Remove unnecessary function calls.
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				@ -204,25 +204,7 @@ open class SocketIOClient : NSObject, SocketIOClientSpec {
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        leaveNamespace()
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    }
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    /// Send an event to the server, with optional data items.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. May be left out.
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    open func emit(_ event: String, _ items: SocketData...) {
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        do {
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            try emit(event, with: items.map({ try $0.socketRepresentation() }))
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        } catch {
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            DefaultSocketLogger.Logger.error("Error creating socketRepresentation for emit: \(event), \(items)",
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                                             type: logType)
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            handleClientEvent(.error, data: [event, items, error])
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        }
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    }
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    /// Send an event to the server, with optional data items and write completion handler.
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    /// Send an event to the server, with optional data items and optional write completion handler.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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@ -92,16 +92,7 @@ public protocol SocketIOClientSpec : AnyObject {
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    /// Disconnects the socket.
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    func disconnect()
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    /// Send an event to the server, with optional data items.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. May be left out.
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    func emit(_ event: String, _ items: SocketData...)
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    /// Send an event to the server, with optional data items and write completion handler.
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    /// Send an event to the server, with optional data items and optional write completion handler.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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