558 lines
18 KiB
Swift
558 lines
18 KiB
Swift
//
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// SocketEngine.swift
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// Socket.IO-Client-Swift
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//
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// Created by Erik Little on 3/3/15.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import Foundation
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public final class SocketEngine : NSObject, SocketEnginePollable, SocketEngineWebsocket {
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public let emitQueue = dispatch_queue_create("com.socketio.engineEmitQueue", DISPATCH_QUEUE_SERIAL)
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public let handleQueue = dispatch_queue_create("com.socketio.engineHandleQueue", DISPATCH_QUEUE_SERIAL)
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public let parseQueue = dispatch_queue_create("com.socketio.engineParseQueue", DISPATCH_QUEUE_SERIAL)
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public var connectParams: [String: AnyObject]? {
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didSet {
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(urlPolling, urlWebSocket) = createURLs()
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}
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}
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public var postWait = [String]()
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public var waitingForPoll = false
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public var waitingForPost = false
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public private(set) var closed = false
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public private(set) var connected = false
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public private(set) var cookies: [NSHTTPCookie]?
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public private(set) var doubleEncodeUTF8 = true
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public private(set) var extraHeaders: [String: String]?
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public private(set) var fastUpgrade = false
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public private(set) var forcePolling = false
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public private(set) var forceWebsockets = false
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public private(set) var invalidated = false
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public private(set) var polling = true
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public private(set) var probing = false
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public private(set) var session: NSURLSession?
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public private(set) var sid = ""
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public private(set) var socketPath = "/engine.io/"
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public private(set) var urlPolling = NSURL()
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public private(set) var urlWebSocket = NSURL()
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public private(set) var websocket = false
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public private(set) var ws: WebSocket?
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public weak var client: SocketEngineClient?
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private weak var sessionDelegate: NSURLSessionDelegate?
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private let logType = "SocketEngine"
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private let url: NSURL
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private var pingInterval: Double?
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private var pingTimeout = 0.0 {
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didSet {
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pongsMissedMax = Int(pingTimeout / (pingInterval ?? 25))
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}
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}
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private var pongsMissed = 0
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private var pongsMissedMax = 0
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private var probeWait = ProbeWaitQueue()
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private var secure = false
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private var security: SSLSecurity?
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private var selfSigned = false
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private var voipEnabled = false
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public init(client: SocketEngineClient, url: NSURL, options: Set<SocketIOClientOption>) {
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self.client = client
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self.url = url
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for option in options {
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switch option {
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case let .ConnectParams(params):
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connectParams = params
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case let .Cookies(cookies):
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self.cookies = cookies
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case let .DoubleEncodeUTF8(encode):
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doubleEncodeUTF8 = encode
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case let .ExtraHeaders(headers):
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extraHeaders = headers
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case let .SessionDelegate(delegate):
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sessionDelegate = delegate
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case let .ForcePolling(force):
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forcePolling = force
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case let .ForceWebsockets(force):
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forceWebsockets = force
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case let .Path(path):
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socketPath = path
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case let .VoipEnabled(enable):
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voipEnabled = enable
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case let .Secure(secure):
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self.secure = secure
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case let .Security(security):
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self.security = security
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case let .SelfSigned(selfSigned):
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self.selfSigned = selfSigned
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default:
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continue
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}
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}
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super.init()
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(urlPolling, urlWebSocket) = createURLs()
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}
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public convenience init(client: SocketEngineClient, url: NSURL, options: NSDictionary?) {
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self.init(client: client, url: url, options: options?.toSocketOptionsSet() ?? [])
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}
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deinit {
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DefaultSocketLogger.Logger.log("Engine is being released", type: logType)
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closed = true
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stopPolling()
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}
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private func checkAndHandleEngineError(msg: String) {
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guard let stringData = msg.dataUsingEncoding(NSUTF8StringEncoding,
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allowLossyConversion: false) else { return }
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do {
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if let dict = try NSJSONSerialization.JSONObjectWithData(stringData, options: .MutableContainers) as? NSDictionary {
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guard let error = dict["message"] as? String else { return }
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/*
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0: Unknown transport
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1: Unknown sid
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2: Bad handshake request
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3: Bad request
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*/
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didError(error)
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}
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} catch {
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didError("Got unknown error from server \(msg)")
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}
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}
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private func checkIfMessageIsBase64Binary(message: String) -> Bool {
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if message.hasPrefix("b4") {
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// binary in base64 string
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let noPrefix = message[message.startIndex.advancedBy(2)..<message.endIndex]
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if let data = NSData(base64EncodedString: noPrefix, options: .IgnoreUnknownCharacters) {
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client?.parseEngineBinaryData(data)
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}
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return true
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} else {
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return false
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}
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}
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private func closeOutEngine() {
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sid = ""
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closed = true
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invalidated = true
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connected = false
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ws?.disconnect()
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stopPolling()
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}
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/// Starts the connection to the server
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public func connect() {
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if connected {
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DefaultSocketLogger.Logger.error("Engine tried opening while connected. Assuming this was a reconnect", type: logType)
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disconnect("reconnect")
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}
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DefaultSocketLogger.Logger.log("Starting engine. Server: %@", type: logType, args: url)
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DefaultSocketLogger.Logger.log("Handshaking", type: logType)
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resetEngine()
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if forceWebsockets {
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polling = false
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websocket = true
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createWebsocketAndConnect()
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return
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}
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let reqPolling = NSMutableURLRequest(URL: urlPolling)
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if cookies != nil {
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let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(cookies!)
