Merge branch 'development'
* development: SocketAckManager thread-safe acks removal thread-safe ack generation bump websocket Fix building on xcode8.3 double encoding should be getting fixed, make the default false bump websocket
This commit is contained in:
commit
b3fd4203d2
@ -82,8 +82,10 @@ class SocketEngineTest: XCTestCase {
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XCTAssertEqual(data[0] as? String, "lïne one\nlīne \rtwo", "Failed string test")
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expect.fulfill()
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}
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engine = SocketEngine(client: client, url: URL(string: "http://localhost")!, config: [.doubleEncodeUTF8(true)])
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engine.parsePollingMessage("41:42[\"stringTest\",\"lïne one\\nlīne \\rtwo\"]")
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waitForExpectations(timeout: 3, handler: nil)
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}
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@ -51,6 +51,7 @@ private func ==(lhs: SocketAck, rhs: SocketAck) -> Bool {
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struct SocketAckManager {
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private var acks = Set<SocketAck>(minimumCapacity: 1)
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private let ackSemaphore = DispatchSemaphore(value: 1)
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mutating func addAck(_ ack: Int, callback: @escaping AckCallback) {
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acks.insert(SocketAck(ack: ack, callback: callback))
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@ -58,6 +59,8 @@ struct SocketAckManager {
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/// Should be called on handle queue
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mutating func executeAck(_ ack: Int, with items: [Any], onQueue: DispatchQueue) {
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ackSemaphore.wait()
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defer { ackSemaphore.signal() }
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let ack = acks.remove(SocketAck(ack: ack))
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onQueue.async() { ack?.callback(items) }
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@ -65,8 +68,12 @@ struct SocketAckManager {
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/// Should be called on handle queue
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mutating func timeoutAck(_ ack: Int, onQueue: DispatchQueue) {
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ackSemaphore.wait()
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defer { ackSemaphore.signal() }
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let ack = acks.remove(SocketAck(ack: ack))
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onQueue.async() { ack?.callback?(["NO ACK"]) }
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onQueue.async() {
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ack?.callback?(["NO ACK"])
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}
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}
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}
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@ -42,7 +42,7 @@ public final class SocketEngine : NSObject, URLSessionDelegate, SocketEnginePoll
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public private(set) var closed = false
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public private(set) var connected = false
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public private(set) var cookies: [HTTPCookie]?
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public private(set) var doubleEncodeUTF8 = true
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public private(set) var doubleEncodeUTF8 = false
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public private(set) var extraHeaders: [String: String]?
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public private(set) var fastUpgrade = false
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public private(set) var forcePolling = false
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@ -54,6 +54,7 @@ public final class SocketIOClient : NSObject, SocketEngineClient, SocketParsable
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private var handlers = [SocketEventHandler]()
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private var reconnecting = false
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private let ackSemaphore = DispatchSemaphore(value: 1)
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private(set) var currentAck = -1
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private(set) var handleQueue = DispatchQueue.main
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private(set) var reconnectAttempts = -1
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@ -161,10 +162,15 @@ public final class SocketIOClient : NSObject, SocketEngineClient, SocketParsable
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}
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}
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private func createOnAck(_ items: [Any]) -> OnAckCallback {
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private func nextAck() -> Int {
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ackSemaphore.wait()
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defer { ackSemaphore.signal() }
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currentAck += 1
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return OnAckCallback(ackNumber: currentAck, items: items, socket: self)
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return currentAck
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}
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private func createOnAck(_ items: [Any]) -> OnAckCallback {
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return OnAckCallback(ackNumber: nextAck(), items: items, socket: self)
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}
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func didConnect() {
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@ -25,7 +25,7 @@
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public struct SocketIOClientConfiguration : ExpressibleByArrayLiteral, Collection, MutableCollection {
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public typealias Element = SocketIOClientOption
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public typealias Index = Array<SocketIOClientOption>.Index
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public typealias Generator = Array<SocketIOClientOption>.Generator
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public typealias Generator = Array<SocketIOClientOption>.Iterator
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public typealias SubSequence = Array<SocketIOClientOption>.SubSequence
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private var backingArray = [SocketIOClientOption]()
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@ -38,7 +38,7 @@ public protocol WebSocketPongDelegate: class {
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}
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open class WebSocket : NSObject, StreamDelegate {
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enum OpCode : UInt8 {
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case continueFrame = 0x0
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case textFrame = 0x1
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@ -49,7 +49,7 @@ open class WebSocket : NSObject, StreamDelegate {
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case pong = 0xA
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// B-F reserved.
