164 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
//
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//  SocketRawView.swift
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//  Socket.IO-Client-Swift
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//
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//  Created by Erik Little on 3/30/18.
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//
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//  Permission is hereby granted, free of charge, to any person obtaining a copy
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//  of this software and associated documentation files (the "Software"), to deal
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//  in the Software without restriction, including without limitation the rights
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//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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//  copies of the Software, and to permit persons to whom the Software is
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//  furnished to do so, subject to the following conditions:
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//
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//  The above copyright notice and this permission notice shall be included in
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//  all copies or substantial portions of the Software.
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//
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//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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//  THE SOFTWARE.
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import Foundation
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/// Class that gives a backwards compatible way to cause an emit not to recursively check for Data objects.
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///
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/// Usage:
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///
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/// ```swift
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/// socket.rawEmitView.emit("myEvent", myObject)
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/// ```
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public final class SocketRawView : NSObject {
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    private unowned let socket: SocketIOClient
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    init(socket: SocketIOClient) {
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        self.socket = socket
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    }
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    /// Send an event to the server, with optional data items.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. May be left out.
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    public func emit(_ event: String, _ items: SocketData...) {
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        do {
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            try emit(event, with: items.map({ try $0.socketRepresentation() }))
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        } catch {
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            DefaultSocketLogger.Logger.error("Error creating socketRepresentation for emit: \(event), \(items)",
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                                             type: "SocketIOClient")
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            socket.handleClientEvent(.error, data: [event, items, error])
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        }
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    }
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    /// Same as emit, but meant for Objective-C
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. Send an empty array to send no data.
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    @objc
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    public func emit(_ event: String, with items: [Any]) {
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        socket.emit([event] + items, binary: false)
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    }
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    /// Sends a message to the server, requesting an ack.
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    ///
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    /// **NOTE**: It is up to the server send an ack back, just calling this method does not mean the server will ack.
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    /// Check that your server's api will ack the event being sent.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[eventName, items, theError]`
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    ///
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    /// Example:
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    ///
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    /// ```swift
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    /// socket.emitWithAck("myEvent", 1).timingOut(after: 1) {data in
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    ///     ...
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    /// }
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    /// ```
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. May be left out.
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    /// - returns: An `OnAckCallback`. You must call the `timingOut(after:)` method before the event will be sent.
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    public func emitWithAck(_ event: String, _ items: SocketData...) -> OnAckCallback {
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        do {
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            return emitWithAck(event, with: try items.map({ try $0.socketRepresentation() }))
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        } catch {
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            DefaultSocketLogger.Logger.error("Error creating socketRepresentation for emit: \(event), \(items)",
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                                             type: "SocketIOClient")
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            socket.handleClientEvent(.error, data: [event, items, error])
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            return OnAckCallback(ackNumber: -1, items: [], socket: socket)
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        }
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    }
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    /// Same as emitWithAck, but for Objective-C
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    ///
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    /// **NOTE**: It is up to the server send an ack back, just calling this method does not mean the server will ack.
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    /// Check that your server's api will ack the event being sent.
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    ///
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    /// Example:
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    ///
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    /// ```swift
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    /// socket.emitWithAck("myEvent", with: [1]).timingOut(after: 1) {data in
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    ///     ...
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    /// }
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    /// ```
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    ///
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    /// - parameter event: The event to send.
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    /// - parameter items: The items to send with this event. Use `[]` to send nothing.
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    /// - returns: An `OnAckCallback`. You must call the `timingOut(after:)` method before the event will be sent.
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    @objc
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    public func emitWithAck(_ event: String, with items: [Any]) -> OnAckCallback {
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        return socket.createOnAck([event] + items, binary: false)
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    }
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}
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/// Class that gives a backwards compatible way to cause an emit not to recursively check for Data objects.
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///
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/// Usage:
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///
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/// ```swift
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/// ack.rawEmitView.with(myObject)
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/// ```
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public final class SocketRawAckView : NSObject {
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    private unowned let socket: SocketIOClient
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    private let ackNum: Int
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    init(socket: SocketIOClient, ackNum: Int) {
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        self.socket = socket
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        self.ackNum = ackNum
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    }
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    /// Call to ack receiving this event.
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    ///
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    /// If an error occurs trying to transform `items` into their socket representation, a `SocketClientEvent.error`
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    /// will be emitted. The structure of the error data is `[ackNum, items, theError]`
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    ///
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    /// - parameter items: A variable number of items to send when acking.
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    public func with(_ items: SocketData...) {
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        guard ackNum != -1 else { return }
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        do {
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            socket.emit(try items.map({ try $0.socketRepresentation() }), ack: ackNum, binary: false, isAck: true)
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        } catch {
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            socket.handleClientEvent(.error, data: [ackNum, items, error])
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        }
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    }
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    /// Call to ack receiving this event.
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    ///
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    /// - parameter items: An array of items to send when acking. Use `[]` to send nothing.
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    @objc
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    public func with(_ items: [Any]) {
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        guard ackNum != -1 else { return }
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        socket.emit(items, ack: ackNum, binary: false, isAck: true)
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    }
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}
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