Socket.IO-Client-Swift ====================== Socket.IO-client for Swift. Supports ws/wss/polling connections and binary. For socket.io 1.0+ and Swift 1.1. For Swift 1.2 use the 1.2 branch. Installation ============ 1. Copy the SwiftIO folder into your Xcode project! API === Constructor ----------- `init(socketURL: String, opts:[String: AnyObject]? = nil)` - Constructs a new client for the given URL. opts can be omitted (will use default values. See example) Methods ------- 1. `socket.on(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example. 2. `socket.onAny(callback:((event:String, items:AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event. 3. `socket.emit(event:String, args:AnyObject...)` - Sends a message. Can send multiple args. 4. `socket.emitWithAck(event:String, args:AnyObject...) -> SocketAckHandler` - Sends a message that requests an acknowledgement from the server. Returns a SocketAckHandler which you can use to add an onAck handler. See example. 5. `socket.connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection. 6. `socket.connectWithParams(params:[String: AnyObject])` - Establishes a connection to the server passing the specified params. A "connect" event is fired upon successful connection. 7. `socket.close()` - Closes the socket. Once a socket is closed it should not be reopened. Events ------ 1. `connect` - Emitted when on a successful connection. 2. `disconnect` - Emitted when the connection is closed. 3. `error` - Emitted if the websocket encounters an error. 4. `reconnect` - Emitted when the connection is starting to reconnect. 5. `reconnectAttempt` - Emitted when attempting to reconnect. Example ======= ```swift // opts can be omitted, will use default values let socket = SocketIOClient(socketURL: "https://localhost:8080", opts: [ "reconnects": true, // default true "reconnectAttempts": 5, // default -1 (infinite tries) "reconnectWait": 5, // default 10 "nsp": "swift", // connects to the specified namespace. Default is / "forcePolling": true // if true, the socket will only use XHR polling, default is false (polling/WebSockets) ]) // Called on every event socket.onAny {println("got event: \($0.event) with items \($0.items)")} // Socket Events socket.on("connect") {data, ack in println("socket connected") // Sending messages socket.emit("testEcho") socket.emit("testObject", [ "data": true ]) // Sending multiple items per message socket.emit("multTest", [1], 1.4, 1, "true", true, ["test": "foo"], "bar") } // Requesting acks, and responding to acks socket.on("ackEvent") {data, ack in if let str = data?[0] as? String { println("Got ackEvent") } socket.emitWithAck("ackTest", "test").onAck {data in println(data?[0]) } ack?("Got your event", "dude") } socket.on("disconnect") {data, ack in if let reason = data?[0] as? String { println("Socket disconnected: \(reason)") } } socket.on("reconnect") {data, ack in if let reason = data?[0] as? String { println("Socket reconnecting: \(reason)") } } socket.on("reconnectAttempt") {data, ack in if let triesLeft = data?[0] as? Int { println(triesLeft) } } // End Socket Events socket.on("jsonTest") {data, ack in if let json = data?[0] as? NSDictionary { println(json["test"]!) // foo bar } } // Event items are passed by an array socket.on("multipleItems") {data, ack in if data == nil { return } if let str = data![0] as? String { println(str) } if let arr = data![1] as? [Int] { println(arr) } if let obj = data![4] as? NSDictionary { println(obj["test"]) } } // Recieving binary socket.on("dataTest") {data, ack in if let data = data?[0] as? NSData { println("data is binary") } } socket.on("objectDataTest") {data, ack in if let dict = data?[0] as? NSDictionary { if let data = dict["data"] as? NSData { let string = NSString(data: data, encoding: NSUTF8StringEncoding) println("Got data: \(string!)") } } } // Connecting socket.connect() // Sending binary socket.emit("testData", [ "data": "Hello World".dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!, "test": true]) ``` Objective-C Example =================== ```objective-c SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:@"localhost:8080" opts:nil]; [socket on: @"connect" callback: ^(NSArray* data, void (^ack)(NSArray*)) { NSLog(@"connected"); [socket emitObjc:@"echo" :@[@"echo test"]]; [[socket emitWithAckObjc:@"ackack" :@[@"test"]] onAck:^(NSArray* data) { NSLog(@"Got data"); }]; }]; ``` Detailed Example ================ A more detailed example can be found [here](https://github.com/nuclearace/socket.io-client-swift-example) License ======= MIT