get readme ready for swift3

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Erik 2016-07-16 21:06:22 -04:00
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@ -5,7 +5,7 @@ Socket.IO-client for iOS/OS X.
##Example ##Example
```swift ```swift
let socket = SocketIOClient(socketURL: NSURL(string: "http://localhost:8080")!, options: [.Log(true), .ForcePolling(true)]) let socket = SocketIOClient(socketURL: NSURL(string: "http://localhost:8080")!, options: [.log(true), .forcePolling(true)])
socket.on("connect") {data, ack in socket.on("connect") {data, ack in
print("socket connected") print("socket connected")
@ -55,13 +55,15 @@ SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:url options:@
- Can be used from Objective-C - Can be used from Objective-C
##Installation ##Installation
Requires Swift 2.2/Xcode 7.3 Requires Swift 3/Xcode 8.x
If you need Swift 2.1/Xcode 7.2 use v5.5.0 (Pre-Swift 2.2 support is no longer maintained) If you need swift 2.2 use 6.x (Pre-Swift 3 support is no longer maintained)
If you need Swift 1.2/Xcode 6.3/4 use v2.4.5 (Pre-Swift 2 support is no longer maintained) If you need Swift 2.1 use v5.5.0 (Pre-Swift 2.2 support is no longer maintained)
If you need Swift 1.1/Xcode 6.2 use v1.5.2. (Pre-Swift 1.2 support is no longer maintained) If you need Swift 1.2 use v2.4.5 (Pre-Swift 2 support is no longer maintained)
If you need Swift 1.1 use v1.5.2. (Pre-Swift 1.2 support is no longer maintained)
Manually (iOS 7+) Manually (iOS 7+)
----------------- -----------------
@ -148,43 +150,43 @@ Options
All options are a case of SocketIOClientOption. To get the Objective-C Option, convert the name to lowerCamelCase. All options are a case of SocketIOClientOption. To get the Objective-C Option, convert the name to lowerCamelCase.
```swift ```swift
case ConnectParams([String: AnyObject]) // Dictionary whose contents will be passed with the connection. case connectParams([String: AnyObject]) // Dictionary whose contents will be passed with the connection.
case Cookies([NSHTTPCookie]) // An array of NSHTTPCookies. Passed during the handshake. Default is nil. case cookies([NSHTTPCookie]) // An array of NSHTTPCookies. Passed during the handshake. Default is nil.
case DoubleEncodeUTF8(Bool) // Whether or not to double encode utf8. If using the node based server this should be true. Default is true. case doubleEncodeUTF8(Bool) // Whether or not to double encode utf8. If using the node based server this should be true. Default is true.
case ExtraHeaders([String: String]) // Adds custom headers to the initial request. Default is nil. case extraHeaders([String: String]) // Adds custom headers to the initial request. Default is nil.
case ForcePolling(Bool) // `true` forces the client to use xhr-polling. Default is `false` case forcePolling(Bool) // `true` forces the client to use xhr-polling. Default is `false`
case ForceNew(Bool) // Will a create a new engine for each connect. Useful if you find a bug in the engine related to reconnects case forceNew(Bool) // Will a create a new engine for each connect. Useful if you find a bug in the engine related to reconnects
case ForceWebsockets(Bool) // `true` forces the client to use WebSockets. Default is `false` case forceWebsockets(Bool) // `true` forces the client to use WebSockets. Default is `false`
case HandleQueue(dispatch_queue_t) // The dispatch queue that handlers are run on. Default is the main queue. case handleQueue(dispatch_queue_t) // The dispatch queue that handlers are run on. Default is the main queue.
case Log(Bool) // If `true` socket will log debug messages. Default is false. case log(Bool) // If `true` socket will log debug messages. Default is false.
case Logger(SocketLogger) // Custom logger that conforms to SocketLogger. Will use the default logging otherwise. case logger(SocketLogger) // Custom logger that conforms to SocketLogger. Will use the default logging otherwise.
case Nsp(String) // The namespace to connect to. Must begin with /. Default is `/` case nsp(String) // The namespace to connect to. Must begin with /. Default is `/`
case Path(String) // If the server uses a custom path. ex: `"/swift/"`. Default is `""` case path(String) // If the server uses a custom path. ex: `"/swift/"`. Default is `""`
case Reconnects(Bool) // Whether to reconnect on server lose. Default is `true` case reconnects(Bool) // Whether to reconnect on server lose. Default is `true`
case ReconnectAttempts(Int) // How many times to reconnect. Default is `-1` (infinite tries) case reconnectAttempts(Int) // How many times to reconnect. Default is `-1` (infinite tries)
case ReconnectWait(Int) // Amount of time to wait between reconnects. Default is `10` case reconnectWait(Int) // Amount of time to wait between reconnects. Default is `10`
case SessionDelegate(NSURLSessionDelegate) // Sets an NSURLSessionDelegate for the underlying engine. Useful if you need to handle self-signed certs. Default is nil. case sessionDelegate(NSURLSessionDelegate) // Sets an NSURLSessionDelegate for the underlying engine. Useful if you need to handle self-signed certs. Default is nil.
