update docs
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@ -108,6 +108,8 @@ open class SocketIOClient: NSObject, SocketIOClientSpec {
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/// Connect to the server. The same as calling `connect(timeoutAfter:withHandler:)` with a timeout of 0.
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/// Connect to the server. The same as calling `connect(timeoutAfter:withHandler:)` with a timeout of 0.
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///
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///
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/// Only call after adding your event listeners, unless you know what you're doing.
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/// Only call after adding your event listeners, unless you know what you're doing.
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///
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/// - parameter withPayload: An optional payload sent on connect
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open func connect(withPayload payload: [String: Any]? = nil) {
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open func connect(withPayload payload: [String: Any]? = nil) {
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connect(withPayload: payload, timeoutAfter: 0, withHandler: nil)
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connect(withPayload: payload, timeoutAfter: 0, withHandler: nil)
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}
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}
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@ -116,6 +118,7 @@ open class SocketIOClient: NSObject, SocketIOClientSpec {
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///
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///
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/// Only call after adding your event listeners, unless you know what you're doing.
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/// Only call after adding your event listeners, unless you know what you're doing.
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///
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///
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/// - parameter withPayload: An optional payload sent on connect
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// has failed. Pass 0 to never timeout.
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/// has failed. Pass 0 to never timeout.
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/// - parameter handler: The handler to call when the client fails to connect.
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/// - parameter handler: The handler to call when the client fails to connect.
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@ -343,7 +346,7 @@ open class SocketIOClient: NSObject, SocketIOClientSpec {
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/// Joins `nsp`. You shouldn't need to call this directly, instead call `connect`.
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/// Joins `nsp`. You shouldn't need to call this directly, instead call `connect`.
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///
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///
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/// - Parameter payload: The optional
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/// - parameter withPayload: An optional payload sent on connect
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open func joinNamespace(withPayload payload: [String: Any]? = nil) {
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open func joinNamespace(withPayload payload: [String: Any]? = nil) {
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DefaultSocketLogger.Logger.log("Joining namespace \(nsp)", type: logType)
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DefaultSocketLogger.Logger.log("Joining namespace \(nsp)", type: logType)
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@ -73,7 +73,7 @@ public protocol SocketIOClientSpec : AnyObject {
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///
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///
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/// Only call after adding your event listeners, unless you know what you're doing.
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/// Only call after adding your event listeners, unless you know what you're doing.
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///
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///
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/// - parameter payload: An optional payload sent on connect
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/// - parameter withPayload: An optional payload sent on connect
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// has failed. Pass 0 to never timeout.
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/// has failed. Pass 0 to never timeout.
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/// - parameter handler: The handler to call when the client fails to connect.
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/// - parameter handler: The handler to call when the client fails to connect.
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@ -164,7 +164,7 @@ public protocol SocketIOClientSpec : AnyObject {
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/// Call when you wish to leave a namespace and disconnect this socket.
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/// Call when you wish to leave a namespace and disconnect this socket.
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func leaveNamespace()
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func leaveNamespace()
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/// Joins `nsp`.
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/// Joins `nsp`. You shouldn't need to call this directly, instead call `connect`.
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///
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///
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/// - Parameter withPayload: The payload to connect when joining this namespace
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/// - Parameter withPayload: The payload to connect when joining this namespace
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func joinNamespace(withPayload payload: [String: Any]?)
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func joinNamespace(withPayload payload: [String: Any]?)
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