bump websocket
This commit is contained in:
parent
1616a58bd7
commit
cce88ae3eb
@ -38,7 +38,7 @@ public protocol WebSocketPongDelegate: class {
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}
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}
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open class WebSocket : NSObject, StreamDelegate {
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open class WebSocket : NSObject, StreamDelegate {
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enum OpCode : UInt8 {
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enum OpCode : UInt8 {
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case continueFrame = 0x0
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case continueFrame = 0x0
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case textFrame = 0x1
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case textFrame = 0x1
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@ -49,7 +49,7 @@ open class WebSocket : NSObject, StreamDelegate {
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case pong = 0xA
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case pong = 0xA
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// B-F reserved.
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// B-F reserved.
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}
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}
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public enum CloseCode : UInt16 {
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public enum CloseCode : UInt16 {
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case normal = 1000
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case normal = 1000
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case goingAway = 1001
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case goingAway = 1001
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@ -62,19 +62,19 @@ open class WebSocket : NSObject, StreamDelegate {
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case policyViolated = 1008
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case policyViolated = 1008
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case messageTooBig = 1009
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case messageTooBig = 1009
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}
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}
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public static let ErrorDomain = "WebSocket"
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public static let ErrorDomain = "WebSocket"
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enum InternalErrorCode: UInt16 {
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enum InternalErrorCode: UInt16 {
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// 0-999 WebSocket status codes not used
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// 0-999 WebSocket status codes not used
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case outputStreamWriteError = 1
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case outputStreamWriteError = 1
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}
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}
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// Where the callback is executed. It defaults to the main UI thread queue.
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// Where the callback is executed. It defaults to the main UI thread queue.
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public var callbackQueue = DispatchQueue.main
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public var callbackQueue = DispatchQueue.main
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var optionalProtocols: [String]?
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var optionalProtocols: [String]?
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// MARK: - Constants
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// MARK: - Constants
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let headerWSUpgradeName = "Upgrade"
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let headerWSUpgradeName = "Upgrade"
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let headerWSUpgradeValue = "websocket"
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let headerWSUpgradeValue = "websocket"
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@ -96,7 +96,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let MaxFrameSize: Int = 32
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let MaxFrameSize: Int = 32
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let httpSwitchProtocolCode = 101
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let httpSwitchProtocolCode = 101
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let supportedSSLSchemes = ["wss", "https"]
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let supportedSSLSchemes = ["wss", "https"]
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class WSResponse {
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class WSResponse {
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var isFin = false
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var isFin = false
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var code: OpCode = .continueFrame
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var code: OpCode = .continueFrame
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@ -104,23 +104,23 @@ open class WebSocket : NSObject, StreamDelegate {
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var frameCount = 0
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var frameCount = 0
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var buffer: NSMutableData?
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var buffer: NSMutableData?
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}
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}
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// MARK: - Delegates
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// MARK: - Delegates
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/// Responds to callback about new messages coming in over the WebSocket
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/// Responds to callback about new messages coming in over the WebSocket
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/// and also connection/disconnect messages.
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/// and also connection/disconnect messages.
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public weak var delegate: WebSocketDelegate?
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public weak var delegate: WebSocketDelegate?
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/// Receives a callback for each pong message recived.
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/// Receives a callback for each pong message recived.
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public weak var pongDelegate: WebSocketPongDelegate?
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public weak var pongDelegate: WebSocketPongDelegate?
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// MARK: - Block based API.
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// MARK: - Block based API.
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public var onConnect: ((Void) -> Void)?
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public var onConnect: ((Void) -> Void)?
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public var onDisconnect: ((NSError?) -> Void)?
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public var onDisconnect: ((NSError?) -> Void)?
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public var onText: ((String) -> Void)?
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public var onText: ((String) -> Void)?
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public var onData: ((Data) -> Void)?
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public var onData: ((Data) -> Void)?
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public var onPong: ((Data?) -> Void)?
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public var onPong: ((Data?) -> Void)?
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public var headers = [String: String]()
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public var headers = [String: String]()
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public var voipEnabled = false
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public var voipEnabled = false
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public var disableSSLCertValidation = false
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public var disableSSLCertValidation = false
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@ -131,9 +131,9 @@ open class WebSocket : NSObject, StreamDelegate {
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public var isConnected: Bool {
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public var isConnected: Bool {
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return connected
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return connected
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}
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}
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public var currentURL: URL { return url }
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public var currentURL: URL { return url }
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// MARK: - Private
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// MARK: - Private
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private var url: URL
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private var url: URL
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private var inputStream: InputStream?
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private var inputStream: InputStream?
