simplify namespace api
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@ -178,7 +178,7 @@ Methods
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9. `connect(timeoutAfter timeoutAfter: Int, withTimeoutHandler handler: (() -> Void)?)` - Connect to the server. If it isn't connected after timeoutAfter seconds, the handler is called.
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10. `close()` - Closes the socket. Once a socket is closed it should not be reopened.
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11. `reconnect()` - Causes the client to reconnect to the server.
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12. `joinNamespace()` - Causes the client to join nsp. Shouldn't need to be called unless you change nsp manually.
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12. `joinNamespace(namespace: String)` - Causes the client to join namespace. Shouldn't need to be called unless you change namespaces manually.
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13. `leaveNamespace()` - Causes the client to leave the nsp and go back to /
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14. `off(event: String)` - Removes all event handlers for event.
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15. `off(id id: NSUUID)` - Removes the event that corresponds to id.
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@ -358,22 +358,15 @@ public final class SocketIOClient: NSObject, SocketEngineClient {
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}
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/**
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Joins nsp if it is not /
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*/
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public func joinNamespace() {
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DefaultSocketLogger.Logger.log("Joining namespace", type: logType)
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if nsp != "/" {
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engine?.send("0\(nsp)", withData: [])
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}
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}
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/**
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Joins namespace /
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Joins namespace
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*/
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public func joinNamespace(namespace: String) {
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self.nsp = namespace
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joinNamespace()
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nsp = namespace
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if nsp != "/" {
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DefaultSocketLogger.Logger.log("Joining namespace", type: logType)
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engine?.send("0\(nsp)", withData: [])
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}
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}
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/**
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@ -30,7 +30,7 @@ class SocketParser {
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private static func handleConnect(p: SocketPacket, socket: SocketIOClient) {
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if p.nsp == "/" && socket.nsp != "/" {
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socket.joinNamespace()
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socket.joinNamespace(socket.nsp)
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} else if p.nsp != "/" && socket.nsp == "/" {
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socket.didConnect()
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} else {
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