// // SocketIOClient.swift // Socket.IO-Swift // // Created by Erik Little on 11/23/14. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import Foundation class SocketIOClient: NSObject, SRWebSocketDelegate { let socketURL:String! let secure:Bool! private var handlers = [EventHandler]() private var lastSocketMessage:Event? var connected = false var connecting = false var io:SRWebSocket? var pingTimer:NSTimer! var reconnnects = true var reconnecting = false var reconnectAttempts = -1 var reconnectWait = 10 init(socketURL:String, opts:[String: AnyObject]? = nil) { super.init() var mutURL = RegexMutable(socketURL) if mutURL["https://"].matches().count != 0 { self.secure = true } else { self.secure = false } mutURL = mutURL["http://"] ~= "" mutURL = mutURL["https://"] ~= "" self.socketURL = mutURL // Set options if opts != nil { if let reconnects = opts!["reconnects"] as? Bool { self.reconnnects = reconnects } if let reconnectAttempts = opts!["reconnectAttempts"] as? Int { self.reconnectAttempts = reconnectAttempts } if let reconnectWait = opts!["reconnectWait"] as? Int { self.reconnectWait = abs(reconnectWait) } } } // Closes the socket func close() { self.pingTimer?.invalidate() self.connecting = false self.connected = false self.reconnnects = false self.io?.close() } // Connects to the server func connect() { self.connecting = true var endpoint:String! if self.secure! { endpoint = "wss://\(self.socketURL)/socket.io/?EIO=2&transport=websocket" } else { endpoint = "ws://\(self.socketURL)/socket.io/?EIO=2&transport=websocket" } self.io = SRWebSocket(URL: NSURL(string: endpoint)) self.io?.delegate = self self.io?.open() } // Creates a binary message, ready for sending private func createBinaryDataForSend(data:NSData) -> NSData { var byteArray = [UInt8](count: 1, repeatedValue: 0x0) byteArray[0] = 4 var mutData = NSMutableData(bytes: &byteArray, length: 1) mutData.appendData(data) return mutData } // Sends a message func emit(event:String, args:AnyObject? = nil) { if !self.connected { return } var frame:Event! var str:String! if let dict = args as? NSDictionary { // Check for binary data let (newDict, hadBinary, binaryDatas) = self.parseNSDictionary(dict: dict) if hadBinary { frame = Event(event: event, args: newDict, placeholders: binaryDatas!.count) str = frame.createBinaryMessage() self.io?.send(str) for data in binaryDatas! { let sendData = self.createBinaryDataForSend(data) self.io?.send(sendData) } return } } else if let binaryData = args as? NSData { // args is just binary frame = Event(event: event, args: ["_placeholder": true, "num": 0], placeholders: 1) str = frame.createBinaryMessage() self.io?.send(str) let sendData = self.createBinaryDataForSend(binaryData) self.io?.send(sendData) return } frame = Event(event: event, args: args) str = frame.createMessage() // println("Sending: \(str)") self.io?.send(str) } // Handles events func handleEvent(#event:String, var data:AnyObject?) { // println("Should do event: \(event) with data: \(data)") // data = parseData(data as? String) for handler in self.handlers { if handler.event == event { if data == nil { handler.executeCallback(nil) continue } handler.executeCallback(data) } } } // Adds handlers to the socket func on(name:String, callback:((data:AnyObject?) -> Void)?) { let handler = EventHandler(event: name, callback: callback) self.handlers.append(handler) } // Opens the connection to the socket func open() { self.connect() } // Parses data for events private func parseData(data:String?) -> AnyObject? { if data == nil { return nil } var err:NSError? let stringData = data!.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false) let parsed:AnyObject? = NSJSONSerialization.JSONObjectWithData(stringData!, options: NSJSONReadingOptions.AllowFragments, error: &err) if err != nil { // println(err) return nil } return parsed } // Parses a NSDictionary, looking for NSData objects private func parseNSDictionary(#dict:NSDictionary) -> (NSDictionary, Bool, [NSData]?) { var returnDict = NSMutableDictionary() var placeholder = 0 var containedData = false var returnDatas = [NSData]() for (key, value) in dict { if let binaryData = value as? NSData { containedData = true returnDatas.append(binaryData) returnDict[key as String] = ["_placeholder": true, "num": placeholder] placeholder++ } else { returnDict[key as String] = value } } if containedData { return (returnDict, true, returnDatas) } else { return (returnDict, false, nil) } } // Parses messages recieved private func parseSocketMessage(#message:AnyObject?) { if message == nil { return } // println(message!) if let stringMessage = message as? String { /** Begin check for socket info frame **/ var mutMessage = RegexMutable(stringMessage) var setup:String! let messageData = mutMessage["(\\d*)(\\{.