case Secure(Bool) // If the connection should use TLS. Default is false. case secure(Bool) // If the connection should use TLS. Default is false.
case Security(SSLSecurity) // Allows you to set which certs are valid. Useful for SSL pinning. case security(SSLSecurity) // Allows you to set which certs are valid. Useful for SSL pinning.
case SelfSigned(Bool) // Sets WebSocket.selfSignedSSL. Use this if you're using self-signed certs. case selfSigned(Bool) // Sets WebSocket.selfSignedSSL. Use this if you're using self-signed certs.
case VoipEnabled(Bool) // Only use this option if you're using the client with VoIP services. Changes the way the WebSocket is created. Default is false case voipEnabled(Bool) // Only use this option if you're using the client with VoIP services. Changes the way the WebSocket is created. Default is false
``` ```
Methods Methods
------- -------
1. `on(event: String, callback: NormalCallback) -> NSUUID` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example. Returns a unique id for the handler. 1. `on(_ event: String, callback: NormalCallback) -> NSUUID` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example. Returns a unique id for the handler.
2. `once(event: String, callback: NormalCallback) -> NSUUID` - Adds a handler that will only be executed once. Returns a unique id for the handler. 2. `once(_ event: String, callback: NormalCallback) -> NSUUID` - Adds a handler that will only be executed once. Returns a unique id for the handler.
3. `onAny(callback:((event: String, items: AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event. 3. `onAny(callback:((event: String, items: AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event.
4. `emit(event: String, _ items: AnyObject...)` - Sends a message. Can send multiple items. 4. `emit(_ event: String, _ items: AnyObject...)` - Sends a message. Can send multiple items.
5. `emit(event: String, withItems items: [AnyObject])` - `emit` for Objective-C 5. `emit(_ event: String, withItems items: [AnyObject])` - `emit` for Objective-C
6. `emitWithAck(event: String, _ items: AnyObject...) -> (timeoutAfter: UInt64, callback: (NSArray?) -> Void) -> Void` - Sends a message that requests an acknowledgement from the server. Returns a function which you can use to add a handler. See example. Note: The message is not sent until you call the returned function. 6. `emitWithAck(_ event: String, _ items: AnyObject...) -> (timeoutAfter: UInt64, callback: (NSArray?) -> Void) -> Void` - Sends a message that requests an acknowledgement from the server. Returns a function which you can use to add a handler. See example. Note: The message is not sent until you call the returned function.
7. `emitWithAck(event: String, withItems items: [AnyObject]) -> (UInt64, (NSArray?) -> Void) -> Void` - `emitWithAck` for Objective-C. Note: The message is not sent until you call the returned function. 7. `emitWithAck(_ event: String, withItems items: [AnyObject]) -> (UInt64, (NSArray?) -> Void) -> Void` - `emitWithAck` for Objective-C. Note: The message is not sent until you call the returned function.
8. `connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection. 8. `connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection.
9. `connect(timeoutAfter timeoutAfter: Int, withTimeoutHandler handler: (() -> Void)?)` - Connect to the server. If it isn't connected after timeoutAfter seconds, the handler is called. 9. `connect(timeoutAfter timeoutAfter: Int, withTimeoutHandler handler: (() -> Void)?)` - Connect to the server. If it isn't connected after timeoutAfter seconds, the handler is called.
10. `disconnect()` - Closes the socket. Reopening a disconnected socket is not fully tested. 10. `disconnect()` - Closes the socket. Reopening a disconnected socket is not fully tested.
11. `reconnect()` - Causes the client to reconnect to the server. 11. `reconnect()` - Causes the client to reconnect to the server.
12. `joinNamespace(namespace: String)` - Causes the client to join namespace. Shouldn't need to be called unless you change namespaces manually. 12. `joinNamespace(_ namespace: String)` - Causes the client to join namespace. Shouldn't need to be called unless you change namespaces manually.
13. `leaveNamespace()` - Causes the client to leave the nsp and go back to / 13. `leaveNamespace()` - Causes the client to leave the nsp and go back to /
14. `off(event: String)` - Removes all event handlers for event. 14. `off(_ event: String)` - Removes all event handlers for event.
15. `off(id id: NSUUID)` - Removes the event that corresponds to id. 15. `off(id id: NSUUID)` - Removes the event that corresponds to id.
16. `removeAllHandlers()` - Removes all handlers. 16. `removeAllHandlers()` - Removes all handlers.