2015-07-01 07:10:19 -04:00

779 lines
24 KiB
Swift

//
// SocketEngine.swift
// Socket.IO-Swift
//
// Created by Erik Little on 3/3/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
public final class SocketEngine: NSObject, WebSocketDelegate, SocketLogClient {
private typealias Probe = (msg:String, type:PacketType, data:[NSData]?)
private typealias ProbeWaitQueue = [Probe]
private let allowedCharacterSet = NSCharacterSet(charactersInString: "!*'();:@&=+$,/?%#[]\" {}").invertedSet
private let workQueue = NSOperationQueue()
private let emitQueue = dispatch_queue_create("engineEmitQueue", DISPATCH_QUEUE_SERIAL)
private let parseQueue = dispatch_queue_create("engineParseQueue", DISPATCH_QUEUE_SERIAL)
private let handleQueue = dispatch_queue_create("engineHandleQueue", DISPATCH_QUEUE_SERIAL)
private let session:NSURLSession!
private var closed = false
private var _connected = false
private var extraHeaders:[String: String]?
private var fastUpgrade = false
private var forcePolling = false
private var forceWebsockets = false
private var pingInterval:Double?
private var pingTimer:NSTimer?
private var pingTimeout = 0.0 {
didSet {
pongsMissedMax = Int(pingTimeout / (pingInterval ?? 25))
}
}
private var pongsMissed = 0
private var pongsMissedMax = 0
private var postWait = [String]()
private var _polling = true
private var probing = false
private var probeWait = ProbeWaitQueue()
private var waitingForPoll = false
private var waitingForPost = false
private var _websocket = false
private var websocketConnected = false
let logType = "SocketEngine"
var connected:Bool {
return _connected
}
weak var client:SocketEngineClient?
var cookies:[NSHTTPCookie]?
var log = false
var polling:Bool {
return _polling
}
var sid = ""
var socketPath = ""
var urlPolling:String?
var urlWebSocket:String?
var websocket:Bool {
return _websocket
}
var ws:WebSocket?
public enum PacketType:Int {
case OPEN = 0
case CLOSE = 1
case PING = 2
case PONG = 3
case MESSAGE = 4
case UPGRADE = 5
case NOOP = 6
init?(str:String?) {
if let value = Int(str ?? ""), raw = PacketType(rawValue: value) {
self = raw
} else {
return nil
}
}
}
public init(client:SocketEngineClient, sessionDelegate:NSURLSessionDelegate?) {
self.client = client
self.session = NSURLSession(configuration: NSURLSessionConfiguration.ephemeralSessionConfiguration(),
delegate: sessionDelegate, delegateQueue: workQueue)
}
public convenience init(client:SocketEngineClient, opts:NSDictionary?) {
self.init(client: client, sessionDelegate: opts?["sessionDelegate"] as? NSURLSessionDelegate)
forceWebsockets = opts?["forceWebsockets"] as? Bool ?? false
forcePolling = opts?["forcePolling"] as? Bool ?? false
cookies = opts?["cookies"] as? [NSHTTPCookie]
log = opts?["log"] as? Bool ?? false
socketPath = opts?["path"] as? String ?? ""
extraHeaders = opts?["extraHeaders"] as? [String: String]
}
deinit {
SocketLogger.log("Engine is being deinit", client: self)
}
public func close(fast fast:Bool) {
SocketLogger.log("Engine is being closed. Fast: %@", client: self, args: fast)
pingTimer?.invalidate()
closed = true
ws?.disconnect()
if fast || polling {
write("", withType: PacketType.CLOSE, withData: nil)
client?.engineDidClose("Disconnect")
}
stopPolling()
}
private func createBinaryDataForSend(data:NSData) -> (NSData?, String?) {
if websocket {
var byteArray = [UInt8](count: 1, repeatedValue: 0x0)
byteArray[0] = 4
let mutData = NSMutableData(bytes: &byteArray, length: 1)
mutData.appendData(data)
return (mutData, nil)
} else {
var str = "b4"
str += data.base64EncodedStringWithOptions(
NSDataBase64EncodingOptions.Encoding64CharacterLineLength)
return (nil, str)
}
}
private func createURLs(params:[String: AnyObject]?) -> (String?, String?) {
if client == nil {
return (nil, nil)
}
let path = socketPath == "" ? "/socket.io" : socketPath
let url = "\(client!.socketURL)\(path)/?transport="
var urlPolling:String
var urlWebSocket:String
if client!.secure {
urlPolling = "https://" + url + "polling"
urlWebSocket = "wss://" + url + "websocket"
} else {
urlPolling = "http://" + url + "polling"
urlWebSocket = "ws://" + url + "websocket"
}
if params != nil {
for (key, value) in params! {
let keyEsc = key.stringByAddingPercentEncodingWithAllowedCharacters(
allowedCharacterSet)!
