Socket.IO-Client-Swift ====================== Work in progress socket.io-client for Swift Installation ============ 1. Requires linking [SocketRocket](https://github.com/square/SocketRocket) against your xcode project. 2. Create a bridging header for SocketRocket 3. Copy the SwiftIO folder into your xcode project Use === ``` let socket = SocketIOClient(socketURL: "http://localhost:8080") // let socket = SocketIOClient(socketURL: "https://localhost:8080", secure: true) socket.on("connect") {data in println("socket connected") socket.emit("testEcho") socket.emit("testObject", args: [ "data": true ]) } socket.on("foobar") {data in if let json = socket.toJSON(data) { println(json["test"]) } } socket.connect() ``` Binary support is not guaranteed to work. All recieved data is encoded in base64 strings. ``` // Sending binary socket.emit("testObject", args: [ "data": "Hello World".dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!, "test": true]) // Recieving data socket.on("dataTest") {data in var err:NSError? var stringData = data as String var data = stringData.dataUsingEncoding(NSUTF8StringEncoding) var json = NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.AllowFragments, error: &err) as NSDictionary var bufData = NSData(base64EncodedString: (json["buf"] as String), options: NSDataBase64DecodingOptions.allZeros) if let dataAsString = NSString(data: bufData!, encoding: NSUTF8StringEncoding) { println(dataAsString) } } ```