetHeight));
// }
senderWindow.setSize(currentBounds.width, adjustedHeight, false);
// senderWindow.setSize(currentBounds.width, adjustedHeight, false);
if (!wasResizable) {
senderWindow.setResizable(false);
}
// if (!wasResizable) {
// senderWindow.setResizable(false);
// }
this.updateLayout();
}
};
// this.updateLayout();
// }
// };
/**
*
* @param {object} [visibilityOverride] - { listen: true, ask: true }
* @returns {{listen: {x:number, y:number}|null, ask: {x:number, y:number}|null}}
*/
getTargetBoundsForFeatureWindows(visibilityOverride = {}) {
const header = this.windowPool.get('header');
if (!header?.getBounds) return {};
// /**
// *
// * @param {object} [visibilityOverride] - { listen: true, ask: true }
// * @returns {{listen: {x:number, y:number}|null, ask: {x:number, y:number}|null}}
// */
// getTargetBoundsForFeatureWindows(visibilityOverride = {}) {
// const header = this.windowPool.get('header');
// if (!header?.getBounds) return {};
const headerBounds = header.getBounds();
const display = getCurrentDisplay(header);
const { width: screenWidth, height: screenHeight } = display.workAreaSize;
const { x: workAreaX, y: workAreaY } = display.workArea;
// const headerBounds = header.getBounds();
// const display = getCurrentDisplay(header);
// const { width: screenWidth, height: screenHeight } = display.workAreaSize;
// const { x: workAreaX, y: workAreaY } = display.workArea;
const ask = this.windowPool.get('ask');
const listen = this.windowPool.get('listen');
// const ask = this.windowPool.get('ask');
// const listen = this.windowPool.get('listen');
const askVis = visibilityOverride.ask !== undefined ?
visibilityOverride.ask :
(ask && ask.isVisible() && !ask.isDestroyed());
const listenVis = visibilityOverride.listen !== undefined ?
visibilityOverride.listen :
(listen && listen.isVisible() && !listen.isDestroyed());
// const askVis = visibilityOverride.ask !== undefined ?
// visibilityOverride.ask :
// (ask && ask.isVisible() && !ask.isDestroyed());
// const listenVis = visibilityOverride.listen !== undefined ?
// visibilityOverride.listen :
// (listen && listen.isVisible() && !listen.isDestroyed());
if (!askVis && !listenVis) return {};
// if (!askVis && !listenVis) return {};
const PAD = 8;
const headerTopRel = headerBounds.y - workAreaY;
const headerBottomRel = headerTopRel + headerBounds.height;
const headerCenterXRel = headerBounds.x - workAreaX + headerBounds.width / 2;
// const PAD = 8;
// const headerTopRel = headerBounds.y - workAreaY;
// const headerBottomRel = headerTopRel + headerBounds.height;
// const headerCenterXRel = headerBounds.x - workAreaX + headerBounds.width / 2;
const relativeX = headerCenterXRel / screenWidth;
const relativeY = (headerBounds.y - workAreaY) / screenHeight;
const strategy = this.determineLayoutStrategy(headerBounds, screenWidth, screenHeight, relativeX, relativeY, workAreaX, workAreaY);
// const relativeX = headerCenterXRel / screenWidth;
// const relativeY = (headerBounds.y - workAreaY) / screenHeight;
// const strategy = this.determineLayoutStrategy(headerBounds, screenWidth, screenHeight, relativeX, relativeY, workAreaX, workAreaY);
const askB = ask ? ask.getBounds() : null;
const listenB = listen ? listen.getBounds() : null;
// const askB = ask ? ask.getBounds() : null;
// const listenB = listen ? listen.getBounds() : null;
const result = { listen: null, ask: null };
// const result = { listen: null, ask: null };
if (askVis && listenVis) {
let askXRel = headerCenterXRel - (askB.width / 2);
let listenXRel = askXRel - listenB.width - PAD;
// if (askVis && listenVis) {
// let askXRel = headerCenterXRel - (askB.width / 2);
// let listenXRel = askXRel - listenB.width - PAD;
if (listenXRel < PAD) {
listenXRel = PAD;
askXRel = listenXRel + listenB.width + PAD;
}
if (askXRel + askB.width > screenWidth - PAD) {
askXRel = screenWidth - PAD - askB.width;
listenXRel = askXRel - listenB.width - PAD;
}
// if (listenXRel < PAD) {
// listenXRel = PAD;
// askXRel = listenXRel + listenB.width + PAD;
// }
// if (askXRel + askB.width > screenWidth - PAD) {
// askXRel = screenWidth - PAD - askB.width;
// listenXRel = askXRel - listenB.width - PAD;
// }
// [수정] 'above'일 경우 하단 정렬, 'below'일 경우 상단 정렬
if (strategy.primary === 'above') {
const windowBottomAbs = headerBounds.y - PAD;
const askY = windowBottomAbs - askB.height;
const listenY = windowBottomAbs - listenB.height;
result.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(askY) };
result.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(listenY) };
} else { // 'below'
const yPos = headerBottomRel + PAD;
const yAbs = yPos + workAreaY;
result.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(yAbs) };
result.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(yAbs) };
}
// // [수정] 'above'일 경우 하단 정렬, 'below'일 경우 상단 정렬
// if (strategy.primary === 'above') {
// const windowBottomAbs = headerBounds.y - PAD;
// const askY = windowBottomAbs - askB.height;
// const listenY = windowBottomAbs - listenB.height;
// result.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(askY) };
// result.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(listenY) };
// } else { // 'below'
// const yPos = headerBottomRel + PAD;
// const yAbs = yPos + workAreaY;
// result.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(yAbs) };
// result.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(yAbs) };
// }
} else { // 한 창만 보일 때는 기존 로직 유지 (정상 동작 확인)
const winB = askVis ? askB : listenB;
let xRel = headerCenterXRel - winB.width / 2;
xRel = Math.max(PAD, Math.min(screenWidth - winB.width - PAD, xRel));