urlPolling += "&\(keyEsc)="
urlWebSocket += "&\(keyEsc)="
if value is String {
let valueEsc = (value as! String).stringByAddingPercentEncodingWithAllowedCharacters(
allowedCharacterSet)!
urlPolling += "\(valueEsc)"
urlWebSocket += "\(valueEsc)"
} else {
urlPolling += "\(value)"
urlWebSocket += "\(value)"
}
}
}
return (urlPolling, urlWebSocket)
}
private func createWebsocket(andConnect connect:Bool) {
ws = WebSocket(url: NSURL(string: urlWebSocket! + "&sid=\(sid)")!,
cookies: cookies)
if extraHeaders != nil {
for (headerName, value) in extraHeaders! {
ws?.headers[headerName] = value
}
}
ws?.queue = handleQueue
ws?.delegate = self
if connect {
ws?.connect()
}
}
private func doFastUpgrade() {
if waitingForPoll {
SocketLogger.err("Outstanding poll when switched to WebSockets," +
"we'll probably disconnect soon. You should report this.", client: self)
}
sendWebSocketMessage("", withType: PacketType.UPGRADE, datas: nil)
_websocket = true
_polling = false
fastUpgrade = false
probing = false
flushProbeWait()
}
private func doPoll() {
if websocket || waitingForPoll || !connected {
return
}
waitingForPoll = true
let req = NSMutableURLRequest(URL: NSURL(string: urlPolling! + "&sid=\(sid)&b64=1")!)
if cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(cookies!)
req.allHTTPHeaderFields = headers
}
if extraHeaders != nil {
for (headerName, value) in extraHeaders! {
req.setValue(value, forHTTPHeaderField: headerName)
}
}
doRequest(req)
}
private func doRequest(req:NSMutableURLRequest) {
if !polling {
return
}
req.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
SocketLogger.log("Doing polling request", client: self)
session.dataTaskWithRequest(req) {[weak self] data, res, err in
if let this = self {
if err != nil || data == nil {
if this.polling {
this.handlePollingFailed(err?.localizedDescription ?? "Error")
} else {
SocketLogger.err(err?.localizedDescription ?? "Error", client: this)
}
return
}
SocketLogger.log("Got polling response", client: this)
if let str = NSString(data: data!, encoding: NSUTF8StringEncoding) as? String {
dispatch_async(this.parseQueue) {[weak this] in
this?.parsePollingMessage(str)
}
}
this.waitingForPoll = false
if this.fastUpgrade {
this.doFastUpgrade()
} else if !this.closed && this.polling {
this.doPoll()
}
}}?.resume()
}
private func flushProbeWait() {
SocketLogger.log("Flushing probe wait", client: self)
dispatch_async(emitQueue) {[weak self] in
if let this = self {
for waiter in this.probeWait {
this.write(waiter.msg, withType: waiter.type, withData: waiter.data)
}
this.probeWait.removeAll(keepCapacity: false)
if this.postWait.count != 0 {
this.flushWaitingForPostToWebSocket()
}
}
}
}
private func flushWaitingForPost() {
if postWait.count == 0 || !connected {
return
} else if websocket {
flushWaitingForPostToWebSocket()
return
}
var postStr = ""
for packet in postWait {
let len = packet.characters.count
postStr += "\(len):\(packet)"
}
postWait.removeAll(keepCapacity: false)
let req = NSMutableURLRequest(URL: NSURL(string: urlPolling! + "&sid=\(sid)")!)
if cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(cookies!)
req.allHTTPHeaderFields = headers
}
req.HTTPMethod = "POST"
req.setValue("text/plain; charset=UTF-8", forHTTPHeaderField: "Content-Type")
let postData = postStr.dataUsingEncoding(NSUTF8StringEncoding,
allowLossyConversion: false)!
