702 lines
23 KiB
Swift

//
// SocketEngine.swift
// Socket.IO-Swift
//
// Created by Erik Little on 3/3/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
extension String {
private var length:Int {
return count(self)
}
}
public final class SocketEngine: NSObject, WebSocketDelegate, SocketLogClient {
private typealias Probe = (msg:String, type:PacketType, data:ContiguousArray<NSData>?)
private typealias ProbeWaitQueue = [Probe]
private let workQueue = NSOperationQueue()
private let emitQueue = dispatch_queue_create("engineEmitQueue", DISPATCH_QUEUE_SERIAL)
private let parseQueue = dispatch_queue_create("engineParseQueue", DISPATCH_QUEUE_SERIAL)
private let handleQueue = dispatch_queue_create("engineHandleQueue", DISPATCH_QUEUE_SERIAL)
private let session:NSURLSession!
private var closed = false
private var _connected = false
private var fastUpgrade = false
private var forcePolling = false
private var forceWebsockets = false
private var pingTimer:NSTimer?
private var postWait = [String]()
private var _polling = true
private var probing = false
private var probeWait = ProbeWaitQueue()
private var waitingForPoll = false
private var waitingForPost = false
private var _websocket = false
private var websocketConnected = false
let logType = "SocketEngine"
var connected:Bool {
return self._connected
}
weak var client:SocketEngineClient?
var cookies:[NSHTTPCookie]?
var log = false
var pingInterval:Int?
var polling:Bool {
return self._polling
}
var sid = ""
var urlPolling:String?
var urlWebSocket:String?
var websocket:Bool {
return self._websocket
}
var ws:WebSocket?
public enum PacketType:Int {
case OPEN = 0
case CLOSE = 1
case PING = 2
case PONG = 3
case MESSAGE = 4
case UPGRADE = 5
case NOOP = 6
init?(str:String?) {
if let value = str?.toInt(), raw = PacketType(rawValue: value) {
self = raw
} else {
return nil
}
}
}
public init(client:SocketEngineClient, forcePolling:Bool,
forceWebsockets:Bool, withCookies cookies:[NSHTTPCookie]?, logging:Bool,
withSessionDelegate sessionDelegate:NSURLSessionDelegate?) {
self.client = client
self.forcePolling = forcePolling
self.forceWebsockets = forceWebsockets
self.cookies = cookies
self.log = logging
self.session = NSURLSession(configuration: NSURLSessionConfiguration.ephemeralSessionConfiguration(),
delegate: sessionDelegate, delegateQueue: self.workQueue)
}
public func close(#fast:Bool) {
self.pingTimer?.invalidate()
self.closed = true
self.write("", withType: PacketType.CLOSE, withData: nil)
self.ws?.disconnect()
if fast || self.polling {
self.client?.engineDidForceClose("Disconnect")
}
}
private func createBinaryDataForSend(data:NSData) -> (NSData?, String?) {
if self.websocket {
var byteArray = [UInt8](count: 1, repeatedValue: 0x0)
byteArray[0] = 4
var mutData = NSMutableData(bytes: &byteArray, length: 1)
mutData.appendData(data)
return (mutData, nil)
} else {
var str = "b4"
str += data.base64EncodedStringWithOptions(
NSDataBase64EncodingOptions.Encoding64CharacterLineLength)
return (nil, str)
}
}
private func createURLs(params:[String: AnyObject]?) -> (String, String) {
if self.client == nil {
return ("", "")
}
var url = "\(self.client!.socketURL)/socket.io/?transport="
var urlPolling:String
var urlWebSocket:String
if self.client!.secure {
urlPolling = "https://" + url + "polling"
urlWebSocket = "wss://" + url + "websocket"
} else {
urlPolling = "http://" + url + "polling"
urlWebSocket = "ws://" + url + "websocket"
}
if params != nil {
for (key, value) in params! {
let keyEsc = key.stringByAddingPercentEncodingWithAllowedCharacters(
NSCharacterSet.URLHostAllowedCharacterSet())!
urlPolling += "&\(keyEsc)="
urlWebSocket += "&\(keyEsc)="
if value is String {
let valueEsc = (value as! String).stringByAddingPercentEncodingWithAllowedCharacters(
NSCharacterSet.URLHostAllowedCharacterSet())!