// } else { // 한 창만 보일 때는 기존 로직 유지 (정상 동작 확인)
// const winB = askVis ? askB : listenB;
// let xRel = headerCenterXRel - winB.width / 2;
// xRel = Math.max(PAD, Math.min(screenWidth - winB.width - PAD, xRel));
let yPos;
if (strategy.primary === 'above') {
const windowBottomRel = headerTopRel - PAD;
yPos = windowBottomRel - winB.height;
} else { // 'below'
yPos = headerBottomRel + PAD;
}
// let yPos;
// if (strategy.primary === 'above') {
// const windowBottomRel = headerTopRel - PAD;
// yPos = windowBottomRel - winB.height;
// } else { // 'below'
// yPos = headerBottomRel + PAD;
// }
const abs = { x: Math.round(xRel + workAreaX), y: Math.round(yPos + workAreaY) };
if (askVis) result.ask = abs;
if (listenVis) result.listen = abs;
}
return result;
}
// const abs = { x: Math.round(xRel + workAreaX), y: Math.round(yPos + workAreaY) };
// if (askVis) result.ask = abs;
// if (listenVis) result.listen = abs;
// }
// return result;
// }
positionWindows() {
const header = this.windowPool.get('header');
if (!header?.getBounds) return;
// positionWindows() {
// const header = this.windowPool.get('header');
// if (!header?.getBounds) return;
const headerBounds = header.getBounds();
const display = getCurrentDisplay(header);
const { width: screenWidth, height: screenHeight } = display.workAreaSize;
const { x: workAreaX, y: workAreaY } = display.workArea;
// const headerBounds = header.getBounds();
// const display = getCurrentDisplay(header);
// const { width: screenWidth, height: screenHeight } = display.workAreaSize;
// const { x: workAreaX, y: workAreaY } = display.workArea;
const headerCenterX = headerBounds.x - workAreaX + headerBounds.width / 2;
const headerCenterY = headerBounds.y - workAreaY + headerBounds.height / 2;
// const headerCenterX = headerBounds.x - workAreaX + headerBounds.width / 2;
// const headerCenterY = headerBounds.y - workAreaY + headerBounds.height / 2;
const relativeX = headerCenterX / screenWidth;
const relativeY = headerCenterY / screenHeight;
// const relativeX = headerCenterX / screenWidth;
// const relativeY = headerCenterY / screenHeight;
const strategy = this.determineLayoutStrategy(headerBounds, screenWidth, screenHeight, relativeX, relativeY, workAreaX, workAreaY);
// const strategy = this.determineLayoutStrategy(headerBounds, screenWidth, screenHeight, relativeX, relativeY, workAreaX, workAreaY);
this.positionFeatureWindows(headerBounds, strategy, screenWidth, screenHeight, workAreaX, workAreaY);
const settings = this.windowPool.get('settings');
if (settings && !settings.isDestroyed() && settings.isVisible()) {
const settingPos = this.calculateSettingsWindowPosition();
if (settingPos) {
const { width, height } = settings.getBounds();
settings.setBounds({ x: settingPos.x, y: settingPos.y, width, height });
}
}
}
// this.positionFeatureWindows(headerBounds, strategy, screenWidth, screenHeight, workAreaX, workAreaY);
// const settings = this.windowPool.get('settings');
// if (settings && !settings.isDestroyed() && settings.isVisible()) {
// const settingPos = this.calculateSettingsWindowPosition();
// if (settingPos) {
// const { width, height } = settings.getBounds();
// settings.setBounds({ x: settingPos.x, y: settingPos.y, width, height });
// }
// }
// }
/**
*
@ -283,67 +283,67 @@ class WindowLayoutManager {
}
positionFeatureWindows(headerBounds, strategy, screenWidth, screenHeight, workAreaX, workAreaY) {
const ask = this.windowPool.get('ask');
const listen = this.windowPool.get('listen');
const askVisible = ask && ask.isVisible() && !ask.isDestroyed();
const listenVisible = listen && listen.isVisible() && !listen.isDestroyed();
// positionFeatureWindows(headerBounds, strategy, screenWidth, screenHeight, workAreaX, workAreaY) {
// const ask = this.windowPool.get('ask');
// const listen = this.windowPool.get('listen');
// const askVisible = ask && ask.isVisible() && !ask.isDestroyed();
// const listenVisible = listen && listen.isVisible() && !listen.isDestroyed();
if (!askVisible && !listenVisible) return;
// if (!askVisible && !listenVisible) return;
const PAD = 8;
const headerTopRel = headerBounds.y - workAreaY;
const headerBottomRel = headerTopRel + headerBounds.height;
const headerCenterXRel = headerBounds.x - workAreaX + headerBounds.width / 2;
// const PAD = 8;
// const headerTopRel = headerBounds.y - workAreaY;
// const headerBottomRel = headerTopRel + headerBounds.height;
// const headerCenterXRel = headerBounds.x - workAreaX + headerBounds.width / 2;
let askBounds = askVisible ? ask.getBounds() : null;
let listenBounds = listenVisible ? listen.getBounds() : null;
// let askBounds = askVisible ? ask.getBounds() : null;
// let listenBounds = listenVisible ? listen.getBounds() : null;
if (askVisible && listenVisible) {
let askXRel = headerCenterXRel - (askBounds.width / 2);
let listenXRel = askXRel - listenBounds.width - PAD;
// if (askVisible && listenVisible) {
// let askXRel = headerCenterXRel - (askBounds.width / 2);
// let listenXRel = askXRel - listenBounds.width - PAD;
if (listenXRel < PAD) {
listenXRel = PAD;
askXRel = listenXRel + listenBounds.width + PAD;
}
if (askXRel + askBounds.width > screenWidth - PAD) {
askXRel = screenWidth - PAD - askBounds.width;
listenXRel = askXRel - listenBounds.width - PAD;
}
// if (listenXRel < PAD) {
// listenXRel = PAD;
// askXRel = listenXRel + listenBounds.width + PAD;
// }
// if (askXRel + askBounds.width > screenWidth - PAD) {
// askXRel = screenWidth - PAD - askBounds.width;
// listenXRel = askXRel - listenBounds.width - PAD;
// }
// [수정] 'above'일 경우 하단 정렬, 'below'일 경우 상단 정렬