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}
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public enum CloseCode : UInt16 {
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case normal = 1000
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case goingAway = 1001
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@ -62,19 +62,19 @@ open class WebSocket : NSObject, StreamDelegate {
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case policyViolated = 1008
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case messageTooBig = 1009
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}
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public static let ErrorDomain = "WebSocket"
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enum InternalErrorCode: UInt16 {
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// 0-999 WebSocket status codes not used
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case outputStreamWriteError = 1
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}
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// Where the callback is executed. It defaults to the main UI thread queue.
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public var callbackQueue = DispatchQueue.main
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var optionalProtocols: [String]?
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// MARK: - Constants
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let headerWSUpgradeName = "Upgrade"
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let headerWSUpgradeValue = "websocket"
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@ -96,7 +96,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let MaxFrameSize: Int = 32
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let httpSwitchProtocolCode = 101
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let supportedSSLSchemes = ["wss", "https"]
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class WSResponse {
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var isFin = false
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var code: OpCode = .continueFrame
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@ -104,23 +104,23 @@ open class WebSocket : NSObject, StreamDelegate {
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var frameCount = 0
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var buffer: NSMutableData?
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}
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// MARK: - Delegates
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/// Responds to callback about new messages coming in over the WebSocket
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/// and also connection/disconnect messages.
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public weak var delegate: WebSocketDelegate?
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/// Receives a callback for each pong message recived.
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public weak var pongDelegate: WebSocketPongDelegate?
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// MARK: - Block based API.
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public var onConnect: ((Void) -> Void)?
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public var onDisconnect: ((NSError?) -> Void)?
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public var onText: ((String) -> Void)?
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public var onData: ((Data) -> Void)?
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public var onPong: ((Data?) -> Void)?
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public var headers = [String: String]()
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public var voipEnabled = false
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public var disableSSLCertValidation = false
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@ -131,9 +131,9 @@ open class WebSocket : NSObject, StreamDelegate {
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public var isConnected: Bool {
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return connected
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}
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public var currentURL: URL { return url }
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// MARK: - Private
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private var url: URL
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private var inputStream: InputStream?
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@ -157,7 +157,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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/// The shared processing queue used for all WebSocket.
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private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
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/// Used for setting protocols.
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public init(url: URL, protocols: [String]? = nil) {
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self.url = url
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@ -170,32 +170,32 @@ open class WebSocket : NSObject, StreamDelegate {
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writeQueue.maxConcurrentOperationCount = 1
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optionalProtocols = protocols
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}
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// Used for specifically setting the QOS for the write queue.
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public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
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self.init(url: url, protocols: protocols)
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writeQueue.qualityOfService = writeQueueQOS
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}
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/**
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Connect to the WebSocket server on a background thread.
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*/
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public func connect() {
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open func connect() {
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guard !isConnecting else { return }
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didDisconnect = false
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isConnecting = true
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createHTTPRequest()
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isConnecting = false
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}
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/**
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Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
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If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
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If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
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- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
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- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
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*/
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public func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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*/
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open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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guard isConnected else { return }
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switch forceTimeout {
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case .some(let seconds) where seconds > 0:
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let milliseconds = Int(seconds * 1_000)
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@ -210,46 +210,46 @@ open class WebSocket : NSObject, StreamDelegate {
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break
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}
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}
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/**
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Write a string to the websocket. This sends it as a text frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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- parameter string: The string to write.
