Socket.IO-Client-Swift ====================== Socket.IO-client for Swift. Supports ws/wss/polling connections and binary. For socket.io 1.0+ and Swift 1.1. For Swift 1.2 use the 1.2 branch. Installation ============ Manually (iOS 7+) ----------------- 1. Copy the SwiftIO folder into your Xcode project! CocoaPods 0.36.0 or later (iOS 8+) ------------------ Create `Podfile` and add `pod 'Socket.IO-Client-Swift'`: ```ruby source 'https://github.com/CocoaPods/Specs.git' platform :ios, '8.0' use_frameworks! pod 'Socket.IO-Client-Swift', '~> 1.3.2' # Or latest version ``` Install pods: ``` $ pod install ``` Import in your swift file: ```swift import Socket_IO_Client_Swift ``` API === Constructors ----------- `init(socketURL: String, opts:NSDictionary? = nil)` - Constructs a new client for the given URL. opts can be omitted (will use default values. See example) `convenience init(socketURL: String, options:NSDictionary?)` - Same as above, but meant for Objective-C. See Objective-C Example. Methods ------- 1. `socket.on(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example. 2. `socket.onAny(callback:((event:String, items:AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event. 3. `socket.emit(event:String, _ items:AnyObject...)` - Sends a message. Can send multiple items. 4. `socket.emitObjc(event:String, withItems items:[AnyObject])` - `emit` for Objective-C 5. `socket.emitWithAck(event:String, _ items:AnyObject...) -> SocketAckHandler` - Sends a message that requests an acknowledgement from the server. Returns a SocketAckHandler which you can use to add an onAck handler. See example. 6. `socket.emitWithAckObjc(event:String, withItems items:[AnyObject]) -> SocketAckHandler` - `emitWithAck` for Objective-C. 7. `socket.connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection. 8. `socket.connectWithParams(params:[String: AnyObject])` - Establishes a connection to the server passing the specified params. A "connect" event is fired upon successful connection. 9. `socket.close(#fast:Bool)` - Closes the socket. Once a socket is closed it should not be reopened. Pass true to fast if you're closing from a background task. Events ------ 1. `connect` - Emitted when on a successful connection. 2. `disconnect` - Emitted when the connection is closed. 3. `error` - Emitted if the websocket encounters an error. 4. `reconnect` - Emitted when the connection is starting to reconnect. 5. `reconnectAttempt` - Emitted when attempting to reconnect. Example ======= ```swift // opts can be omitted, will use default values let socket = SocketIOClient(socketURL: "https://localhost:8080", opts: [ "reconnects": true, // Default is true "reconnectAttempts": 5, // Default is -1 (infinite tries) "reconnectWait": 5, // Default is 10 "nsp": "swift", // connects to the specified namespace. Default is / "forcePolling": true, // if true the client will only use XHR polling, Default is false (polling/WebSockets) "forceWebsockets": false, // if true the client will only use WebSockets. Trumps forcePolling. Default is false. (polling/WebSockets) "cookies": nil // An array of NSHTTPCookies. Passed during handshake. Default is nil ]) // Called on every event socket.onAny {println("got event: \($0.event) with items \($0.items)")} // Socket Events socket.on("connect") {data, ack in println("socket connected") // Sending messages socket.emit("testEcho") socket.emit("testObject", [ "data": true ]) // Sending multiple items per message socket.emit("multTest", [1], 1.4, 1, "true", true, ["test": "foo"], "bar") } // Requesting acks, and responding to acks socket.on("ackEvent") {data, ack in if let str = data?[0] as? String { println("Got ackEvent") } // data is an array if let int = data?[1] as? Int { println("Got int") } // You can specify a custom timeout interval. 0 means no timeout. socket.emitWithAck("ackTest", "test").onAck(0) {data in println(data?[0]) } ack?("Got your event", "dude") } socket.on("jsonTest") {data, ack in if let json = data?[0] as? NSDictionary { println(json["test"]!) // foo bar } } // Connecting socket.connect() ``` Objective-C Example =================== ```objective-c SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:@"localhost:8080" options:nil]; [socket on: @"connect" callback: ^(NSArray* data, void (^ack)(NSArray*)) { NSLog(@"connected"); [socket emitObjc:@"echo" withItems:@[@"echo test"]]; [[socket emitWithAckObjc:@"ackack" withItems:@[@"test"]] onAck:0 withCallback:^(NSArray* data) { NSLog(@"Got data"); }]; }]; ``` Detailed Example ================ A more detailed example can be found [here](https://github.com/nuclearace/socket.io-client-swift-example) License ======= MIT