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@ -157,7 +157,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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}
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/// The shared processing queue used for all WebSocket.
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/// The shared processing queue used for all WebSocket.
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private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
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private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
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/// Used for setting protocols.
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/// Used for setting protocols.
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public init(url: URL, protocols: [String]? = nil) {
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public init(url: URL, protocols: [String]? = nil) {
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self.url = url
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self.url = url
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@ -170,13 +170,13 @@ open class WebSocket : NSObject, StreamDelegate {
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writeQueue.maxConcurrentOperationCount = 1
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writeQueue.maxConcurrentOperationCount = 1
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optionalProtocols = protocols
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optionalProtocols = protocols
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}
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}
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// Used for specifically setting the QOS for the write queue.
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// Used for specifically setting the QOS for the write queue.
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public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
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public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
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self.init(url: url, protocols: protocols)
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self.init(url: url, protocols: protocols)
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writeQueue.qualityOfService = writeQueueQOS
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writeQueue.qualityOfService = writeQueueQOS
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}
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}
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/**
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/**
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Connect to the WebSocket server on a background thread.
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Connect to the WebSocket server on a background thread.
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*/
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*/
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@ -186,15 +186,16 @@ open class WebSocket : NSObject, StreamDelegate {
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isConnecting = true
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isConnecting = true
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createHTTPRequest()
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createHTTPRequest()
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}
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}
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/**
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/**
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Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
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Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
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If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
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If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
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If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
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If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
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- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
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- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
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- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
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- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
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*/
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*/
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open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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guard isConnected else { return }
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switch forceTimeout {
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switch forceTimeout {
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case .some(let seconds) where seconds > 0:
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case .some(let seconds) where seconds > 0:
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let milliseconds = Int(seconds * 1_000)
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let milliseconds = Int(seconds * 1_000)
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@ -209,7 +210,7 @@ open class WebSocket : NSObject, StreamDelegate {
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break
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break
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}
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}
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}
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}
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/**
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/**
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Write a string to the websocket. This sends it as a text frame.
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Write a string to the websocket. This sends it as a text frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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If you supply a non-nil completion block, I will perform it when the write completes.
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@ -220,7 +221,7 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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guard isConnected else { return }
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dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
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dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
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}
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}
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/**
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/**
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Write binary data to the websocket. This sends it as a binary frame.
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Write binary data to the websocket. This sends it as a binary frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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If you supply a non-nil completion block, I will perform it when the write completes.
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@ -231,7 +232,7 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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guard isConnected else { return }
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dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
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dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
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}
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}
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/**
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/**
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Write a ping to the websocket. This sends it as a control frame.
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Write a ping to the websocket. This sends it as a control frame.
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Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
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Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
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@ -240,15 +241,15 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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guard isConnected else { return }
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dequeueWrite(ping, code: .ping, writeCompletion: completion)
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dequeueWrite(ping, code: .ping, writeCompletion: completion)
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}
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}
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/**
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/**
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Private method that starts the connection.
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Private method that starts the connection.
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*/
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*/
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private func createHTTPRequest() {
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private func createHTTPRequest() {
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let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
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let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
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url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
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url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
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var port = url.port
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var port = url.port
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if port == nil {
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if port == nil {
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if supportedSSLSchemes.contains(url.scheme!) {
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if supportedSSLSchemes.contains(url.scheme!) {
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@ -276,14 +277,14 @@ open class WebSocket : NSObject, StreamDelegate {
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initStreamsWithData(serializedRequest as Data, Int(port!))
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initStreamsWithData(serializedRequest as Data, Int(port!))
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}
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}
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}
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}
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/**
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/**
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Add a header to the CFHTTPMessage by using the NSString bridges to CFString
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Add a header to the CFHTTPMessage by using the NSString bridges to CFString
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*/
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*/
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private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
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private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
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CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
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CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
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}
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}
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/**
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/**
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Generate a WebSocket key as needed in RFC.
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Generate a WebSocket key as needed in RFC.
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*/
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*/
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@ -298,7 +299,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
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let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
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return baseKey!
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return baseKey!
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}
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}
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/**
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/**
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Start the stream connection and write the data to the output stream.
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Start the stream connection and write the data to the output stream.
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*/
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*/
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@ -306,8 +307,8 @@ open class WebSocket : NSObject, StreamDelegate {
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//higher level API we will cut over to at some point
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//higher level API we will cut over to at some point
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//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
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//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
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// Disconnect and clean up any existing streams before setting up a new pair
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// Disconnect and clean up any existing streams before setting up a new pair
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disconnectStream(nil)
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disconnectStream(nil, runDelegate: false)
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var readStream: Unmanaged<CFReadStream>?