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- parameter completion: The (optional) completion handler.
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*/
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public func write(string: String, completion: (() -> ())? = nil) {
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open func write(string: String, completion: (() -> ())? = nil) {
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guard isConnected else { return }
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dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
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}
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/**
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Write binary data to the websocket. This sends it as a binary frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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- parameter data: The data to write.
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- parameter completion: The (optional) completion handler.
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*/
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public func write(data: Data, completion: (() -> ())? = nil) {
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open func write(data: Data, completion: (() -> ())? = nil) {
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guard isConnected else { return }
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dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
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}
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/**
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Write a ping to the websocket. This sends it as a control frame.
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Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
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*/
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public func write(ping: Data, completion: (() -> ())? = nil) {
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open func write(ping: Data, completion: (() -> ())? = nil) {
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guard isConnected else { return }
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dequeueWrite(ping, code: .ping, writeCompletion: completion)
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}
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/**
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Private method that starts the connection.
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*/
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private func createHTTPRequest() {
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let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
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url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
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var port = url.port
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if port == nil {
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if supportedSSLSchemes.contains(url.scheme!) {
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@ -277,14 +277,14 @@ open class WebSocket : NSObject, StreamDelegate {
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initStreamsWithData(serializedRequest as Data, Int(port!))
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}
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}
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/**
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Add a header to the CFHTTPMessage by using the NSString bridges to CFString
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*/
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private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
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CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
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}
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/**
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Generate a WebSocket key as needed in RFC.
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*/
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@ -299,13 +299,16 @@ open class WebSocket : NSObject, StreamDelegate {
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let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
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return baseKey!
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}
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/**
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Start the stream connection and write the data to the output stream.
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*/
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private func initStreamsWithData(_ data: Data, _ port: Int) {
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//higher level API we will cut over to at some point
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//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
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// Disconnect and clean up any existing streams before setting up a new pair
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disconnectStream(nil, runDelegate: false)
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var readStream: Unmanaged<CFReadStream>?
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var writeStream: Unmanaged<CFWriteStream>?
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let h = url.host! as NSString
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@ -347,21 +350,24 @@ open class WebSocket : NSObject, StreamDelegate {
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inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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}
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CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
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CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
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inStream.open()
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outStream.open()
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self.mutex.lock()
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self.readyToWrite = true
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self.mutex.unlock()
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|
||||
|
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let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
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var out = timeout * 1_000_000 // wait 5 seconds before giving up
|
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writeQueue.addOperation { [weak self] in
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while !outStream.hasSpaceAvailable {
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let operation = BlockOperation()
|
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operation.addExecutionBlock { [weak self, weak operation] in
|
||||
guard let sOperation = operation else { return }
|
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while !outStream.hasSpaceAvailable && !sOperation.isCancelled {
|
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usleep(100) // wait until the socket is ready
|
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guard !sOperation.isCancelled else { return }
|
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out -= 100
|
||||
if out < 0 {
|
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self?.cleanupStream()
|
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@ -371,14 +377,16 @@ open class WebSocket : NSObject, StreamDelegate {
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return // disconnectStream will be called.
|
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}
|
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}
|
||||
guard !sOperation.isCancelled else { return }
|
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outStream.write(bytes, maxLength: data.count)
|
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}
|
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writeQueue.addOperation(operation)
|
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}
|
||||
|
||||
|
||||
/**
|
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Delegate for the stream methods. Processes incoming bytes
|
||||
*/
|
||||
public func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
|
||||
open func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
|
||||
if let sec = security, !certValidated && [.hasBytesAvailable, .hasSpaceAvailable].contains(eventCode) {
|
||||
let trust = aStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust
|
||||
let domain = aStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
|
||||
@ -400,20 +408,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
disconnectStream(nil)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Disconnect the stream object and notifies the delegate.