req.HTTPBody = postData
req.setValue(String(postData.length), forHTTPHeaderField: "Content-Length")
waitingForPost = true
SocketLogger.log("POSTing: %@", client: self, args: postStr)
session.dataTaskWithRequest(req) {[weak self] data, res, err in
if let this = self {
if err != nil && this.polling {
this.handlePollingFailed(err?.localizedDescription ?? "Error")
return
} else if err != nil {
NSLog(err?.localizedDescription ?? "Error")
return
}
this.waitingForPost = false
dispatch_async(this.emitQueue) {[weak this] in
if !(this?.fastUpgrade ?? true) {
this?.flushWaitingForPost()
this?.doPoll()
}
}
}}?.resume()
}
// We had packets waiting for send when we upgraded
// Send them raw
private func flushWaitingForPostToWebSocket() {
for msg in postWait {
ws?.writeString(msg)
}
postWait.removeAll(keepCapacity: true)
}
private func handleClose() {
if polling {
client?.engineDidClose("Disconnect")
}
}
private func checkIfMessageIsBase64Binary(var message:String) {
if message.hasPrefix("b4") {
// binary in base64 string
message.removeRange(Range<String.Index>(start: message.startIndex,
end: advance(message.startIndex, 2)))
if let data = NSData(base64EncodedString: message,
options: NSDataBase64DecodingOptions.IgnoreUnknownCharacters), client = client {
dispatch_async(client.handleQueue) {[weak self] in
self?.client?.parseBinaryData(data)
}
}
}
}
private func handleMessage(message:String) {
if let client = client {
dispatch_async(client.handleQueue) {[weak client] in
client?.parseSocketMessage(message)
}
}
}
private func handleNOOP() {
doPoll()
}
private func handleOpen(openData:String) {
let mesData = openData.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!
do {
let json = try NSJSONSerialization.JSONObjectWithData(mesData,
options: NSJSONReadingOptions.AllowFragments) as? NSDictionary
if let sid = json?["sid"] as? String {
self.sid = sid
_connected = true
if !forcePolling && !forceWebsockets {
createWebsocket(andConnect: true)
}
if let pingInterval = json?["pingInterval"] as? Double, pingTimeout = json?["pingTimeout"] as? Double {
self.pingInterval = pingInterval / 1000.0
self.pingTimeout = pingTimeout / 1000.0
}
}
} catch {
SocketLogger.err("Error parsing open packet", client: self)
}
startPingTimer()
if !forceWebsockets {
doPoll()
}
}
private func handlePong(pongMessage:String) {
pongsMissed = 0
// We should upgrade
if pongMessage == "3probe" {
upgradeTransport()
}
}
// A poll failed, tell the client about it
private func handlePollingFailed(reason:String) {
_connected = false
ws?.disconnect()
pingTimer?.invalidate()
waitingForPoll = false
waitingForPost = false
// If cancelled we were already closing
if client == nil || reason == "cancelled" {
return
}
if !closed {
client?.didError(reason)
client?.engineDidClose(reason)
}
}
public func open(opts:[String: AnyObject]? = nil) {
if connected {
SocketLogger.err("Tried to open while connected", client: self)
client?.didError("Tried to open while connected")
return
}
SocketLogger.log("Starting engine", client: self)
SocketLogger.log("Handshaking", client: self)
closed = false
(urlPolling, urlWebSocket) = createURLs(opts)
if forceWebsockets {
_polling = false
_websocket = true
createWebsocket(andConnect: true)
return
}
let reqPolling = NSMutableURLRequest(URL: NSURL(string: urlPolling! + "&b64=1")!)
if cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(cookies!)
reqPolling.allHTTPHeaderFields = headers
}
if extraHeaders != nil {
for (headerName, value) in extraHeaders! {
reqPolling.setValue(value, forHTTPHeaderField: headerName)
}
}
doRequest(reqPolling)
}
// Translatation of engine.io-parser#decodePayload
private func parsePollingMessage(str:String) {
if str.characters.count == 1 {
return
}
// println(str)
let strArray = Array(str.characters)
var length = ""
var n = 0
var msg = ""
func testLength(length:String, inout n:Int) -> Bool {
if let num = Int(length) {
n = num
return false
} else {
return true
}
}
for var i = 0, l = str.characters.count; i < l; i++ {
let chr = String(strArray[i])
if chr != ":" {
length += chr
} else {
if length == "" || testLength(length, n: &n) {
SocketLogger.err("Parsing error: %@", client: self, args: str)
handlePollingFailed("Error parsing XHR message")
return
}
msg = String(strArray[i+1...i+n])
if let lengthInt = Int(length) where lengthInt != msg.characters.count {
SocketLogger.err("Parsing error: %@", client: self, args: str)
return
}
if msg.characters.count != 0 {
// Be sure to capture the value of the msg
dispatch_async(handleQueue) {[weak self, msg] in
self?.parseEngineMessage(msg, fromPolling: true)
}
}
i += n
length = ""
}
}
}
private func parseEngineData(data:NSData) {
if let client = client {
dispatch_async(client.handleQueue) {[weak self] in
self?.client?.parseBinaryData(data.subdataWithRange(NSMakeRange(1, data.length - 1)))
}
}
}
private func parseEngineMessage(var message:String, fromPolling:Bool) {
SocketLogger.log("Got message: %@", client: self, args: message)
if fromPolling {
fixDoubleUTF8(&message)
}
let type = PacketType(str: (message["^(\\d)"].groups()?[1])) ?? {
self.checkIfMessageIsBase64Binary(message)
return PacketType.NOOP
}()
switch type {
case PacketType.MESSAGE:
message.removeAtIndex(message.startIndex)
handleMessage(message)
case PacketType.NOOP:
handleNOOP()
case PacketType.PONG:
handlePong(message)
case PacketType.OPEN:
message.removeAtIndex(message.startIndex)
handleOpen(message)
case PacketType.CLOSE:
handleClose()
default:
SocketLogger.log("Got unknown packet type", client: self)
}
}
private func probeWebSocket() {
if websocketConnected {
sendWebSocketMessage("probe", withType: PacketType.PING)
}
}
/// Send an engine message (4)
public func send(msg:String, withData datas:[NSData]?) {
if probing {
probeWait.append((msg, PacketType.MESSAGE, datas))
} else {
write(msg, withType: PacketType.MESSAGE, withData: datas)
}
}
@objc private func sendPing() {
//Server is not responding
if pongsMissed > pongsMissedMax {
pingTimer?.invalidate()
client?.engineDidClose("Ping timeout")
return
}
++pongsMissed
write("", withType: PacketType.PING, withData: nil)
}
/// Send polling message.