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var readStream: Unmanaged<CFReadStream>?
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var writeStream: Unmanaged<CFWriteStream>?
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var writeStream: Unmanaged<CFWriteStream>?
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let h = url.host! as NSString
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let h = url.host! as NSString
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@ -349,21 +350,24 @@ open class WebSocket : NSObject, StreamDelegate {
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inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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}
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}
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CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
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CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
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CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
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CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
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inStream.open()
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inStream.open()
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outStream.open()
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outStream.open()
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self.mutex.lock()
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self.mutex.lock()
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self.readyToWrite = true
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self.readyToWrite = true
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self.mutex.unlock()
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self.mutex.unlock()
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let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
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let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
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var out = timeout * 1_000_000 // wait 5 seconds before giving up
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var out = timeout * 1_000_000 // wait 5 seconds before giving up
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writeQueue.addOperation { [weak self] in
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let operation = BlockOperation()
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while !outStream.hasSpaceAvailable {
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operation.addExecutionBlock { [weak self, weak operation] in
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guard let sOperation = operation else { return }
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while !outStream.hasSpaceAvailable && !sOperation.isCancelled {
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usleep(100) // wait until the socket is ready
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usleep(100) // wait until the socket is ready
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guard !sOperation.isCancelled else { return }
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out -= 100
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out -= 100
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if out < 0 {
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if out < 0 {
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self?.cleanupStream()
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self?.cleanupStream()
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@ -373,10 +377,12 @@ open class WebSocket : NSObject, StreamDelegate {
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return // disconnectStream will be called.
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return // disconnectStream will be called.
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}
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}
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}
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}
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guard !sOperation.isCancelled else { return }
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outStream.write(bytes, maxLength: data.count)
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outStream.write(bytes, maxLength: data.count)
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}
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}
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writeQueue.addOperation(operation)
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}
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}
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/**
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/**
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Delegate for the stream methods. Processes incoming bytes
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Delegate for the stream methods. Processes incoming bytes
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*/
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*/
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@ -402,20 +408,23 @@ open class WebSocket : NSObject, StreamDelegate {
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disconnectStream(nil)
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disconnectStream(nil)
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}
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}
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}
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}
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/**
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/**
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Disconnect the stream object and notifies the delegate.
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Disconnect the stream object and notifies the delegate.
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*/
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*/
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private func disconnectStream(_ error: NSError?) {
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private func disconnectStream(_ error: NSError?, runDelegate: Bool = true) {
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if error == nil {
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if error == nil {
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writeQueue.waitUntilAllOperationsAreFinished()
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writeQueue.waitUntilAllOperationsAreFinished()
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} else {
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} else {
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writeQueue.cancelAllOperations()
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writeQueue.cancelAllOperations()
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}
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}
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cleanupStream()
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cleanupStream()
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doDisconnect(error)
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connected = false
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if runDelegate {
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doDisconnect(error)
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}
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}
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}
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/**
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/**
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cleanup the streams.
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cleanup the streams.
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*/
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*/
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@ -432,8 +441,9 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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}
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outputStream = nil
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outputStream = nil
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inputStream = nil
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inputStream = nil
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fragBuffer = nil
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}
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}
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/**
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/**
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Handles the incoming bytes and sending them to the proper processing method.
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Handles the incoming bytes and sending them to the proper processing method.
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*/
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*/
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@ -451,7 +461,7 @@ open class WebSocket : NSObject, StreamDelegate {
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dequeueInput()
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dequeueInput()
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}
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}
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}
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}
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/**
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/**
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Dequeue the incoming input so it is processed in order.
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Dequeue the incoming input so it is processed in order.