if (strategy.primary === 'above') {
const windowBottomAbs = headerBounds.y - PAD;
const askY = windowBottomAbs - askBounds.height;
const listenY = windowBottomAbs - listenBounds.height;
ask.setBounds({ x: Math.round(askXRel + workAreaX), y: Math.round(askY), width: askBounds.width, height: askBounds.height });
listen.setBounds({ x: Math.round(listenXRel + workAreaX), y: Math.round(listenY), width: listenBounds.width, height: listenBounds.height });
} else { // 'below'
const yPos = headerBottomRel + PAD;
const yAbs = yPos + workAreaY;
ask.setBounds({ x: Math.round(askXRel + workAreaX), y: Math.round(yAbs), width: askBounds.width, height: askBounds.height });
listen.setBounds({ x: Math.round(listenXRel + workAreaX), y: Math.round(yAbs), width: listenBounds.width, height: listenBounds.height });
}
// // [수정] 'above'일 경우 하단 정렬, 'below'일 경우 상단 정렬
// if (strategy.primary === 'above') {
// const windowBottomAbs = headerBounds.y - PAD;
// const askY = windowBottomAbs - askBounds.height;
// const listenY = windowBottomAbs - listenBounds.height;
// ask.setBounds({ x: Math.round(askXRel + workAreaX), y: Math.round(askY), width: askBounds.width, height: askBounds.height });
// listen.setBounds({ x: Math.round(listenXRel + workAreaX), y: Math.round(listenY), width: listenBounds.width, height: listenBounds.height });
// } else { // 'below'
// const yPos = headerBottomRel + PAD;
// const yAbs = yPos + workAreaY;
// ask.setBounds({ x: Math.round(askXRel + workAreaX), y: Math.round(yAbs), width: askBounds.width, height: askBounds.height });
// listen.setBounds({ x: Math.round(listenXRel + workAreaX), y: Math.round(yAbs), width: listenBounds.width, height: listenBounds.height });
// }
} else { // 한 창만 보일 때는 기존 로직 유지 (정상 동작 확인)
const win = askVisible ? ask : listen;
const winBounds = askVisible ? askBounds : listenBounds;
let xRel = headerCenterXRel - winBounds.width / 2;
xRel = Math.max(PAD, Math.min(screenWidth - winBounds.width - PAD, xRel));
// } else { // 한 창만 보일 때는 기존 로직 유지 (정상 동작 확인)
// const win = askVisible ? ask : listen;
// const winBounds = askVisible ? askBounds : listenBounds;
// let xRel = headerCenterXRel - winBounds.width / 2;
// xRel = Math.max(PAD, Math.min(screenWidth - winBounds.width - PAD, xRel));
let yPos;
if (strategy.primary === 'above') {
const windowBottomRel = headerTopRel - PAD;
yPos = windowBottomRel - winBounds.height;
} else { // 'below'
yPos = headerBottomRel + PAD;
}
const yAbs = yPos + workAreaY;
// let yPos;
// if (strategy.primary === 'above') {
// const windowBottomRel = headerTopRel - PAD;
// yPos = windowBottomRel - winBounds.height;
// } else { // 'below'
// yPos = headerBottomRel + PAD;
// }
// const yAbs = yPos + workAreaY;
win.setBounds({ x: Math.round(xRel + workAreaX), y: Math.round(yAbs), width: winBounds.width, height: winBounds.height });
}
}
// win.setBounds({ x: Math.round(xRel + workAreaX), y: Math.round(yAbs), width: winBounds.width, height: winBounds.height });
// }
// }
/**
* @returns {{x: number, y: number} | null}
@ -373,18 +373,142 @@ class WindowLayoutManager {
return { x: Math.round(clampedX), y: Math.round(clampedY) };
}
positionShortcutSettingsWindow() {
// positionShortcutSettingsWindow() {
// const header = this.windowPool.get('header');
// const shortcutSettings = this.windowPool.get('shortcut-settings');
// if (!header || header.isDestroyed() || !shortcutSettings || shortcutSettings.isDestroyed()) {
// return;
// }
// const headerBounds = header.getBounds();
// const shortcutBounds = shortcutSettings.getBounds();
// const display = getCurrentDisplay(header);
// const { workArea } = display;
// let newX = Math.round(headerBounds.x + (headerBounds.width / 2) - (shortcutBounds.width / 2));
// let newY = Math.round(headerBounds.y);
// newX = Math.max(workArea.x, Math.min(newX, workArea.x + workArea.width - shortcutBounds.width));
// newY = Math.max(workArea.y, Math.min(newY, workArea.y + workArea.height - shortcutBounds.height));
// shortcutSettings.setBounds({ x: newX, y: newY, width: shortcutBounds.width, height: shortcutBounds.height });
// }
calculateHeaderResize(header, { width, height }) {
if (!header) return null;
const currentBounds = header.getBounds();
const centerX = currentBounds.x + currentBounds.width / 2;
const newX = Math.round(centerX - width / 2);
const display = getCurrentDisplay(header);
const { x: workAreaX, width: workAreaWidth } = display.workArea;
const clampedX = Math.max(workAreaX, Math.min(workAreaX + workAreaWidth - width, newX));
return { x: clampedX, y: currentBounds.y, width, height };
}
calculateClampedPosition(header, { x: newX, y: newY }) {
if (!header) return null;
const targetDisplay = screen.getDisplayNearestPoint({ x: newX, y: newY });
const { x: workAreaX, y: workAreaY, width, height } = targetDisplay.workArea;
const headerBounds = header.getBounds();
const clampedX = Math.max(workAreaX, Math.min(newX, workAreaX + width - headerBounds.width));
const clampedY = Math.max(workAreaY, Math.min(newY, workAreaY + height - headerBounds.height));
return { x: clampedX, y: clampedY };
}
calculateWindowHeightAdjustment(senderWindow, targetHeight) {
if (!senderWindow) return null;
const currentBounds = senderWindow.getBounds();
const minHeight = senderWindow.getMinimumSize()[1];
const maxHeight = senderWindow.getMaximumSize()[1];
let adjustedHeight = Math.max(minHeight, targetHeight);
if (maxHeight > 0) {
adjustedHeight = Math.min(maxHeight, adjustedHeight);
}
return { ...currentBounds, height: adjustedHeight };
}
// 기존 getTargetBoundsForFeatureWindows를 이 함수로 대체합니다.
