fix readme
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@ -28,11 +28,11 @@ socket.connect()
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```objective-c
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SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:@"localhost:8080" opts:nil];
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[socket onObjectiveC:@"connect" callback:^(NSArray* data, void (^ack)(NSArray*)) {
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[socket on:@"connect" callback:^(NSArray* data, SocketAckEmitter* ack) {
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NSLog(@"socket connected");
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}];
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[socket onObjectiveC:@"currentAmount" callback:^(NSArray* data, void (^ack)(NSArray*)) {
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[socket on:@"currentAmount" callback:^(NSArray* data, SocketAckEmitter* ack) {
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double cur = [[data objectAtIndex:0] floatValue];
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[socket emitWithAck:@"canUpdate" withItems:@[@(cur)]](0, ^(NSArray* data) {
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@ -128,7 +128,7 @@ Options
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Methods
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-------
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1. `on(name: String, callback: ((data: [AnyObject], ack: SocketAckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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1. `on(event: String, callback: ((data: [AnyObject], ack: SocketAckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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3. `onAny(callback:((event: String, items: AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event.
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4. `emit(event: String, _ items: AnyObject...)` - Sends a message. Can send multiple items.
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5. `emit(event: String, withItems items: [AnyObject])` - `emit` for Objective-C
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