|
||||
*/
|
||||
private func disconnectStream(_ error: NSError?) {
|
||||
private func disconnectStream(_ error: NSError?, runDelegate: Bool = true) {
|
||||
if error == nil {
|
||||
writeQueue.waitUntilAllOperationsAreFinished()
|
||||
} else {
|
||||
writeQueue.cancelAllOperations()
|
||||
}
|
||||
cleanupStream()
|
||||
doDisconnect(error)
|
||||
connected = false
|
||||
if runDelegate {
|
||||
doDisconnect(error)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
cleanup the streams.
|
||||
*/
|
||||
@ -430,8 +441,9 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
outputStream = nil
|
||||
inputStream = nil
|
||||
fragBuffer = nil
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Handles the incoming bytes and sending them to the proper processing method.
|
||||
*/
|
||||
@ -449,31 +461,33 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
dequeueInput()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Dequeue the incoming input so it is processed in order.
|
||||
*/
|
||||
private func dequeueInput() {
|
||||
while !inputQueue.isEmpty {
|
||||
let data = inputQueue[0]
|
||||
var work = data
|
||||
if let fragBuffer = fragBuffer {
|
||||
var combine = NSData(data: fragBuffer) as Data
|
||||
combine.append(data)
|
||||
work = combine
|
||||
self.fragBuffer = nil
|
||||
autoreleasepool {
|
||||
let data = inputQueue[0]
|
||||
var work = data
|
||||
if let buffer = fragBuffer {
|
||||
var combine = NSData(data: buffer) as Data
|
||||
combine.append(data)
|
||||
work = combine
|
||||
fragBuffer = nil
|
||||
}
|
||||
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
||||
let length = work.count
|
||||
if !connected {
|
||||
processTCPHandshake(buffer, bufferLen: length)
|
||||
} else {
|
||||
processRawMessagesInBuffer(buffer, bufferLen: length)
|
||||
}
|
||||
inputQueue = inputQueue.filter{ $0 != data }
|
||||
}
|
||||
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
||||
let length = work.count
|
||||
if !connected {
|
||||
processTCPHandshake(buffer, bufferLen: length)
|
||||
} else {
|
||||
processRawMessagesInBuffer(buffer, bufferLen: length)
|
||||
}
|
||||
inputQueue = inputQueue.filter{ $0 != data }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Handle checking the inital connection status
|
||||
*/
|
||||
@ -481,22 +495,15 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let code = processHTTP(buffer, bufferLen: bufferLen)
|
||||
switch code {
|
||||
case 0:
|
||||
connected = true
|
||||
guard canDispatch else {return}
|
||||
callbackQueue.async { [weak self] in
|
||||
guard let s = self else { return }
|
||||
s.onConnect?()
|
||||
s.delegate?.websocketDidConnect(socket: s)
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
||||
}
|
||||
break
|
||||
case -1:
|
||||
fragBuffer = Data(bytes: buffer, count: bufferLen)
|
||||
break // do nothing, we are going to collect more data
|
||||
break // do nothing, we are going to collect more data
|
||||
default:
|
||||
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
|
||||
*/
|
||||
@ -520,6 +527,17 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
if code != 0 {
|
||||
return code
|
||||
}
|
||||
isConnecting = false
|
||||
connected = true
|
||||
didDisconnect = false
|
||||
if canDispatch {
|
||||
callbackQueue.async { [weak self] in
|
||||
guard let s = self else { return }
|
||||
s.onConnect?()
|
||||
s.delegate?.websocketDidConnect(socket: s)
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
||||
}
|
||||
}
|
||||
totalSize += 1 //skip the last \n
|
||||
let restSize = bufferLen - totalSize
|
||||
if restSize > 0 {
|
||||
@ -529,7 +547,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return -1 // Was unable to find the full TCP header.