urlPolling += "\(valueEsc)"
urlWebSocket += "\(valueEsc)"
} else {
urlPolling += "\(value)"
urlWebSocket += "\(value)"
}
}
}
return (urlPolling, urlWebSocket)
}
private func createWebsocket(andConnect connect:Bool) {
self.ws = WebSocket(url: NSURL(string: self.urlWebSocket! + "&sid=\(self.sid)")!)
self.ws?.queue = self.handleQueue
self.ws?.delegate = self
if connect {
self.ws?.connect()
}
}
private func doFastUpgrade() {
if self.waitingForPoll {
SocketLogger.err("Outstanding poll when switched to WebSockets," +
"we'll probably disconnect soon. You should report this.", client: self)
}
self.sendWebSocketMessage("", withType: PacketType.UPGRADE, datas: nil)
self._websocket = true
self._polling = false
self.fastUpgrade = false
self.probing = false
self.flushProbeWait()
}
private func doPoll() {
if self.websocket || self.waitingForPoll || !self.connected {
return
}
self.waitingForPoll = true
let req = NSMutableURLRequest(URL: NSURL(string: self.urlPolling! + "&sid=\(self.sid)&b64=1")!)
if self.cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(self.cookies!)
req.allHTTPHeaderFields = headers
}
self.doRequest(req)
}
private func doRequest(req:NSMutableURLRequest) {
if !self.polling {
return
}
req.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
SocketLogger.log("Doing polling request", client: self)
self.session.dataTaskWithRequest(req) {[weak self] data, res, err in
if self == nil {
return
} else if err != nil {
if self!.polling {
self?.handlePollingFailed(err.localizedDescription)
} else {
NSLog(err.localizedDescription)
}
return
}
SocketLogger.log("Got polling response", client: self!)
if let str = NSString(data: data, encoding: NSUTF8StringEncoding) as? String {
dispatch_async(self!.parseQueue) {
self?.parsePollingMessage(str)
}
}
self?.waitingForPoll = false
if self!.fastUpgrade {
self?.doFastUpgrade()
return
} else if !self!.closed && self!.polling {
self?.doPoll()
}
}.resume()
}
private func flushProbeWait() {
SocketLogger.log("Flushing probe wait", client: self)
dispatch_async(self.emitQueue) {[weak self] in
if self == nil {
return
}
for waiter in self!.probeWait {
self?.write(waiter.msg, withType: waiter.type, withData: waiter.data)
}
self?.probeWait.removeAll(keepCapacity: false)
if self?.postWait.count != 0 {
self?.flushWaitingForPostToWebSocket()
}
}
}
private func flushWaitingForPost() {
if self.postWait.count == 0 || !self.connected {
return
} else if self.websocket {
self.flushWaitingForPostToWebSocket()
return
}
var postStr = ""
for packet in self.postWait {
let len = count(packet)
postStr += "\(len):\(packet)"
}
self.postWait.removeAll(keepCapacity: false)
let req = NSMutableURLRequest(URL: NSURL(string: self.urlPolling! + "&sid=\(self.sid)")!)
if self.cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(self.cookies!)
req.allHTTPHeaderFields = headers
}
req.HTTPMethod = "POST"
req.setValue("text/plain; charset=UTF-8", forHTTPHeaderField: "Content-Type")
let postData = postStr.dataUsingEncoding(NSUTF8StringEncoding,
allowLossyConversion: false)!