calculateFeatureWindowLayout(visibility) {
const header = this.windowPool.get('header');
if (!header?.getBounds) return {};
const headerBounds = header.getBounds();
const display = getCurrentDisplay(header);
const { width: screenWidth, height: screenHeight, x: workAreaX, y: workAreaY } = display.workArea;
const ask = this.windowPool.get('ask');
const listen = this.windowPool.get('listen');
const askVis = visibility.ask && ask && !ask.isDestroyed();
const listenVis = visibility.listen && listen && !listen.isDestroyed();
if (!askVis && !listenVis) return {};
const PAD = 8;
const headerTopRel = headerBounds.y - workAreaY;
const headerBottomRel = headerTopRel + headerBounds.height;
const headerCenterXRel = headerBounds.x - workAreaX + headerBounds.width / 2;
const relativeX = headerCenterXRel / screenWidth;
const relativeY = (headerBounds.y - workAreaY) / screenHeight;
const strategy = this.determineLayoutStrategy(headerBounds, screenWidth, screenHeight, relativeX, relativeY, workAreaX, workAreaY);
const askB = askVis ? ask.getBounds() : null;
const listenB = listenVis ? listen.getBounds() : null;
const layout = {};
if (askVis && listenVis) {
let askXRel = headerCenterXRel - (askB.width / 2);
let listenXRel = askXRel - listenB.width - PAD;
if (listenXRel < PAD) {
listenXRel = PAD;
askXRel = listenXRel + listenB.width + PAD;
}
if (askXRel + askB.width > screenWidth - PAD) {
askXRel = screenWidth - PAD - askB.width;
listenXRel = askXRel - listenB.width - PAD;
}
if (strategy.primary === 'above') {
const windowBottomAbs = headerBounds.y - PAD;
layout.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(windowBottomAbs - askB.height), width: askB.width, height: askB.height };
layout.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(windowBottomAbs - listenB.height), width: listenB.width, height: listenB.height };
} else { // 'below'
const yAbs = headerBounds.y + headerBounds.height + PAD;
layout.ask = { x: Math.round(askXRel + workAreaX), y: Math.round(yAbs), width: askB.width, height: askB.height };
layout.listen = { x: Math.round(listenXRel + workAreaX), y: Math.round(yAbs), width: listenB.width, height: listenB.height };
}
} else { // Single window
const winName = askVis ? 'ask' : 'listen';
const winB = askVis ? askB : listenB;
if (!winB) return {};
let xRel = headerCenterXRel - winB.width / 2;
xRel = Math.max(PAD, Math.min(screenWidth - winB.width - PAD, xRel));
let yPos;
if (strategy.primary === 'above') {
yPos = (headerBounds.y - workAreaY) - PAD - winB.height;
} else { // 'below'
yPos = (headerBounds.y - workAreaY) + headerBounds.height + PAD;
}
layout[winName] = { x: Math.round(xRel + workAreaX), y: Math.round(yPos + workAreaY), width: winB.width, height: winB.height };
}
return layout;
}
calculateShortcutSettingsWindowPosition() {
const header = this.windowPool.get('header');
const shortcutSettings = this.windowPool.get('shortcut-settings');
if (!header || header.isDestroyed() || !shortcutSettings || shortcutSettings.isDestroyed()) {
return;
}
if (!header || !shortcutSettings) return null;
const headerBounds = header.getBounds();
const shortcutBounds = shortcutSettings.getBounds();
const display = getCurrentDisplay(header);
const { workArea } = display;
const { workArea } = getCurrentDisplay(header);
let newX = Math.round(headerBounds.x + (headerBounds.width / 2) - (shortcutBounds.width / 2));
let newY = Math.round(headerBounds.y);
@ -392,7 +516,65 @@ class WindowLayoutManager {
newX = Math.max(workArea.x, Math.min(newX, workArea.x + workArea.width - shortcutBounds.width));
newY = Math.max(workArea.y, Math.min(newY, workArea.y + workArea.height - shortcutBounds.height));
shortcutSettings.setBounds({ x: newX, y: newY, width: shortcutBounds.width, height: shortcutBounds.height });
return { x: newX, y: newY, width: shortcutBounds.width, height: shortcutBounds.height };
}
calculateStepMovePosition(header, direction) {
if (!header) return null;
const currentBounds = header.getBounds();
const stepSize = 80; // 이동 간격
let targetX = currentBounds.x;
let targetY = currentBounds.y;
switch (direction) {
case 'left': targetX -= stepSize; break;
case 'right': targetX += stepSize; break;
case 'up': targetY -= stepSize; break;
case 'down': targetY += stepSize; break;
}
return this.calculateClampedPosition(header, { x: targetX, y: targetY });
}
calculateEdgePosition(header, direction) {
if (!header) return null;
const display = getCurrentDisplay(header);
const { workArea } = display;
const currentBounds = header.getBounds();
let targetX = currentBounds.x;
let targetY = currentBounds.y;
switch (direction) {
case 'left': targetX = workArea.x; break;
case 'right': targetX = workArea.x + workArea.width - currentBounds.width; break;
case 'up': targetY = workArea.y; break;
case 'down': targetY = workArea.y + workArea.height - currentBounds.height; break;
}
return { x: targetX, y: targetY };
}
calculateNewPositionForDisplay(window, targetDisplayId) {
if (!window) return null;
const targetDisplay = screen.getAllDisplays().find(d => d.id === targetDisplayId);
if (!targetDisplay) return null;
const currentBounds = window.getBounds();
const currentDisplay = getCurrentDisplay(window);
if (currentDisplay.id === targetDisplay.id) return { x: currentBounds.x, y: currentBounds.y };
const relativeX = (currentBounds.x - currentDisplay.workArea.x) / currentDisplay.workArea.width;