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Validates the HTTP is a 101 as per the RFC spec.
|
||||
*/
|
||||
@ -550,14 +568,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Read a 16 bit big endian value from a buffer
|
||||
*/
|
||||
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
|
||||
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Read a 64 bit big endian value from a buffer
|
||||
*/
|
||||
@ -568,7 +586,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return value
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a 16-bit big endian value to a buffer.
|
||||
*/
|
||||
@ -576,7 +594,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
buffer[offset + 0] = UInt8(value >> 8)
|
||||
buffer[offset + 1] = UInt8(value & 0xff)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a 64-bit big endian value to a buffer.
|
||||
*/
|
||||
@ -585,7 +603,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
|
||||
*/
|
||||
@ -623,10 +641,10 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
|
||||
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
|
||||
receivedOpcode != .textFrame && receivedOpcode != .pong) {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
if isControlFrame && isFin == 0 {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
@ -718,7 +736,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
if receivedOpcode == .continueFrame {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("first frame can't be a continue frame",
|
||||
code: errCode))
|
||||
code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
@ -733,7 +751,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
} else {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
|
||||
code: errCode))
|
||||
code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
@ -748,12 +766,12 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
_ = processResponse(response)
|
||||
}
|
||||
|
||||
|
||||
let step = Int(offset + numericCast(len))
|
||||
return buffer.fromOffset(step)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process all messages in the buffer if possible.
|
||||
*/
|
||||
@ -766,7 +784,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
fragBuffer = Data(buffer: buffer)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process the finished response of a buffer.
|
||||
*/
|
||||
@ -803,7 +821,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Create an error
|
||||
*/
|
||||
@ -812,7 +830,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
details[NSLocalizedDescriptionKey] = detail
|
||||
return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write an error to the socket
|
||||
*/
|
||||
@ -822,14 +840,16 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
WebSocket.writeUint16(buffer, offset: 0, value: code)
|
||||
dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Used to write things to the stream
|
||||
*/
|
||||
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
|
||||
writeQueue.addOperation { [weak self] in
|
||||
let operation = BlockOperation()
|
||||
operation.addExecutionBlock { [weak self, weak operation] in
|
||||
//stream isn't ready, let's wait
|
||||
guard let s = self else { return }
|
||||
guard let sOperation = operation else { return }
|
||||
var offset = 2
|
||||
let dataLength = data.count
|
||||
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
|
||||
@ -850,13 +870,13 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
|
||||
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
|
||||
offset += MemoryLayout<UInt32>.size
|
||||
|
||||
|
||||
for i in 0..<dataLength {
|
||||
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
|
||||
offset += 1
|
||||
}
|
||||
var total = 0
|
||||
while true {
|
||||
while !sOperation.isCancelled {
|
||||
guard let outStream = s.outputStream else { break }
|
||||
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
|
||||
let len = outStream.write(writeBuffer, maxLength: offset-total)
|
||||
@ -879,20 +899,21 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
writeQueue.addOperation(operation)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Used to preform the disconnect delegate
|
||||
*/
|
||||
private func doDisconnect(_ error: NSError?) {
|
||||
guard !didDisconnect else { return }
|
||||
didDisconnect = true
|
||||
isConnecting = false
|
||||
connected = false
|
||||
guard canDispatch else {return}
|
||||
callbackQueue.async { [weak self] in
|
||||
@ -903,7 +924,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// MARK: - Deinit
|
||||
deinit {
|
||||
mutex.lock()
|
||||
@ -911,23 +932,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
mutex.unlock()
|
||||
cleanupStream()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension Data {
|
||||
|
||||
|
||||
init(buffer: UnsafeBufferPointer<UInt8>) {
|
||||
self.init(bytes: buffer.baseAddress!, count: buffer.count)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension UnsafeBufferPointer {
|
||||
|
||||
|
||||
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
|
||||
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
Loading…
x
Reference in New Issue
Block a user