*\\})?"].groups() if messageData != nil && messageData[1] == "0" { setup = messageData[2] let data = setup.dataUsingEncoding(NSUTF8StringEncoding)! var jsonError:NSError? if let json:AnyObject? = NSJSONSerialization.JSONObjectWithData(data, options: nil, error: &jsonError) { self.startPingTimer(interval: (json!["pingInterval"] as Int) / 1000) return } } /** End check for socket info frame **/ /** Begin check for message **/ let messageGroups = mutMessage["(\\d*)(\\[.*\\])?"].groups() if messageGroups.count == 3 && messageGroups[1] == "42" { let messagePart = messageGroups[2] let messageInternals = RegexMutable(messagePart)["\\[\"(.*?)\",(.*?)?\\]$"].groups() if messageInternals != nil && messageInternals.count > 2 { let event = messageInternals[1] var data:String? if messageInternals[2] == "" { data = nil } else { data = messageInternals[2] } if let json:AnyObject = self.parseData(data) { self.handleEvent(event: event, data: json) return } self.handleEvent(event: event, data: data) return } } /** End Check for message **/ // Check for message with binary placeholders self.parseBinaryMessage(message: message!) } // Message is binary if let binary = message as? NSData { self.parseBinaryData(binary) } } // Tries to parse a message that contains binary func parseBinaryMessage(#message:AnyObject) { if let stringMessage = message as? String { var mutMessage = RegexMutable(stringMessage) /** Begin check for binary placeholder **/ let binaryGroup = mutMessage["(\\d*)-\\[\"(.*)\",(\\{.*\\})\\]$"].groups() // println(binaryGroup) if binaryGroup != nil { let messageType = RegexMutable(binaryGroup[1]) let numberOfPlaceholders = messageType["45"] ~= "" let event = binaryGroup[2] let mutMessageObject = RegexMutable(binaryGroup[3]) let placeholdersRemoved = mutMessageObject["(\\{\"_placeholder\":true,\"num\":(\\d*)\\})"] ~= "\"~~$2\"" let mes = Event(event: event, args: placeholdersRemoved, placeholders: numberOfPlaceholders.integerValue) self.lastSocketMessage = mes return } /** End check for binary placeholder **/ } } // Handles binary data func parseBinaryData(data:NSData) { let shouldExecute = self.lastSocketMessage?.addData(data) if shouldExecute != nil && shouldExecute! { var event = self.lastSocketMessage!.event var parsedArgs:AnyObject? = self.parseData(self.lastSocketMessage!.args as? String) if let args:AnyObject = parsedArgs { let filledInArgs:AnyObject = self.lastSocketMessage!.fillInPlaceholders(args) self.handleEvent(event: event, data: filledInArgs) } } } // Sends ping func sendPing() { if self.connected { self.io?.send("2") } } // Starts the ping timer private func startPingTimer(#interval:Int) { self.pingTimer = NSTimer.scheduledTimerWithTimeInterval(NSTimeInterval(interval), target: self, selector: Selector("sendPing"), userInfo: nil, repeats: true) } // We lost connection and should attempt to reestablish private func tryReconnect(var #triesLeft:Int) { if triesLeft != -1 && triesLeft <= 0 { self.connecting = false self.reconnnects = false self.reconnecting = false self.handleEvent(event: "disconnect", data: "Failed to reconnect") return } else if self.connected { self.connecting = false self.reconnecting = false return } // println("Trying to reconnect #\(reconnectAttempts - triesLeft)") self.handleEvent(event: "reconnectAttempt", data: triesLeft) let waitTime = UInt64(self.reconnectWait) * NSEC_PER_SEC let time = dispatch_time(DISPATCH_TIME_NOW, Int64(waitTime)) // Wait reconnectWait seconds and then check if connected. Repeat if not dispatch_after(time, dispatch_get_main_queue()) {[weak self] in if self == nil || self!.connected { return } if triesLeft != -1 { triesLeft = triesLeft - 1 } self!.tryReconnect(triesLeft: triesLeft) } self.reconnecting = true self.connect() } // Called when a message is recieved func webSocket(webSocket:SRWebSocket!, didReceiveMessage message:AnyObject?) { // println(message) self.parseSocketMessage(message: message) } // Called when the socket is opened func webSocketDidOpen(webSocket:SRWebSocket!) { self.connecting = false self.reconnecting = false self.connected = true self.handleEvent(event: "connect", data: nil) } // Called when the socket is closed func webSocket(webSocket:SRWebSocket!, didCloseWithCode code:Int, reason:String!, wasClean:Bool) { self.pingTimer?.invalidate() self.connected = false self.connecting = false if !self.reconnnects { self.handleEvent(event: "disconnect", data: reason) } else { self.handleEvent(event: "reconnect", data: reason) self.tryReconnect(triesLeft: self.reconnectAttempts) } } func webSocket(webSocket:SRWebSocket!, didFailWithError error:NSError!) { self.pingTimer?.invalidate() self.connected = false self.connecting = false if !self.reconnnects { self.handleEvent(event: "disconnect", data: error.localizedDescription) } else if !self.reconnecting { self.handleEvent(event: "reconnect", data: error.localizedDescription) self.tryReconnect(triesLeft: self.reconnectAttempts) } } }