replace fatalError with an error method
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fcc202ab04
commit
473d422668
@ -102,7 +102,7 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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self.ws?.disconnect()
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if fast || self.polling {
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self.client?.didForceClose("Disconnect")
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self.client?.engineDidForceClose("Disconnect")
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}
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}
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@ -334,13 +334,14 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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if !self.closed && !self.client!.reconnecting {
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self.client?.pollingDidFail(reason)
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} else if !self.client!.reconnecting {
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self.client?.didForceClose(reason)
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self.client?.engineDidForceClose(reason)
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}
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}
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public func open(opts:[String: AnyObject]? = nil) {
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if self.connected {
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fatalError("Engine tried to open while connected")
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self.client?.engineDidError("Engine tried to open while connected")
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return
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}
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self.closed = false
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@ -492,7 +493,7 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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self.createWebsocket(andConnect: true)
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}
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} else {
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NSLog("Error handshaking")
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self.client?.engineDidError("Error parsing engine connect")
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return
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}
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@ -500,7 +501,8 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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self.pingInterval = pingInterval / 1000
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}
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} else {
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fatalError("Error parsing engine connect")
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self.client?.engineDidError("Error parsing engine connect")
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return
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}
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self.startPingTimer()
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@ -516,7 +518,7 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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}
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if self.polling {
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self.client!.didForceClose("Disconnect")
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self.client!.engineDidForceClose("Disconnect")
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}
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return
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@ -657,7 +659,7 @@ public class SocketEngine: NSObject, WebSocketDelegate {
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self.probing = false
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if self.closed {
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self.client?.didForceClose("Disconnect")
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self.client?.engineDidForceClose("Disconnect")
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return
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}
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@ -32,7 +32,8 @@ import Foundation
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var socketURL:String {get}
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var secure:Bool {get}
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func didForceClose(reason:String)
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func engineDidError(reason:String)
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func engineDidForceClose(reason:String)
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func parseSocketMessage(msg:String)
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func parseBinaryData(data:NSData)
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func pollingDidFail(err:String)
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@ -228,20 +228,6 @@ public class SocketIOClient: NSObject, SocketEngineClient {
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self.handleEvent("connect", data: nil, isInternalMessage: false)
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}
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/// Server wants us to die
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public func didForceClose(reason:String) {
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if self.closed {
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return
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}
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self._closed = true
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self._connected = false
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self.reconnects = false
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self._connecting = false
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self._reconnecting = false
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self.handleEvent("disconnect", data: [reason], isInternalMessage: true)
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}
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/**
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Same as close
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*/
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@ -339,6 +325,25 @@ public class SocketIOClient: NSObject, SocketEngineClient {
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}
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}
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/// Engine error
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public func engineDidError(reason:String) {
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self.handleEvent("error", data: [reason], isInternalMessage: true)
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}
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/// Server wants us to die
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public func engineDidForceClose(reason:String) {
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if self.closed {
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return
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}
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self._closed = true
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self._connected = false
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self.reconnects = false
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self._connecting = false
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self._reconnecting = false
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self.handleEvent("disconnect", data: [reason], isInternalMessage: true)
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}
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// Called when the socket gets an ack for something it sent
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func handleAck(ack:Int, data:AnyObject?) {
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var ackData:[AnyObject]?
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@ -435,7 +440,7 @@ public class SocketIOClient: NSObject, SocketEngineClient {
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// We lost connection and should attempt to reestablish
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func tryReconnect() {
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if self.reconnectAttempts != -1 && self.currentReconnectAttempt + 1 > self.reconnectAttempts {
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self.didForceClose("Reconnect Failed")
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self.engineDidForceClose("Reconnect Failed")
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return
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} else if self.connected {
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self._connecting = false
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@ -473,7 +478,7 @@ public class SocketIOClient: NSObject, SocketEngineClient {
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self._connected = false
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self._connecting = false
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if self.closed || !self.reconnects {
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self.didForceClose("WebSocket closed")
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self.engineDidForceClose("WebSocket closed")
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} else if !self.reconnecting {
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self.handleEvent("reconnect", data: [reason], isInternalMessage: true)
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self.tryReconnect()
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@ -486,7 +491,7 @@ public class SocketIOClient: NSObject, SocketEngineClient {
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self._connecting = false
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self.handleEvent("error", data: [error.localizedDescription], isInternalMessage: true)
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if self.closed || !self.reconnects {
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self.didForceClose("WebSocket closed with an error \(error)")
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self.engineDidForceClose("WebSocket closed with an error \(error)")
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} else if !self.reconnecting {
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self.handleEvent("reconnect", data: [error.localizedDescription], isInternalMessage: true)
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self.tryReconnect()
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