const relativeY = (currentBounds.y - currentDisplay.workArea.y) / currentDisplay.workArea.height;
const targetX = targetDisplay.workArea.x + targetDisplay.workArea.width * relativeX;
const targetY = targetDisplay.workArea.y + targetDisplay.workArea.height * relativeY;
const clampedX = Math.max(targetDisplay.workArea.x, Math.min(targetX, targetDisplay.workArea.x + targetDisplay.workArea.width - currentBounds.width));
const clampedY = Math.max(targetDisplay.workArea.y, Math.min(targetY, targetDisplay.workArea.y + targetDisplay.workArea.height - currentBounds.height));
return { x: Math.round(clampedX), y: Math.round(clampedY) };
}
/**

View File

@ -40,41 +40,61 @@ let settingsHideTimer = null;
let layoutManager = null;
let movementManager = null;
/**
* @param {BrowserWindow} win
* @param {number} from
* @param {number} to
* @param {number} duration
* @param {Function=} onComplete
*/
function fadeWindow(win, from, to, duration = 250, onComplete) {
if (!win || win.isDestroyed()) return;
const FPS = 60;
const steps = Math.max(1, Math.round(duration / (1000 / FPS)));
let currentStep = 0;
function updateChildWindowLayouts(animated = true) {
if (movementManager.isAnimating) return;
win.setOpacity(from);
const timer = setInterval(() => {
if (win.isDestroyed()) { clearInterval(timer); return; }
currentStep += 1;
const progress = currentStep / steps;
const eased = progress < 1
? 1 - Math.pow(1 - progress, 3)
: 1;
win.setOpacity(from + (to - from) * eased);
if (currentStep >= steps) {
clearInterval(timer);
win.setOpacity(to);
onComplete && onComplete();
const visibleWindows = {};
const listenWin = windowPool.get('listen');
const askWin = windowPool.get('ask');
if (listenWin && !listenWin.isDestroyed() && listenWin.isVisible()) {
visibleWindows.listen = true;
}
}, 1000 / FPS);
if (askWin && !askWin.isDestroyed() && askWin.isVisible()) {
visibleWindows.ask = true;
}
if (Object.keys(visibleWindows).length === 0) return;
const newLayout = layoutManager.calculateFeatureWindowLayout(visibleWindows);
movementManager.animateLayout(newLayout, animated);
}
// /**
// * @param {BrowserWindow} win
// * @param {number} from
// * @param {number} to
// * @param {number} duration
// * @param {Function=} onComplete
// */
// function fadeWindow(win, from, to, duration = 250, onComplete) {
// if (!win || win.isDestroyed()) return;
// const FPS = 60;
// const steps = Math.max(1, Math.round(duration / (1000 / FPS)));
// let currentStep = 0;
// win.setOpacity(from);
// const timer = setInterval(() => {
// if (win.isDestroyed()) { clearInterval(timer); return; }
// currentStep += 1;
// const progress = currentStep / steps;
// const eased = progress < 1
// ? 1 - Math.pow(1 - progress, 3)
// : 1;
// win.setOpacity(from + (to - from) * eased);
// if (currentStep >= steps) {
// clearInterval(timer);
// win.setOpacity(to);
// onComplete && onComplete();
// }
// }, 1000 / FPS);
// }
const showSettingsWindow = () => {
internalBridge.emit('window:requestVisibility', { name: 'settings', visible: true });
};
@ -112,6 +132,39 @@ const adjustWindowHeight = (sender, targetHeight) => {
};
// function setupWindowController(windowPool, layoutManager, movementManager) {
// internalBridge.on('window:requestVisibility', ({ name, visible }) => {
// handleWindowVisibilityRequest(windowPool, layoutManager, movementManager, name, visible);
// });
// internalBridge.on('window:requestToggleAllWindowsVisibility', ({ targetVisibility }) => {
// changeAllWindowsVisibility(windowPool, targetVisibility);
// });
// internalBridge.on('window:moveToDisplay', ({ displayId }) => {
// movementManager.moveToDisplay(displayId);
// });
// internalBridge.on('window:moveToEdge', ({ direction }) => {
// movementManager.moveToEdge(direction);
// });
// internalBridge.on('window:moveStep', ({ direction }) => {
// movementManager.moveStep(direction);
// });
// internalBridge.on('window:resizeHeaderWindow', ({ width, height }) => {
// resizingHeaderWindow(layoutManager, movementManager, { width, height });
// });
// internalBridge.on('window:headerAnimationFinished', (state) => {
// handlingHeaderAnimationFinished(windowPool, layoutManager, state);
// });
// internalBridge.on('window:getHeaderPosition', () => {
// gettingHeaderPosition(layoutManager);
// });
// internalBridge.on('window:moveHeaderTo', ({ newX, newY }) => {
// movingHeaderTo(layoutManager, newX, newY);
// });
// internalBridge.on('window:adjustWindowHeight', ({ sender, targetHeight }) => {
// adjustingWindowHeight(layoutManager, sender, targetHeight);
// });
// }
function setupWindowController(windowPool, layoutManager, movementManager) {
internalBridge.on('window:requestVisibility', ({ name, visible }) => {
handleWindowVisibilityRequest(windowPool, layoutManager, movementManager, name, visible);
@ -120,28 +173,90 @@ function setupWindowController(windowPool, layoutManager, movementManager) {
changeAllWindowsVisibility(windowPool, targetVisibility);
});
internalBridge.on('window:moveToDisplay', ({ displayId }) => {
movementManager.moveToDisplay(displayId);
// movementManager.moveToDisplay(displayId);
const header = windowPool.get('header');
if (header) {
const newPosition = layoutManager.calculateNewPositionForDisplay(header, displayId);
if (newPosition) {
movementManager.animateWindowPosition(header, newPosition, {