/// Only call on emitQueue
private func sendPollMessage(var msg:String, withType type:PacketType,
datas:[NSData]? = nil) {
SocketLogger.log("Sending poll: %@ as type: %@", client: self, args: msg, type.rawValue)
doubleEncodeUTF8(&msg)
let strMsg = "\(type.rawValue)\(msg)"
postWait.append(strMsg)
if datas != nil {
for data in datas! {
let (_, b64Data) = createBinaryDataForSend(data)
postWait.append(b64Data!)
}
}
if !waitingForPost {
flushWaitingForPost()
}
}
/// Send message on WebSockets
/// Only call on emitQueue
private func sendWebSocketMessage(str:String, withType type:PacketType,
datas:[NSData]? = nil) {
SocketLogger.log("Sending ws: %@ as type: %@", client: self, args: str, type.rawValue)
ws?.writeString("\(type.rawValue)\(str)")
if datas != nil {
for data in datas! {
let (data, _) = createBinaryDataForSend(data)
if data != nil {
ws?.writeData(data!)
}
}
}
}
// Starts the ping timer
private func startPingTimer() {
if pingInterval == nil {
return
}
pingTimer?.invalidate()
dispatch_async(dispatch_get_main_queue()) {[weak self] in
if let this = self {
this.pingTimer = NSTimer.scheduledTimerWithTimeInterval(this.pingInterval!, target: this,
selector: Selector("sendPing"), userInfo: nil, repeats: true)
}
}
}
func stopPolling() {
session.invalidateAndCancel()
}
private func upgradeTransport() {
if websocketConnected {
SocketLogger.log("Upgrading transport to WebSockets", client: self)
fastUpgrade = true
sendPollMessage("", withType: PacketType.NOOP)
// After this point, we should not send anymore polling messages
}
}
/**
Write a message, independent of transport.
*/
public func write(msg:String, withType type:PacketType, withData data:[NSData]?) {
dispatch_async(emitQueue) {[weak self] in
if let this = self where this.connected {
if this.websocket {
SocketLogger.log("Writing ws: %@ has data: %@", client: this,
args: msg, data == nil ? false : true)
this.sendWebSocketMessage(msg, withType: type, datas: data)
} else {
SocketLogger.log("Writing poll: %@ has data: %@", client: this,
args: msg, data == nil ? false : true)
this.sendPollMessage(msg, withType: type, datas: data)
}
}
}
}
/**
Write a message, independent of transport. For Objective-C. withData should be an NSArray of NSData
*/
public func writeObjc(msg:String, withType type:Int, withData data:NSArray?) {
if let pType = PacketType(rawValue: type) {
var arr = [NSData]()
if data != nil {
for d in data! {
arr.append(d as! NSData)
}
}
write(msg, withType: pType, withData: arr)
}
}
// Delagate methods
public func websocketDidConnect(socket:WebSocket) {
websocketConnected = true
if !forceWebsockets {
probing = true
probeWebSocket()
} else {
_connected = true
probing = false
_polling = false
}
}
public func websocketDidDisconnect(socket:WebSocket, error:NSError?) {
websocketConnected = false
probing = false
if closed {
client?.engineDidClose("Disconnect")
return
}
if websocket {
pingTimer?.invalidate()
_connected = false
_websocket = false
let reason = error?.localizedDescription ?? "Socket Disconnected"
if error != nil {
client?.didError(reason)
}
client?.engineDidClose(reason)
} else {
flushProbeWait()
}
}
public func websocketDidReceiveMessage(socket:WebSocket, text:String) {
parseEngineMessage(text, fromPolling: false)
}
public func websocketDidReceiveData(socket:WebSocket, data:NSData) {
parseEngineData(data)
}
}