2015-02-15 18:51:43 -05:00
2015-02-15 18:51:43 -05:00
2015-02-15 13:22:19 -05:00

Socket.IO-Client-Swift

Socket.IO-client for Swift. Supports ws/wss connections and binary. For socket.io 1.0+ and Swift 1.2

Installation

  1. Requires linking SocketRocket against your xcode project. (Be sure to link the frameworks required by SocketRocket)
  2. Create a bridging header for SocketRocket
  3. Copy the SwiftIO folder into your xcode project

API

Constructor

init(socketURL: String, opts[String: AnyObject]? = nil) - Constructs a new client for the given URL. opts can be omitted (will use default values.) Methods

  1. socket.on(name:String, callback:((data:AnyObject?) -> Void)) -> SocketAckHandler - Adds a handler for an event. Returns a SocketAckHandler which can be used to ack an event. See example.
  2. socket.onMultipleItems(name:String, callback:((data:NSArray?) -> Void)) -> SocketAckHandler - Adds a handler for an event that can have multiple items. Items are stored in an array. Returns a SocketAckHandler which can be used to ack an event. See example.
  3. socket.emit(event:String, args:AnyObject...) - Sends a message. Can send multiple args.
  4. socket.emitWithAck(event:String, args:AnyObject...) -> SocketAckHandler - Sends a message that requests an acknoweldgement from the server. Returns a SocketAckHandler which you can use to add an onAck handler. See example.
  5. socket.connect() - Establishes a connection to the server. A "connect" event is fired upon successful connection.
  6. socket.close() - Closes the socket. Once a socket is closed it should not be reopened.

Events

  1. connect - Emitted when on a successful connection.
  2. disconnect - Emitted when the connection is closed.
  3. error - Emitted if the websocket encounters an error.
  4. reconnect - Emitted when the connection is starting to reconnect.
  5. reconnectAttempt - Emitted when attempting to reconnect.

Example

// opts can be omitted, will use default values
let socket = SocketIOClient(socketURL: "https://localhost:8080", opts: [
    "reconnects": true, // default true
    "reconnectAttempts": 5, // default -1 (infinite tries)
    "reconnectWait": 5, // default 10
    "nsp": "swift" // connects to the specified namespace. Default is /
])

// Socket Events
socket.on("connect") {data in
    println("socket connected")
    
    // Sending messages
    socket.emit("testEcho")

    socket.emit("testObject", [
        "data": true
        ])

    // Sending multiple items per message
    socket.emit("multTest", [1], 1.4, 1, "true",
        true, ["test": "foo"], "bar")
}

// Requesting acks, and adding ack args
socket.on("ackEvent") {data in
    if let str = data as? String {
        println("Got ackEvent")
    }

    socket.emitWithAck("ackTest", "test").onAck {data in
        println(data)
    }

}.ackWith("I got your event", "dude")

socket.on("disconnect") {data in
    if let reason = data as? String {
        println("Socket disconnected: \(reason)")
    }
}

socket.on("reconnect") {data in
    if let reason = data as? String {
        println("Socket reconnecting: \(reason)")
    }
}

socket.on("reconnectAttempt") {data in
    if let triesLeft = data as? Int {
        println(triesLeft)
    }
}
// End Socket Events

socket.on("jsonTest") {data in
    if let json = data as? NSDictionary {
       println(json["test"]!) // foo bar
    }
}

// Messages that have multiple items are passed
// by an array
socket.onMultipleItems("multipleItems") {data in
    if data == nil {
        return
    }

    if let str = data![0] as? String {
        println(str)
    }

    if let arr = data![1] as? [Int] {
        println(arr)
    }

    if let obj = data![4] as? NSDictionary {
        println(obj["test"])
    }
}
        
// Recieving binary
socket.on("dataTest") {data in
    if let data = data as? NSData {
        println("data is binary")
    }
}

socket.on("objectDataTest") {data in
    if let dict = data as? NSDictionary {
        if let data = dict["data"] as? NSData {
            let string = NSString(data: data, encoding: NSUTF8StringEncoding)
            println("Got data: \(string!)")
        }
    }
}

// Connecting
socket.connect()

// Sending binary
socket.emit("testData", [
        "data": "Hello World".dataUsingEncoding(NSUTF8StringEncoding,
            allowLossyConversion: false)!,
        "test": true])

License

MIT

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