41 lines
1.7 KiB
Swift
41 lines
1.7 KiB
Swift
//
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// SocketEngineClient.swift
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// Socket.IO-Swift
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//
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// Created by Erik Little on 3/19/15.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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import Foundation
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@objc public protocol SocketEngineClient {
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var handleQueue:dispatch_queue_attr_t! {get}
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var emitQueue:dispatch_queue_attr_t! {get}
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var reconnecting:Bool {get}
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var socketURL:String {get}
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var secure:Bool {get}
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func didForceClose(reason:String)
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func parseSocketMessage(msg:String)
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func parseBinaryData(data:NSData)
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func pollingDidFail(err:String)
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func webSocketDidCloseWithCode(code:Int, reason:String, wasClean:Bool)
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func webSocketDidFailWithError(error:NSError)
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} |