bump websocket
This commit is contained in:
parent
1616a58bd7
commit
cce88ae3eb
@ -38,7 +38,7 @@ public protocol WebSocketPongDelegate: class {
|
||||
}
|
||||
|
||||
open class WebSocket : NSObject, StreamDelegate {
|
||||
|
||||
|
||||
enum OpCode : UInt8 {
|
||||
case continueFrame = 0x0
|
||||
case textFrame = 0x1
|
||||
@ -49,7 +49,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
case pong = 0xA
|
||||
// B-F reserved.
|
||||
}
|
||||
|
||||
|
||||
public enum CloseCode : UInt16 {
|
||||
case normal = 1000
|
||||
case goingAway = 1001
|
||||
@ -62,19 +62,19 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
case policyViolated = 1008
|
||||
case messageTooBig = 1009
|
||||
}
|
||||
|
||||
|
||||
public static let ErrorDomain = "WebSocket"
|
||||
|
||||
|
||||
enum InternalErrorCode: UInt16 {
|
||||
// 0-999 WebSocket status codes not used
|
||||
case outputStreamWriteError = 1
|
||||
}
|
||||
|
||||
|
||||
// Where the callback is executed. It defaults to the main UI thread queue.
|
||||
public var callbackQueue = DispatchQueue.main
|
||||
|
||||
|
||||
var optionalProtocols: [String]?
|
||||
|
||||
|
||||
// MARK: - Constants
|
||||
let headerWSUpgradeName = "Upgrade"
|
||||
let headerWSUpgradeValue = "websocket"
|
||||
@ -96,7 +96,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let MaxFrameSize: Int = 32
|
||||
let httpSwitchProtocolCode = 101
|
||||
let supportedSSLSchemes = ["wss", "https"]
|
||||
|
||||
|
||||
class WSResponse {
|
||||
var isFin = false
|
||||
var code: OpCode = .continueFrame
|
||||
@ -104,23 +104,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
var frameCount = 0
|
||||
var buffer: NSMutableData?
|
||||
}
|
||||
|
||||
|
||||
// MARK: - Delegates
|
||||
/// Responds to callback about new messages coming in over the WebSocket
|
||||
/// and also connection/disconnect messages.
|
||||
public weak var delegate: WebSocketDelegate?
|
||||
|
||||
|
||||
/// Receives a callback for each pong message recived.
|
||||
public weak var pongDelegate: WebSocketPongDelegate?
|
||||
|
||||
|
||||
|
||||
|
||||
// MARK: - Block based API.
|
||||
public var onConnect: ((Void) -> Void)?
|
||||
public var onDisconnect: ((NSError?) -> Void)?
|
||||
public var onText: ((String) -> Void)?
|
||||
public var onData: ((Data) -> Void)?
|
||||
public var onPong: ((Data?) -> Void)?
|
||||
|
||||
|
||||
public var headers = [String: String]()
|
||||
public var voipEnabled = false
|
||||
public var disableSSLCertValidation = false
|
||||
@ -131,9 +131,9 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
public var isConnected: Bool {
|
||||
return connected
|
||||
}
|
||||
|
||||
|
||||
public var currentURL: URL { return url }
|
||||
|
||||
|
||||
// MARK: - Private
|
||||
private var url: URL
|
||||
private var inputStream: InputStream?
|
||||
@ -157,7 +157,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
/// The shared processing queue used for all WebSocket.
|
||||
private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
|
||||
|
||||
|
||||
/// Used for setting protocols.
|
||||
public init(url: URL, protocols: [String]? = nil) {
|
||||
self.url = url
|
||||
@ -170,13 +170,13 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
writeQueue.maxConcurrentOperationCount = 1
|
||||
optionalProtocols = protocols
|
||||
}
|
||||
|
||||
|
||||
// Used for specifically setting the QOS for the write queue.
|
||||
public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
|
||||
self.init(url: url, protocols: protocols)
|
||||
writeQueue.qualityOfService = writeQueueQOS
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Connect to the WebSocket server on a background thread.
|
||||
*/
|
||||
@ -186,15 +186,16 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
isConnecting = true
|
||||
createHTTPRequest()
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
|
||||
If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
|
||||
If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
|
||||
- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
|
||||
- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
|
||||
*/
|
||||
*/
|
||||
open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
|
||||
guard isConnected else { return }
|
||||
switch forceTimeout {
|
||||
case .some(let seconds) where seconds > 0:
|
||||
let milliseconds = Int(seconds * 1_000)
|
||||
@ -209,7 +210,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a string to the websocket. This sends it as a text frame.
|
||||
If you supply a non-nil completion block, I will perform it when the write completes.
|
||||
@ -220,7 +221,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
guard isConnected else { return }
|
||||
dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write binary data to the websocket. This sends it as a binary frame.
|
||||
If you supply a non-nil completion block, I will perform it when the write completes.
|
||||
@ -231,7 +232,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
guard isConnected else { return }
|
||||
dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a ping to the websocket. This sends it as a control frame.