onComplete: () => updateChildWindowLayouts(true)
});
}
}
});
internalBridge.on('window:moveToEdge', ({ direction }) => {
movementManager.moveToEdge(direction);
const header = windowPool.get('header');
if (header) {
const newPosition = layoutManager.calculateEdgePosition(header, direction);
movementManager.animateWindowPosition(header, newPosition, {
onComplete: () => updateChildWindowLayouts(true)
});
}
});
internalBridge.on('window:moveStep', ({ direction }) => {
movementManager.moveStep(direction);
const header = windowPool.get('header');
if (header) {
const newPosition = layoutManager.calculateStepMovePosition(header, direction);
movementManager.animateWindowPosition(header, newPosition, {
onComplete: () => updateChildWindowLayouts(true)
});
}
});
internalBridge.on('window:resizeHeaderWindow', ({ width, height }) => {
resizingHeaderWindow(layoutManager, movementManager, { width, height });
const header = windowPool.get('header');
if (!header || movementManager.isAnimating) return;
const newHeaderBounds = layoutManager.calculateHeaderResize(header, { width, height });
const wasResizable = header.isResizable();
if (!wasResizable) header.setResizable(true);
movementManager.animateWindowBounds(header, newHeaderBounds, {
onComplete: () => {
if (!wasResizable) header.setResizable(false);
updateChildWindowLayouts(true);
}
});
});
internalBridge.on('window:headerAnimationFinished', (state) => {
handlingHeaderAnimationFinished(windowPool, layoutManager, state);
const header = windowPool.get('header');
if (!header || header.isDestroyed()) return;
if (state === 'hidden') {
header.hide();
} else if (state === 'visible') {
updateChildWindowLayouts(false);
}
});
internalBridge.on('window:getHeaderPosition', () => {
gettingHeaderPosition(layoutManager);
const header = windowPool.get('header');
if (header) return header.getBounds();
return { x: 0, y: 0 };
});
internalBridge.on('window:moveHeaderTo', ({ newX, newY }) => {
movingHeaderTo(layoutManager, newX, newY);
const header = windowPool.get('header');
if (header) {
const newPosition = layoutManager.calculateClampedPosition(header, { x: newX, y: newY });
movementManager.animateWindowPosition(header, newPosition, {
onComplete: () => updateChildWindowLayouts(true)
});
}
});
internalBridge.on('window:adjustWindowHeight', ({ sender, targetHeight }) => {
adjustingWindowHeight(layoutManager, sender, targetHeight);
const senderWindow = windowPool.get(sender);
if (senderWindow) {
const newBounds = layoutManager.calculateWindowHeightAdjustment(senderWindow, targetHeight);
const wasResizable = senderWindow.isResizable();
if (!wasResizable) senderWindow.setResizable(true);
movementManager.animateWindowBounds(senderWindow, newBounds, {
onComplete: () => {
if (!wasResizable) senderWindow.setResizable(false);
updateChildWindowLayouts(true);
}
});
}
});
}
@ -257,7 +372,10 @@ async function handleWindowVisibilityRequest(windowPool, layoutManager, movement
if (name === 'shortcut-settings') {
if (shouldBeVisible) {
layoutManager.positionShortcutSettingsWindow();
// layoutManager.positionShortcutSettingsWindow();
const newBounds = layoutManager.calculateShortcutSettingsWindowPosition();
if (newBounds) win.setBounds(newBounds);
if (process.platform === 'darwin') {
win.setAlwaysOnTop(true, 'screen-saver');
} else {
@ -278,7 +396,96 @@ async function handleWindowVisibilityRequest(windowPool, layoutManager, movement
return;
}
// if (name === 'listen' || name === 'ask') {
// const otherName = name === 'listen' ? 'ask' : 'listen';
// const otherWin = windowPool.get(otherName);
// const isOtherWinVisible = otherWin && !otherWin.isDestroyed() && otherWin.isVisible();
// const ANIM_OFFSET_X = 50;
// const ANIM_OFFSET_Y = 20;
// if (shouldBeVisible) {
// win.setOpacity(0);
// if (name === 'listen') {
// if (!isOtherWinVisible) {
// const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: false });
// if (!targets.listen) return;
// const startPos = { x: targets.listen.x - ANIM_OFFSET_X, y: targets.listen.y };
// win.setBounds(startPos);
// win.show();
// fadeWindow(win, 0, 1);
// movementManager.animateWindow(win, targets.listen.x, targets.listen.y);
// } else {
// const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: true });
// if (!targets.listen || !targets.ask) return;
// const startListenPos = { x: targets.listen.x - ANIM_OFFSET_X, y: targets.listen.y };
// win.setBounds(startListenPos);
// win.show();
// fadeWindow(win, 0, 1);
// movementManager.animateWindow(otherWin, targets.ask.x, targets.ask.y);
// movementManager.animateWindow(win, targets.listen.x, targets.listen.y);
// }
// } else if (name === 'ask') {
// if (!isOtherWinVisible) {
// const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: false, ask: true });
// if (!targets.ask) return;
// const startPos = { x: targets.ask.x, y: targets.ask.y - ANIM_OFFSET_Y };
// win.setBounds(startPos);
// win.show();
// fadeWindow(win, 0, 1);
// movementManager.animateWindow(win, targets.ask.x, targets.ask.y);
// } else {
// const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: true });
// if (!targets.listen || !targets.ask) return;
// const startAskPos = { x: targets.ask.x, y: targets.ask.y - ANIM_OFFSET_Y };
// win.setBounds(startAskPos);
// win.show();
// fadeWindow(win, 0, 1);
// movementManager.animateWindow(otherWin, targets.listen.x, targets.listen.y);
