bump websockets
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@ -10,6 +10,31 @@ import Foundation
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import CoreFoundation
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import Security
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//////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Websocket.swift
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//
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// Created by Dalton Cherry on 7/16/14.
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// Copyright (c) 2014-2015 Dalton Cherry.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//////////////////////////////////////////////////////////////////////////////////////////////////
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import Foundation
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import CoreFoundation
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import Security
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public protocol WebSocketDelegate: class {
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func websocketDidConnect(socket: WebSocket)
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func websocketDidDisconnect(socket: WebSocket, error: NSError?)
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@ -421,6 +446,33 @@ public class WebSocket : NSObject, NSStreamDelegate {
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return false
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}
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///read a 16 bit big endian value from a buffer
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private static func readUint16(buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
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return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
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}
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///read a 64 bit big endian value from a buffer
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private static func readUint64(buffer: UnsafePointer<UInt8>, offset: Int) -> UInt64 {
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var value = UInt64(0)
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for i in 0...7 {
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value = (value << 8) | UInt64(buffer[offset + i])
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}
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return value
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}
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///write a 16 bit big endian value to a buffer
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private static func writeUint16(buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt16) {
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buffer[offset + 0] = UInt8(value >> 8)
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buffer[offset + 1] = UInt8(value & 0xff)
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}
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///write a 64 bit big endian value to a buffer
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private static func writeUint64(buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt64) {
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for i in 0...7 {
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buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
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}
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}
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///process the websocket data
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private func processRawMessage(buffer: UnsafePointer<UInt8>, bufferLen: Int) {
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let response = readStack.last
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@ -474,8 +526,7 @@ public class WebSocket : NSObject, NSStreamDelegate {
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if payloadLen == 1 {
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code = CloseCode.ProtocolError.rawValue
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} else if payloadLen > 1 {
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let codeBuffer = UnsafePointer<UInt16>((buffer+offset))
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code = codeBuffer[0].bigEndian
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code = WebSocket.readUint16(buffer, offset: offset)
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if code < 1000 || (code > 1003 && code < 1007) || (code > 1011 && code < 3000) {
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code = CloseCode.ProtocolError.rawValue
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}
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@ -501,12 +552,10 @@ public class WebSocket : NSObject, NSStreamDelegate {
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}
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var dataLength = UInt64(payloadLen)
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if dataLength == 127 {
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let bytes = UnsafePointer<UInt64>((buffer+offset))
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dataLength = bytes[0].bigEndian
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dataLength = WebSocket.readUint64(buffer, offset: offset)
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offset += sizeof(UInt64)
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} else if dataLength == 126 {
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let bytes = UnsafePointer<UInt16>((buffer+offset))
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dataLength = UInt64(bytes[0].bigEndian)
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dataLength = UInt64(WebSocket.readUint16(buffer, offset: offset))
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offset += sizeof(UInt16)
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}
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if bufferLen < offset || UInt64(bufferLen - offset) < dataLength {
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@ -644,8 +693,8 @@ public class WebSocket : NSObject, NSStreamDelegate {
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///write a an error to the socket
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private func writeError(code: UInt16) {
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let buf = NSMutableData(capacity: sizeof(UInt16))
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let buffer = UnsafeMutablePointer<UInt16>(buf!.bytes)
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buffer[0] = code.bigEndian
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let buffer = UnsafeMutablePointer<UInt8>(buf!.bytes)
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WebSocket.writeUint16(buffer, offset: 0, value: code)
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dequeueWrite(NSData(bytes: buffer, length: sizeof(UInt16)), code: .ConnectionClose)
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}
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///used to write things to the stream
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@ -665,13 +714,11 @@ public class WebSocket : NSObject, NSStreamDelegate {
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buffer[1] = CUnsignedChar(dataLength)
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} else if dataLength <= Int(UInt16.max) {
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buffer[1] = 126
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let sizeBuffer = UnsafeMutablePointer<UInt16>((buffer+offset))
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sizeBuffer[0] = UInt16(dataLength).bigEndian
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WebSocket.writeUint16(buffer, offset: offset, value: UInt16(dataLength))
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offset += sizeof(UInt16)
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} else {
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buffer[1] = 127
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let sizeBuffer = UnsafeMutablePointer<UInt64>((buffer+offset))
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sizeBuffer[0] = UInt64(dataLength).bigEndian
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WebSocket.writeUint64(buffer, offset: offset, value: UInt64(dataLength))
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offset += sizeof(UInt64)
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}
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buffer[1] |= s.MaskMask
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@ -725,6 +772,7 @@ public class WebSocket : NSObject, NSStreamDelegate {
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}
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}
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private class SSLCert {
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var certData: NSData?
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var key: SecKeyRef?
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