req.HTTPBody = postData
req.setValue(String(postData.length), forHTTPHeaderField: "Content-Length")
self.waitingForPost = true
SocketLogger.log("POSTing: \(postStr)", client: self)
self.session.dataTaskWithRequest(req) {[weak self] data, res, err in
if self == nil {
return
} else if err != nil && self!.polling {
self?.handlePollingFailed(err.localizedDescription)
return
} else if err != nil {
NSLog(err.localizedDescription)
return
}
self?.waitingForPost = false
dispatch_async(self!.emitQueue) {
if !self!.fastUpgrade {
self?.flushWaitingForPost()
self?.doPoll()
}
}}.resume()
}
// We had packets waiting for send when we upgraded
// Send them raw
private func flushWaitingForPostToWebSocket() {
for msg in self.postWait {
self.ws?.writeString(msg)
}
self.postWait.removeAll(keepCapacity: true)
}
// A poll failed, tell the client about it
private func handlePollingFailed(reason:String) {
self._connected = false
self.ws?.disconnect()
self.pingTimer?.invalidate()
self.waitingForPoll = false
self.waitingForPost = false
if self.client == nil {
return
}
if !self.closed && !self.client!.reconnecting {
self.client?.pollingDidFail(reason)
} else if !self.client!.reconnecting {
self.client?.engineDidForceClose(reason)
}
}
public func open(opts:[String: AnyObject]? = nil) {
if self.connected {
SocketLogger.err("Tried to open while connected", client: self)
self.client?.didError("Tried to open while connected")
return
}
SocketLogger.log("Starting engine", client: self)
SocketLogger.log("Handshaking", client: self)
self.closed = false
let (urlPolling, urlWebSocket) = self.createURLs(opts)
self.urlPolling = urlPolling
self.urlWebSocket = urlWebSocket
if self.forceWebsockets {
self._polling = false
self._websocket = true
self.createWebsocket(andConnect: true)
return
}
let reqPolling = NSMutableURLRequest(URL: NSURL(string: urlPolling + "&b64=1")!)
if self.cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(self.cookies!)
reqPolling.allHTTPHeaderFields = headers
}
self.doRequest(reqPolling)
}
// Translatation of engine.io-parser#decodePayload
private func parsePollingMessage(str:String) {
if str.length == 1 {
return
}
// println(str)
let strArray = Array(str)
var length = ""
var n = 0
var msg = ""
func testLength(length:String, inout n:Int) -> Bool {
if let num = length.toInt() {
n = num
} else {
return true
}
return false
}
for var i = 0, l = str.length; i < l; i = i &+ 1 {
let chr = String(strArray[i])
if chr != ":" {
length += chr
} else {
if length == "" || testLength(length, &n) {
SocketLogger.err("Parsing error: \(str)", client: self)
self.handlePollingFailed("Error parsing XHR message")
return
}
msg = String(strArray[i&+1...i&+n])
if let lengthInt = length.toInt() {
if lengthInt != msg.length {
NSLog("parsing error: \(str)")
return
}
}
if msg.length != 0 {
// Be sure to capture the value of the msg
dispatch_async(self.handleQueue) {[weak self, msg] in
self?.parseEngineMessage(msg, fromPolling: true)
}
}
i += n
length = ""
}
}
}
private func parseEngineData(data:NSData) {
if self.client == nil {
return
}
dispatch_async(self.client!.handleQueue) {[weak self] in
self?.client?.parseBinaryData(data.subdataWithRange(NSMakeRange(1, data.length - 1)))
}
}
private func parseEngineMessage(var message:String, fromPolling:Bool) {
SocketLogger.log("Got message: \(message)", client: self)
if fromPolling {
fixDoubleUTF8(&message)
}
let type = PacketType(str: (message["^(\\d)"].groups()?[1]))
if type == PacketType.MESSAGE {
// Remove message type
message.removeAtIndex(message.startIndex)
if self.client == nil {
return
}
dispatch_async(self.client!.handleQueue) {[weak self] in
self?.client?.parseSocketMessage(message)
}
} else if type == PacketType.NOOP {
self.doPoll()
return
} else if type == PacketType.PONG {
// We should upgrade
if message == "3probe" {
self.upgradeTransport()
return
}
return
} else if type == PacketType.OPEN {
var err:NSError?
message.removeAtIndex(message.startIndex)
let mesData = message.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!
