comments and style
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@ -152,7 +152,7 @@ public final class SocketEngine: NSObject, SocketEnginePollable, SocketEngineWeb
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switch code {
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case 0: // Unknown transport
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didError(error)
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case 1: // Unknown sid. clear and retry connect
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case 1: // Unknown sid.
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didError(error)
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case 2: // Bad handshake request
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didError(error)
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@ -96,7 +96,7 @@ public final class SocketIOClient: NSObject, SocketEngineClient, SocketParsable
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/**
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Not so type safe way to create a SocketIOClient, meant for Objective-C compatiblity.
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If using Swift it's recommended to use `init(var socketURL: NSURL, options: Set<SocketIOClientOption>)`
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If using Swift it's recommended to use `init(socketURL: NSURL, options: Set<SocketIOClientOption>)`
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*/
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public convenience init(socketURL: NSURL, options: NSDictionary?) {
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self.init(socketURL: socketURL, options: options?.toSocketOptionsSet() ?? [])
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