// movementManager.animateWindow(win, targets.ask.x, targets.ask.y);
// }
// }
// } else {
// const currentBounds = win.getBounds();
// fadeWindow(
// win, 1, 0, 250,
// () => win.hide()
// );
// if (name === 'listen') {
// if (!isOtherWinVisible) {
// const targetX = currentBounds.x - ANIM_OFFSET_X;
// movementManager.animateWindow(win, targetX, currentBounds.y);
// } else {
// const targetX = currentBounds.x - ANIM_OFFSET_X;
// movementManager.animateWindow(win, targetX, currentBounds.y);
// }
// } else if (name === 'ask') {
// if (!isOtherWinVisible) {
// const targetY = currentBounds.y - ANIM_OFFSET_Y;
// movementManager.animateWindow(win, currentBounds.x, targetY);
// } else {
// const targetAskY = currentBounds.y - ANIM_OFFSET_Y;
// movementManager.animateWindow(win, currentBounds.x, targetAskY);
// const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: false });
// if (targets.listen) {
// movementManager.animateWindow(otherWin, targets.listen.x, targets.listen.y);
// }
// }
// }
// }
// }
if (name === 'listen' || name === 'ask') {
const win = windowPool.get(name);
const otherName = name === 'listen' ? 'ask' : 'listen';
const otherWin = windowPool.get(otherName);
const isOtherWinVisible = otherWin && !otherWin.isDestroyed() && otherWin.isVisible();
@ -286,84 +493,47 @@ async function handleWindowVisibilityRequest(windowPool, layoutManager, movement
const ANIM_OFFSET_X = 50;
const ANIM_OFFSET_Y = 20;
const finalVisibility = {
listen: (name === 'listen' && shouldBeVisible) || (otherName === 'listen' && isOtherWinVisible),
ask: (name === 'ask' && shouldBeVisible) || (otherName === 'ask' && isOtherWinVisible),
};
if (!shouldBeVisible) {
finalVisibility[name] = false;
}
const targetLayout = layoutManager.calculateFeatureWindowLayout(finalVisibility);
if (shouldBeVisible) {
if (!win) return;
const targetBounds = targetLayout[name];
if (!targetBounds) return;
const startPos = { ...targetBounds };
if (name === 'listen') startPos.x -= ANIM_OFFSET_X;
else if (name === 'ask') startPos.y -= ANIM_OFFSET_Y;
win.setOpacity(0);
win.setBounds(startPos);
win.show();
if (name === 'listen') {
if (!isOtherWinVisible) {
const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: false });
if (!targets.listen) return;
movementManager.fade(win, { to: 1 });
movementManager.animateLayout(targetLayout);
const startPos = { x: targets.listen.x - ANIM_OFFSET_X, y: targets.listen.y };
win.setBounds(startPos);
win.show();
fadeWindow(win, 0, 1);
movementManager.animateWindow(win, targets.listen.x, targets.listen.y);
} else {
const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: true });
if (!targets.listen || !targets.ask) return;
const startListenPos = { x: targets.listen.x - ANIM_OFFSET_X, y: targets.listen.y };
win.setBounds(startListenPos);
win.show();
fadeWindow(win, 0, 1);
movementManager.animateWindow(otherWin, targets.ask.x, targets.ask.y);
movementManager.animateWindow(win, targets.listen.x, targets.listen.y);
}
} else if (name === 'ask') {
if (!isOtherWinVisible) {
const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: false, ask: true });
if (!targets.ask) return;
const startPos = { x: targets.ask.x, y: targets.ask.y - ANIM_OFFSET_Y };
win.setBounds(startPos);
win.show();
fadeWindow(win, 0, 1);
movementManager.animateWindow(win, targets.ask.x, targets.ask.y);
} else {
const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: true });
if (!targets.listen || !targets.ask) return;
const startAskPos = { x: targets.ask.x, y: targets.ask.y - ANIM_OFFSET_Y };
win.setBounds(startAskPos);
win.show();
fadeWindow(win, 0, 1);
movementManager.animateWindow(otherWin, targets.listen.x, targets.listen.y);
movementManager.animateWindow(win, targets.ask.x, targets.ask.y);
}
}
} else {
const currentBounds = win.getBounds();
fadeWindow(
win, 1, 0, 250,
() => win.hide()
);
if (name === 'listen') {
if (!isOtherWinVisible) {
const targetX = currentBounds.x - ANIM_OFFSET_X;
movementManager.animateWindow(win, targetX, currentBounds.y);
} else {
const targetX = currentBounds.x - ANIM_OFFSET_X;
movementManager.animateWindow(win, targetX, currentBounds.y);
}
} else if (name === 'ask') {
if (!isOtherWinVisible) {
const targetY = currentBounds.y - ANIM_OFFSET_Y;
movementManager.animateWindow(win, currentBounds.x, targetY);
} else {
const targetAskY = currentBounds.y - ANIM_OFFSET_Y;
movementManager.animateWindow(win, currentBounds.x, targetAskY);
if (!win || !win.isVisible()) return;
const targets = layoutManager.getTargetBoundsForFeatureWindows({ listen: true, ask: false });
if (targets.listen) {
movementManager.animateWindow(otherWin, targets.listen.x, targets.listen.y);
}
}
}
const currentBounds = win.getBounds();
const targetPos = { ...currentBounds };
if (name === 'listen') targetPos.x -= ANIM_OFFSET_X;
else if (name === 'ask') targetPos.y -= ANIM_OFFSET_Y;
movementManager.fade(win, { to: 0, onComplete: () => win.hide() });
movementManager.animateWindowPosition(win, targetPos);
// 다른 창들도 새 레이아웃으로 애니메이션
const otherWindowsLayout = { ...targetLayout };
delete otherWindowsLayout[name];
movementManager.animateLayout(otherWindowsLayout);
}
}
}
@ -661,16 +831,18 @@ function createWindows() {
}
windowPool.set('header', header);
layoutManager = new WindowLayoutManager(windowPool);
movementManager = new SmoothMovementManager(windowPool, layoutManager);
