socket.io-client-swift/Source/SocketEngineSpec.swift
2016-06-15 09:32:47 -04:00

116 lines
4.2 KiB
Swift

//
// SocketEngineSpec.swift
// Socket.IO-Client-Swift
//
// Created by Erik Little on 10/7/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Foundation
@objc public protocol SocketEngineSpec {
weak var client: SocketEngineClient? { get set }
var closed: Bool { get }
var connected: Bool { get }
var connectParams: [String: AnyObject]? { get set }
var doubleEncodeUTF8: Bool { get }
var cookies: [HTTPCookie]? { get }
var extraHeaders: [String: String]? { get }
var fastUpgrade: Bool { get }
var forcePolling: Bool { get }
var forceWebsockets: Bool { get }
var parseQueue: DispatchQueue { get }
var polling: Bool { get }
var probing: Bool { get }
var emitQueue: DispatchQueue { get }
var handleQueue: DispatchQueue { get }
var sid: String { get }
var socketPath: String { get }
var urlPolling: URL { get }
var urlWebSocket: URL { get }
var websocket: Bool { get }
var ws: WebSocket? { get }
init(client: SocketEngineClient, url: URL, options: NSDictionary?)
func connect()
func didError(_ error: String)
func disconnect(_ reason: String)
func doFastUpgrade()
func flushWaitingForPostToWebSocket()
func parseEngineData(_ data: Data)
func parseEngineMessage(_ message: String, fromPolling: Bool)
func write(_ msg: String, withType type: SocketEnginePacketType, withData data: [Data])
}
extension SocketEngineSpec {
var urlPollingWithSid: URL {
var com = URLComponents(url: urlPolling, resolvingAgainstBaseURL: false)!
com.percentEncodedQuery = com.percentEncodedQuery! + "&sid=\(sid.urlEncode()!)"
return com.url!
}
var urlWebSocketWithSid: URL {
var com = URLComponents(url: urlWebSocket, resolvingAgainstBaseURL: false)!
com.percentEncodedQuery = com.percentEncodedQuery! + (sid == "" ? "" : "&sid=\(sid.urlEncode()!)")
return com.url!
}
func createBinaryDataForSend(using data: Data) -> Either<Data, String> {
if websocket {
var byteArray = [UInt8](repeating: 0x4, count: 1)
let mutData = NSMutableData(bytes: &byteArray, length: 1)
mutData.append(data)
return .left(mutData as Data)
} else {
let str = "b4" + data.base64EncodedString(Data.Base64EncodingOptions(rawValue: 0))
return .right(str)
}
}
func doubleEncodeUTF8(_ string: String) -> String {
if let latin1 = string.data(using: String.Encoding.utf8),
utf8 = NSString(data: latin1, encoding: String.Encoding.isoLatin1.rawValue) {
return utf8 as String
} else {
return string
}
}
func fixDoubleUTF8(_ string: String) -> String {
if let utf8 = string.data(using: String.Encoding.isoLatin1),
latin1 = NSString(data: utf8, encoding: String.Encoding.utf8.rawValue) {
return latin1 as String
} else {
return string
}
}
/// Send an engine message (4)
func send(_ msg: String, withData datas: [Data]) {
write(msg, withType: .message, withData: datas)
}
}