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*/
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*/
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@ -460,11 +470,11 @@ open class WebSocket : NSObject, StreamDelegate {
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autoreleasepool {
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autoreleasepool {
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let data = inputQueue[0]
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let data = inputQueue[0]
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var work = data
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var work = data
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if let fragBuffer = fragBuffer {
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if let buffer = fragBuffer {
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var combine = NSData(data: fragBuffer) as Data
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var combine = NSData(data: buffer) as Data
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combine.append(data)
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combine.append(data)
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work = combine
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work = combine
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self.fragBuffer = nil
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fragBuffer = nil
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}
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}
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let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
|
||||||
let length = work.count
|
let length = work.count
|
||||||
@ -477,7 +487,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Handle checking the inital connection status
|
Handle checking the inital connection status
|
||||||
*/
|
*/
|
||||||
@ -485,23 +495,15 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
let code = processHTTP(buffer, bufferLen: bufferLen)
|
let code = processHTTP(buffer, bufferLen: bufferLen)
|
||||||
switch code {
|
switch code {
|
||||||
case 0:
|
case 0:
|
||||||
isConnecting = false
|
break
|
||||||
connected = true
|
|
||||||
guard canDispatch else {return}
|
|
||||||
callbackQueue.async { [weak self] in
|
|
||||||
guard let s = self else { return }
|
|
||||||
s.onConnect?()
|
|
||||||
s.delegate?.websocketDidConnect(socket: s)
|
|
||||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
|
||||||
}
|
|
||||||
case -1:
|
case -1:
|
||||||
fragBuffer = Data(bytes: buffer, count: bufferLen)
|
fragBuffer = Data(bytes: buffer, count: bufferLen)
|
||||||
break // do nothing, we are going to collect more data
|
break // do nothing, we are going to collect more data
|
||||||
default:
|
default:
|
||||||
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
|
doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
|
Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
|
||||||
*/
|
*/
|
||||||
@ -525,6 +527,17 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
if code != 0 {
|
if code != 0 {
|
||||||
return code
|
return code
|
||||||
}
|
}
|
||||||
|
isConnecting = false
|
||||||
|
connected = true
|
||||||
|
didDisconnect = false
|
||||||
|
if canDispatch {
|
||||||
|
callbackQueue.async { [weak self] in
|
||||||
|
guard let s = self else { return }
|
||||||
|
s.onConnect?()
|
||||||
|
s.delegate?.websocketDidConnect(socket: s)
|
||||||
|
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
|
||||||
|
}
|
||||||
|
}
|
||||||
totalSize += 1 //skip the last \n
|
totalSize += 1 //skip the last \n
|
||||||
let restSize = bufferLen - totalSize
|
let restSize = bufferLen - totalSize
|
||||||
if restSize > 0 {
|
if restSize > 0 {
|
||||||
@ -534,7 +547,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
return -1 // Was unable to find the full TCP header.
|
return -1 // Was unable to find the full TCP header.
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Validates the HTTP is a 101 as per the RFC spec.
|
Validates the HTTP is a 101 as per the RFC spec.
|
||||||
*/
|
*/
|
||||||
@ -555,14 +568,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
return -1
|
return -1
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Read a 16 bit big endian value from a buffer
|
Read a 16 bit big endian value from a buffer
|
||||||
*/
|
*/
|
||||||
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
|
private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
|
||||||
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
|
return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Read a 64 bit big endian value from a buffer
|
Read a 64 bit big endian value from a buffer
|
||||||
*/
|
*/
|
||||||
@ -573,7 +586,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
return value
|
return value
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Write a 16-bit big endian value to a buffer.
|
Write a 16-bit big endian value to a buffer.
|
||||||
*/
|
*/
|
||||||
@ -581,7 +594,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
buffer[offset + 0] = UInt8(value >> 8)
|
buffer[offset + 0] = UInt8(value >> 8)
|
||||||
buffer[offset + 1] = UInt8(value & 0xff)
|
buffer[offset + 1] = UInt8(value & 0xff)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Write a 64-bit big endian value to a buffer.
|
Write a 64-bit big endian value to a buffer.
|
||||||
*/
|
*/
|
||||||
@ -590,7 +603,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
|
buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
|
Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
|
||||||
*/
|
*/
|
||||||
@ -628,10 +641,10 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
|
let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
|
||||||
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
|
if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
|
||||||
receivedOpcode != .textFrame && receivedOpcode != .pong) {
|
receivedOpcode != .textFrame && receivedOpcode != .pong) {
|
||||||
let errCode = CloseCode.protocolError.rawValue
|
let errCode = CloseCode.protocolError.rawValue
|
||||||
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
|
||||||
writeError(errCode)
|
writeError(errCode)
|
||||||
return emptyBuffer
|
return emptyBuffer
|
||||||
}
|
}
|
||||||
if isControlFrame && isFin == 0 {
|
if isControlFrame && isFin == 0 {
|
||||||
let errCode = CloseCode.protocolError.rawValue
|
let errCode = CloseCode.protocolError.rawValue
|
||||||
@ -723,7 +736,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
if receivedOpcode == .continueFrame {
|
if receivedOpcode == .continueFrame {
|
||||||
let errCode = CloseCode.protocolError.rawValue
|
let errCode = CloseCode.protocolError.rawValue
|
||||||
doDisconnect(errorWithDetail("first frame can't be a continue frame",
|
doDisconnect(errorWithDetail("first frame can't be a continue frame",
|
||||||
code: errCode))
|
code: errCode))
|
||||||
writeError(errCode)
|
writeError(errCode)
|
||||||
return emptyBuffer
|
return emptyBuffer
|
||||||
}
|
}
|
||||||
@ -738,7 +751,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
} else {
|
} else {
|
||||||
let errCode = CloseCode.protocolError.rawValue
|
let errCode = CloseCode.protocolError.rawValue
|
||||||
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
|
doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
|
||||||
code: errCode))
|
code: errCode))
|
||||||
writeError(errCode)
|
writeError(errCode)
|
||||||
return emptyBuffer
|
return emptyBuffer
|
||||||
}
|
}
|
||||||
@ -753,12 +766,12 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
_ = processResponse(response)
|
_ = processResponse(response)
|
||||||
}
|
}
|
||||||
|
|
||||||
let step = Int(offset + numericCast(len))
|
let step = Int(offset + numericCast(len))
|
||||||
return buffer.fromOffset(step)
|
return buffer.fromOffset(step)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Process all messages in the buffer if possible.