|
||||
Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
|
||||
@ -240,15 +241,15 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
guard isConnected else { return }
|
||||
dequeueWrite(ping, code: .ping, writeCompletion: completion)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Private method that starts the connection.
|
||||
*/
|
||||
private func createHTTPRequest() {
|
||||
|
||||
|
||||
let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
|
||||
url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
|
||||
|
||||
|
||||
var port = url.port
|
||||
if port == nil {
|
||||
if supportedSSLSchemes.contains(url.scheme!) {
|
||||
@ -276,14 +277,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
initStreamsWithData(serializedRequest as Data, Int(port!))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Add a header to the CFHTTPMessage by using the NSString bridges to CFString
|
||||
*/
|
||||
private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
|
||||
CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Generate a WebSocket key as needed in RFC.
|
||||
*/
|
||||
@ -298,7 +299,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
|
||||
return baseKey!
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Start the stream connection and write the data to the output stream.
|
||||
*/
|
||||
@ -306,8 +307,8 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
//higher level API we will cut over to at some point
|
||||
//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
|
||||
// Disconnect and clean up any existing streams before setting up a new pair
|
||||
disconnectStream(nil)
|
||||
|
||||
disconnectStream(nil, runDelegate: false)
|
||||
|
||||
var readStream: Unmanaged<CFReadStream>?
|
||||
var writeStream: Unmanaged<CFWriteStream>?
|
||||
let h = url.host! as NSString
|
||||
@ -349,21 +350,24 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
|
||||
outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
|
||||
}
|
||||
|
||||
|
||||
CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
|
||||
CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
|
||||
inStream.open()
|
||||
outStream.open()
|
||||
|
||||
|
||||
self.mutex.lock()
|
||||
self.readyToWrite = true
|
||||
self.mutex.unlock()
|
||||
|
||||
|
||||
let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
||||
var out = timeout * 1_000_000 // wait 5 seconds before giving up
|
||||
writeQueue.addOperation { [weak self] in
|
||||
while !outStream.hasSpaceAvailable {
|
||||
let operation = BlockOperation()
|
||||
operation.addExecutionBlock { [weak self, weak operation] in
|
||||
guard let sOperation = operation else { return }
|
||||
while !outStream.hasSpaceAvailable && !sOperation.isCancelled {
|
||||
usleep(100) // wait until the socket is ready
|
||||
guard !sOperation.isCancelled else { return }
|
||||
out -= 100
|
||||
if out < 0 {
|
||||
self?.cleanupStream()
|
||||
@ -373,10 +377,12 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
return // disconnectStream will be called.
|
||||
}
|
||||
}
|
||||
guard !sOperation.isCancelled else { return }
|
||||
outStream.write(bytes, maxLength: data.count)
|
||||
}
|
||||
writeQueue.addOperation(operation)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Delegate for the stream methods. Processes incoming bytes
|
||||
*/
|
||||
@ -402,20 +408,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
disconnectStream(nil)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Disconnect the stream object and notifies the delegate.
|
||||
*/
|
||||
private func disconnectStream(_ error: NSError?) {
|
||||
private func disconnectStream(_ error: NSError?, runDelegate: Bool = true) {
|
||||
if error == nil {
|
||||
writeQueue.waitUntilAllOperationsAreFinished()
|
||||
} else {
|
||||
writeQueue.cancelAllOperations()
|
||||
}
|
||||
cleanupStream()
|
||||
doDisconnect(error)
|
||||
connected = false
|
||||
if runDelegate {
|
||||
doDisconnect(error)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
cleanup the streams.
|
||||
*/
|
||||
@ -432,8 +441,9 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
outputStream = nil
|
||||
inputStream = nil
|
||||
fragBuffer = nil
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Handles the incoming bytes and sending them to the proper processing method.
|
||||
*/
|
||||
@ -451,7 +461,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
dequeueInput()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Dequeue the incoming input so it is processed in order.
