Change Void to ()
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@ -120,7 +120,7 @@ extension SocketEnginePollable {
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doLongPoll(for: req)
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doLongPoll(for: req)
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}
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}
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func doRequest(for req: URLRequest, callbackWith callback: @escaping (Data?, URLResponse?, Error?) -> Void) {
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func doRequest(for req: URLRequest, callbackWith callback: @escaping (Data?, URLResponse?, Error?) -> ()) {
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guard polling && !closed && !invalidated && !fastUpgrade else { return }
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guard polling && !closed && !invalidated && !fastUpgrade else { return }
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DefaultSocketLogger.Logger.log("Doing polling %@ %@", type: "SocketEnginePolling",
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DefaultSocketLogger.Logger.log("Doing polling %@ %@", type: "SocketEnginePolling",
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@ -89,7 +89,7 @@ open class SocketIOClient : NSObject, SocketIOClientSpec, SocketEngineClient, So
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private let logType = "SocketIOClient"
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private let logType = "SocketIOClient"
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private var anyHandler: ((SocketAnyEvent) -> Void)?
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private var anyHandler: ((SocketAnyEvent) -> ())?
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private var currentReconnectAttempt = 0
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private var currentReconnectAttempt = 0
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private var handlers = [SocketEventHandler]()
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private var handlers = [SocketEventHandler]()
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private var reconnecting = false
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private var reconnecting = false
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@ -169,7 +169,7 @@ open class SocketIOClient : NSObject, SocketIOClientSpec, SocketEngineClient, So
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// - parameter timeoutAfter: The number of seconds after which if we are not connected we assume the connection
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/// has failed. Pass 0 to never timeout.
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/// has failed. Pass 0 to never timeout.
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/// - parameter withHandler: The handler to call when the client fails to connect.
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/// - parameter withHandler: The handler to call when the client fails to connect.
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open func connect(timeoutAfter: Int, withHandler handler: (() -> Void)?) {
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open func connect(timeoutAfter: Int, withHandler handler: (() -> ())?) {
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assert(timeoutAfter >= 0, "Invalid timeout: \(timeoutAfter)")
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assert(timeoutAfter >= 0, "Invalid timeout: \(timeoutAfter)")
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guard status != .connected else {
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guard status != .connected else {
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@ -524,7 +524,7 @@ open class SocketIOClient : NSObject, SocketIOClientSpec, SocketEngineClient, So
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/// Adds a handler that will be called on every event.
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/// Adds a handler that will be called on every event.
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///
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///
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/// - parameter handler: The callback that will execute whenever an event is received.
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/// - parameter handler: The callback that will execute whenever an event is received.
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open func onAny(_ handler: @escaping (SocketAnyEvent) -> Void) {
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open func onAny(_ handler: @escaping (SocketAnyEvent) -> ()) {
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anyHandler = handler
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anyHandler = handler
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}
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}
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@ -68,10 +68,10 @@ extension NSNull : SocketData { }
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extension String : SocketData { }
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extension String : SocketData { }
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/// A typealias for an ack callback.
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/// A typealias for an ack callback.
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public typealias AckCallback = ([Any]) -> Void
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public typealias AckCallback = ([Any]) -> ()
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/// A typealias for a normal callback.
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/// A typealias for a normal callback.
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public typealias NormalCallback = ([Any], SocketAckEmitter) -> Void
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public typealias NormalCallback = ([Any], SocketAckEmitter) -> ()
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typealias JSON = [String: Any]
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typealias JSON = [String: Any]
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typealias Probe = (msg: String, type: SocketEnginePacketType, data: [Data])
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typealias Probe = (msg: String, type: SocketEnginePacketType, data: [Data])
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