|
Process all messages in the buffer if possible.
|
||||||
*/
|
*/
|
||||||
@ -771,7 +784,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
fragBuffer = Data(buffer: buffer)
|
fragBuffer = Data(buffer: buffer)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Process the finished response of a buffer.
|
Process the finished response of a buffer.
|
||||||
*/
|
*/
|
||||||
@ -808,7 +821,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Create an error
|
Create an error
|
||||||
*/
|
*/
|
||||||
@ -817,7 +830,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
details[NSLocalizedDescriptionKey] = detail
|
details[NSLocalizedDescriptionKey] = detail
|
||||||
return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
|
return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Write an error to the socket
|
Write an error to the socket
|
||||||
*/
|
*/
|
||||||
@ -827,14 +840,16 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
WebSocket.writeUint16(buffer, offset: 0, value: code)
|
WebSocket.writeUint16(buffer, offset: 0, value: code)
|
||||||
dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
|
dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Used to write things to the stream
|
Used to write things to the stream
|
||||||
*/
|
*/
|
||||||
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
|
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
|
||||||
writeQueue.addOperation { [weak self] in
|
let operation = BlockOperation()
|
||||||
|
operation.addExecutionBlock { [weak self, weak operation] in
|
||||||
//stream isn't ready, let's wait
|
//stream isn't ready, let's wait
|
||||||
guard let s = self else { return }
|
guard let s = self else { return }
|
||||||
|
guard let sOperation = operation else { return }
|
||||||
var offset = 2
|
var offset = 2
|
||||||
let dataLength = data.count
|
let dataLength = data.count
|
||||||
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
|
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
|
||||||
@ -855,13 +870,13 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
|
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
|
||||||
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
|
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
|
||||||
offset += MemoryLayout<UInt32>.size
|
offset += MemoryLayout<UInt32>.size
|
||||||
|
|
||||||
for i in 0..<dataLength {
|
for i in 0..<dataLength {
|
||||||
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
|
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
|
||||||
offset += 1
|
offset += 1
|
||||||
}
|
}
|
||||||
var total = 0
|
var total = 0
|
||||||
while true {
|
while !sOperation.isCancelled {
|
||||||
guard let outStream = s.outputStream else { break }
|
guard let outStream = s.outputStream else { break }
|
||||||
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
|
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
|
||||||
let len = outStream.write(writeBuffer, maxLength: offset-total)
|
let len = outStream.write(writeBuffer, maxLength: offset-total)
|
||||||
@ -884,14 +899,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
callback()
|
callback()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
writeQueue.addOperation(operation)
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Used to preform the disconnect delegate
|
Used to preform the disconnect delegate
|
||||||
*/
|
*/
|
||||||
@ -909,7 +924,7 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
|
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// MARK: - Deinit
|
// MARK: - Deinit
|
||||||
deinit {
|
deinit {
|
||||||
mutex.lock()
|
mutex.lock()
|
||||||
@ -917,23 +932,23 @@ open class WebSocket : NSObject, StreamDelegate {
|
|||||||
mutex.unlock()
|
mutex.unlock()
|
||||||
cleanupStream()
|
cleanupStream()
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private extension Data {
|
private extension Data {
|
||||||
|
|
||||||
init(buffer: UnsafeBufferPointer<UInt8>) {
|
init(buffer: UnsafeBufferPointer<UInt8>) {
|
||||||
self.init(bytes: buffer.baseAddress!, count: buffer.count)
|
self.init(bytes: buffer.baseAddress!, count: buffer.count)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private extension UnsafeBufferPointer {
|
private extension UnsafeBufferPointer {
|
||||||
|
|
||||||
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
|
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
|
||||||
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
|
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||||
Loading…
x
Reference in New Issue
Block a user