if let json = NSJSONSerialization.JSONObjectWithData(mesData, options: NSJSONReadingOptions.AllowFragments,
error: &err) as? NSDictionary, let sid = json["sid"] as? String {
self.sid = sid
self._connected = true
if !self.forcePolling && !self.forceWebsockets {
self.createWebsocket(andConnect: true)
}
if let pingInterval = json["pingInterval"] as? Int {
self.pingInterval = pingInterval / 1000
}
} else {
self.client?.didError("Engine failed to handshake")
return
}
self.startPingTimer()
if !self.forceWebsockets {
self.doPoll()
}
return
} else if type == PacketType.CLOSE {
if self.client == nil {
return
}
if self.polling {
self.client!.engineDidForceClose("Disconnect")
}
return
} else {
if message.hasPrefix("b4") {
// binary in base64 string
message.removeRange(Range<String.Index>(start: message.startIndex,
end: advance(message.startIndex, 2)))
if let data = NSData(base64EncodedString: message,
options: NSDataBase64DecodingOptions.IgnoreUnknownCharacters)
where self.client != nil {
// println("sending \(data)")
dispatch_async(self.client!.handleQueue) {[weak self] in
self?.client?.parseBinaryData(data)
}
}
}
}
}
private func probeWebSocket() {
if self.websocketConnected {
self.sendWebSocketMessage("probe", withType: PacketType.PING)
}
}
/// Send an engine message (4)
public func send(msg:String, withData datas:ContiguousArray<NSData>?) {
if self.probing {
self.probeWait.append((msg, PacketType.MESSAGE, datas))
} else {
self.write(msg, withType: PacketType.MESSAGE, withData: datas)
}
}
func sendPing() {
self.write("", withType: PacketType.PING, withData: nil)
}
/// Send polling message.
/// Only call on emitQueue
private func sendPollMessage(var msg:String, withType type:PacketType,
datas:ContiguousArray<NSData>? = nil) {
SocketLogger.log("Sending poll: \(msg) as type: \(type.rawValue)", client: self)
doubleEncodeUTF8(&msg)
let strMsg = "\(type.rawValue)\(msg)"
self.postWait.append(strMsg)
if datas != nil {
for data in datas! {
let (nilData, b64Data) = self.createBinaryDataForSend(data)
self.postWait.append(b64Data!)
}
}
if !self.waitingForPost {
self.flushWaitingForPost()
}
}
/// Send message on WebSockets
/// Only call on emitQueue
private func sendWebSocketMessage(str:String, withType type:PacketType,
datas:ContiguousArray<NSData>? = nil) {
SocketLogger.log("Sending ws: \(str) as type: \(type.rawValue)", client: self)
self.ws?.writeString("\(type.rawValue)\(str)")
if datas != nil {
for data in datas! {
let (data, nilString) = self.createBinaryDataForSend(data)
if data != nil {
self.ws?.writeData(data!)
}
}
}
}
// Starts the ping timer
private func startPingTimer() {
if self.pingInterval == nil {
return
}
self.pingTimer?.invalidate()
dispatch_async(dispatch_get_main_queue()) {
self.pingTimer = NSTimer.scheduledTimerWithTimeInterval(NSTimeInterval(self.pingInterval!),
target: self,
selector: Selector("sendPing"), userInfo: nil, repeats: true)
}
}
private func upgradeTransport() {
if self.websocketConnected {
SocketLogger.log("Upgrading transport to WebSockets", client: self)
// Do a fast upgrade
// At this point, we should not send anymore polling messages-
self.fastUpgrade = true
self.sendPollMessage("", withType: PacketType.NOOP)
}
}
public func write(msg:String, withType type:PacketType, withData data:ContiguousArray<NSData>?) {
dispatch_async(self.emitQueue) {[weak self] in
if self == nil || !self!.connected {
return
}
if self!.websocket {
SocketLogger.log("Writing ws: \(msg):\(data)", client: self!)
self?.sendWebSocketMessage(msg, withType: type, datas: data)
} else {
SocketLogger.log("Writing poll: \(msg):\(data)", client: self!)
self?.sendPollMessage(msg, withType: type, datas: data)
}
}
}
// Delagate methods
public func websocketDidConnect(socket:WebSocket) {
self.websocketConnected = true
if !self.forceWebsockets {
self.probing = true
self.probeWebSocket()
} else {
self._connected = true
self.probing = false
self._polling = false
}
}
public func websocketDidDisconnect(socket:WebSocket, error:NSError?) {
self.websocketConnected = false
self.probing = false
if self.closed {
self.client?.engineDidForceClose("Disconnect")
return
}
if self.websocket {
self.pingTimer?.invalidate()
self._connected = false
self._websocket = false
let reason = error?.localizedDescription
self.client?.webSocketDidCloseWithCode(1,
reason: reason == nil ? "Socket Disconnected" : reason!)
} else {
self.flushProbeWait()
}
}
public func websocketDidReceiveMessage(socket:WebSocket, text:String) {
self.parseEngineMessage(text, fromPolling: false)
}
public func websocketDidReceiveData(socket:WebSocket, data:NSData) {
self.parseEngineData(data)
}
}