|
||||
*/
|
||||
@ -460,11 +470,11 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
autoreleasepool {
|
||||
let data = inputQueue[0]
|
||||
var work = data
|
||||
if let fragBuffer = fragBuffer {
|
||||
var combine = NSData(data: fragBuffer) as Data
|
||||
if let buffer = fragBuffer {
|
||||
var combine = NSData(data: buffer) as Data
|
||||
combine.append(data)
|
||||
work = combine
|
||||
self.fragBuffer = nil
|
||||
fragBuffer = nil
|
||||
}
|
||||
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
||||
let length = work.count
|
||||
@ -477,7 +487,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Handle checking the inital connection status
|
||||
*/
|
||||
@ -485,23 +495,15 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let code = processHTTP(buffer, bufferLen: bufferLen)
|
||||
switch code {
|
||||
case 0:
|
||||
isConnecting = false
|
||||
connected = true
|
||||
guard canDispatch else {return}
|
||||
callbackQueue.async { [weak self] in
|
||||
guard let s = self else { return }
|
||||
s.onConnect?()
|
||||
s.delegate?.websocketDidConnect(socket: s)
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
||||
}
|
||||
break
|
||||
case -1:
|
||||
fragBuffer = Data(bytes: buffer, count: bufferLen)
|
||||
break // do nothing, we are going to collect more data
|
||||
break // do nothing, we are going to collect more data
|
||||
default:
|
||||
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
|
||||
*/
|
||||
@ -525,6 +527,17 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
if code != 0 {
|
||||
return code
|
||||
}
|
||||
isConnecting = false
|
||||
connected = true
|
||||
didDisconnect = false
|
||||
if canDispatch {
|
||||
callbackQueue.async { [weak self] in
|
||||
guard let s = self else { return }
|
||||
s.onConnect?()
|
||||
s.delegate?.websocketDidConnect(socket: s)
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
||||
}
|
||||
}
|
||||
totalSize += 1 //skip the last \n
|
||||
let restSize = bufferLen - totalSize
|
||||
if restSize > 0 {
|
||||
@ -534,7 +547,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return -1 // Was unable to find the full TCP header.
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Validates the HTTP is a 101 as per the RFC spec.
|
||||
*/
|
||||
@ -555,14 +568,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Read a 16 bit big endian value from a buffer
|
||||
*/
|
||||
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
|
||||
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Read a 64 bit big endian value from a buffer
|
||||
*/
|
||||
@ -573,7 +586,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return value
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a 16-bit big endian value to a buffer.
|
||||
*/
|
||||
@ -581,7 +594,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
buffer[offset + 0] = UInt8(value >> 8)
|
||||
buffer[offset + 1] = UInt8(value & 0xff)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write a 64-bit big endian value to a buffer.
|
||||
*/
|
||||
@ -590,7 +603,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
|
||||
*/
|
||||
@ -628,10 +641,10 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
|
||||
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
|
||||
receivedOpcode != .textFrame && receivedOpcode != .pong) {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
if isControlFrame && isFin == 0 {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
@ -723,7 +736,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
if receivedOpcode == .continueFrame {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("first frame can't be a continue frame",
|
||||
code: errCode))
|
||||
code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
@ -738,7 +751,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
} else {
|
||||
let errCode = CloseCode.protocolError.rawValue
|
||||
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
|
||||
code: errCode))
|
||||
code: errCode))
|
||||
writeError(errCode)
|
||||
return emptyBuffer
|
||||
}
|
||||
@ -753,12 +766,12 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
_ = processResponse(response)
|
||||
}
|
||||
|
||||
|
||||
let step = Int(offset + numericCast(len))
|
||||
return buffer.fromOffset(step)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process all messages in the buffer if possible.
|
||||
*/
|
||||
@ -771,7 +784,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
fragBuffer = Data(buffer: buffer)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Process the finished response of a buffer.
|
||||
*/
|
||||
@ -808,7 +821,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Create an error
|
||||
*/
|
||||
@ -817,7 +830,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
details[NSLocalizedDescriptionKey] = detail
|
||||
return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Write an error to the socket
|
||||
*/
|
||||
@ -827,14 +840,16 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
WebSocket.writeUint16(buffer, offset: 0, value: code)
|
||||
dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Used to write things to the stream
|
||||
*/
|
||||
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
|
||||
writeQueue.addOperation { [weak self] in
|
||||
let operation = BlockOperation()
|
||||
operation.addExecutionBlock { [weak self, weak operation] in
|
||||
//stream isn't ready, let's wait
|
||||
guard let s = self else { return }
|
||||
guard let sOperation = operation else { return }
|
||||
var offset = 2
|
||||
let dataLength = data.count
|
||||
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
|
||||
@ -855,13 +870,13 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
|
||||
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
|
||||
offset += MemoryLayout<UInt32>.size
|
||||
|
||||
|
||||
for i in 0..<dataLength {
|
||||
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
|
||||
offset += 1
|
||||
}
|
||||
var total = 0
|
||||
while true {
|
||||
while !sOperation.isCancelled {
|
||||
guard let outStream = s.outputStream else { break }
|
||||
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
|
||||
let len = outStream.write(writeBuffer, maxLength: offset-total)
|
||||
@ -884,14 +899,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
writeQueue.addOperation(operation)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Used to preform the disconnect delegate
|
||||
*/
|
||||
@ -909,7 +924,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// MARK: - Deinit
|
||||
deinit {
|
||||
mutex.lock()
|
||||
@ -917,23 +932,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
mutex.unlock()
|
||||
cleanupStream()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension Data {
|
||||
|
||||
|
||||
init(buffer: UnsafeBufferPointer<UInt8>) {
|
||||
self.init(bytes: buffer.baseAddress!, count: buffer.count)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension UnsafeBufferPointer {
|
||||
|
||||
|
||||
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
|
||||
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
Loading…
x
Reference in New Issue
Block a user