// movementManager = new SmoothMovementManager(windowPool, layoutManager);
movementManager = new SmoothMovementManager(windowPool);
header.on('moved', () => layoutManager.updateLayout());
// header.on('moved', () => layoutManager.updateLayout());
header.on('moved', () => updateChildWindowLayouts(false));
header.webContents.once('dom-ready', () => {
shortcutsService.initialize(windowPool);
shortcutsService.registerShortcuts();
});
setupIpcHandlers(movementManager, layoutManager);
setupIpcHandlers(windowPool, layoutManager);
setupWindowController(windowPool, layoutManager, movementManager);
if (currentHeaderState === 'main') {
@ -702,16 +874,37 @@ function createWindows() {
}
});
header.on('resize', () => {
console.log('[WindowManager] Header resize event triggered');
layoutManager.updateLayout();
});
// header.on('resize', () => {
// console.log('[WindowManager] Header resize event triggered');
// layoutManager.updateLayout();
// });
header.on('resize', () => updateChildWindowLayouts(false));
return windowPool;
}
function setupIpcHandlers(movementManager, layoutManager) {
// quit-application handler moved to windowBridge.js to avoid duplication
// function setupIpcHandlers(movementManager, layoutManager) {
// // quit-application handler moved to windowBridge.js to avoid duplication
// screen.on('display-added', (event, newDisplay) => {
// console.log('[Display] New display added:', newDisplay.id);
// });
// screen.on('display-removed', (event, oldDisplay) => {
// console.log('[Display] Display removed:', oldDisplay.id);
// const header = windowPool.get('header');
// if (header && getCurrentDisplay(header).id === oldDisplay.id) {
// const primaryDisplay = screen.getPrimaryDisplay();
// movementManager.moveToDisplay(primaryDisplay.id);
// }
// });
// screen.on('display-metrics-changed', (event, display, changedMetrics) => {
// // console.log('[Display] Display metrics changed:', display.id, changedMetrics);
// layoutManager.updateLayout();
// });
// }
function setupIpcHandlers(windowPool, layoutManager) {
screen.on('display-added', (event, newDisplay) => {
console.log('[Display] New display added:', newDisplay.id);
});
@ -719,15 +912,21 @@ function setupIpcHandlers(movementManager, layoutManager) {
screen.on('display-removed', (event, oldDisplay) => {
console.log('[Display] Display removed:', oldDisplay.id);
const header = windowPool.get('header');
if (header && getCurrentDisplay(header).id === oldDisplay.id) {
const primaryDisplay = screen.getPrimaryDisplay();
movementManager.moveToDisplay(primaryDisplay.id);
const newPosition = layoutManager.calculateNewPositionForDisplay(header, primaryDisplay.id);
if (newPosition) {
// 복구 상황이므로 애니메이션 없이 즉시 이동
header.setPosition(newPosition.x, newPosition.y, false);
updateChildWindowLayouts(false);
}
}
});
screen.on('display-metrics-changed', (event, display, changedMetrics) => {
// console.log('[Display] Display metrics changed:', display.id, changedMetrics);
layoutManager.updateLayout();
// 레이아웃 업데이트 함수를 새 버전으로 호출
updateChildWindowLayouts(false);
});
}
@ -745,39 +944,39 @@ const handleHeaderStateChanged = (state) => {
};
const resizingHeaderWindow = (layoutManager, movementManager, { width, height }) => {
if (movementManager.isAnimating) {
console.log('[WindowManager] Skipping resize during animation');
return { success: false, error: 'Cannot resize during animation' };
}
// const resizingHeaderWindow = (layoutManager, movementManager, { width, height }) => {
// if (movementManager.isAnimating) {
// console.log('[WindowManager] Skipping resize during animation');
// return { success: false, error: 'Cannot resize during animation' };
// }
return layoutManager.resizeHeaderWindow({ width, height });
};
// return layoutManager.resizeHeaderWindow({ width, height });
// };
const handlingHeaderAnimationFinished = (windowPool, layoutManager, state) => {
const header = windowPool.get('header');
if (!header || header.isDestroyed()) return;
// const handlingHeaderAnimationFinished = (windowPool, layoutManager, state) => {
// const header = windowPool.get('header');
// if (!header || header.isDestroyed()) return;
if (state === 'hidden') {
header.hide();
console.log('[WindowManager] Header hidden after animation.');
} else if (state === 'visible') {
console.log('[WindowManager] Header shown after animation.');
layoutManager.updateLayout();
}
};
// if (state === 'hidden') {
// header.hide();
// console.log('[WindowManager] Header hidden after animation.');
// } else if (state === 'visible') {
// console.log('[WindowManager] Header shown after animation.');
// layoutManager.updateLayout();
// }
// };
const gettingHeaderPosition = (layoutManager) => {
return layoutManager.getHeaderPosition();
};
// const gettingHeaderPosition = (layoutManager) => {
// return layoutManager.getHeaderPosition();
// };
const movingHeaderTo = (layoutManager, newX, newY) => {
layoutManager.moveHeaderTo(newX, newY);
};
// const movingHeaderTo = (layoutManager, newX, newY) => {
// layoutManager.moveHeaderTo(newX, newY);
// };
const adjustingWindowHeight = (layoutManager, sender, targetHeight) => {
layoutManager.adjustWindowHeight(sender, targetHeight);
};
// const adjustingWindowHeight = (layoutManager, sender, targetHeight) => {
// layoutManager.adjustWindowHeight(sender, targetHeight);
// };
module.exports = {