// // EventHandler.swift // Socket.IO-Swift // // Created by Erik Little on 1/18/15. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. class SocketEventHandler { let ack:SocketAckHandler! let event:String! let callback:NormalCallback? let callbackMult:MultipleCallback? var multiEvent = false init(event:String, callback:NormalCallback, ack:SocketAckHandler) { self.event = event self.callback = callback self.callbackMult = nil self.ack = ack } init(event:String, callback:MultipleCallback, ack:SocketAckHandler) { self.event = event self.callbackMult = callback self.callback = nil self.multiEvent = true self.ack = ack } func executeCallback(item:AnyObject?, items:NSArray? = nil) { if self.multiEvent { if items != nil { callbackMult?(items) } else if item != nil { callbackMult?([item!]) } else { callbackMult?(nil) } } else { if items != nil { callback?(items) } else { callback?(item) } } } }