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reqPolling.allHTTPHeaderFields = headers
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}
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if let extraHeaders = extraHeaders {
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for (headerName, value) in extraHeaders {
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reqPolling.setValue(value, forHTTPHeaderField: headerName)
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}
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}
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dispatch_async(emitQueue) {
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self.doLongPoll(reqPolling)
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}
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}
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private func createURLs() -> (NSURL, NSURL) {
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if client == nil {
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return (NSURL(), NSURL())
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}
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let urlPolling = NSURLComponents(string: url.absoluteString)!
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let urlWebSocket = NSURLComponents(string: url.absoluteString)!
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var queryString = ""
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urlWebSocket.path = socketPath
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urlPolling.path = socketPath
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if secure {
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urlPolling.scheme = "https"
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urlWebSocket.scheme = "wss"
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} else {
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urlPolling.scheme = "http"
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urlWebSocket.scheme = "ws"
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}
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if connectParams != nil {
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for (key, value) in connectParams! {
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let keyEsc = key.urlEncode()!
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let valueEsc = "\(value)".urlEncode()!
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queryString += "&\(keyEsc)=\(valueEsc)"
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}
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}
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urlWebSocket.percentEncodedQuery = "transport=websocket" + queryString
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urlPolling.percentEncodedQuery = "transport=polling&b64=1" + queryString
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return (urlPolling.URL!, urlWebSocket.URL!)
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}
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private func createWebsocketAndConnect() {
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ws = WebSocket(url: urlWebSocketWithSid)
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if cookies != nil {
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let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(cookies!)
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for (key, value) in headers {
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ws?.headers[key] = value
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}
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}
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if extraHeaders != nil {
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for (headerName, value) in extraHeaders! {
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ws?.headers[headerName] = value
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}
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}
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ws?.queue = handleQueue
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ws?.voipEnabled = voipEnabled
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ws?.delegate = self
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ws?.selfSignedSSL = selfSigned
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ws?.security = security
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ws?.connect()
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}
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public func didError(error: String) {
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DefaultSocketLogger.Logger.error("%@", type: logType, args: error)
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client?.engineDidError(error)
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disconnect(error)
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}
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public func disconnect(reason: String) {
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guard connected else { return closeOutEngine() }
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DefaultSocketLogger.Logger.log("Engine is being closed.", type: logType)
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if closed {
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closeOutEngine()
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client?.engineDidClose(reason)
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return
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}
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if websocket {
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sendWebSocketMessage("", withType: .Close, withData: [])
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closeOutEngine()
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} else {
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disconnectPolling()
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}
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}
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// We need to take special care when we're polling that we send it ASAP
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// Also make sure we're on the emitQueue since we're touching postWait
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private func disconnectPolling() {
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dispatch_sync(emitQueue) {
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self.postWait.append(String(SocketEnginePacketType.Close.rawValue))
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let req = self.createRequestForPostWithPostWait()
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self.doRequest(req) {_, _, _ in }
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self.closeOutEngine()
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}
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}
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public func doFastUpgrade() {
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if waitingForPoll {
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DefaultSocketLogger.Logger.error("Outstanding poll when switched to WebSockets," +
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"we'll probably disconnect soon. You should report this.", type: logType)
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}
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sendWebSocketMessage("", withType: .Upgrade, withData: [])
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websocket = true
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polling = false
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fastUpgrade = false
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probing = false
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flushProbeWait()
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}
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private func flushProbeWait() {
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DefaultSocketLogger.Logger.log("Flushing probe wait", type: logType)
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dispatch_async(emitQueue) {
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for waiter in self.probeWait {
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self.write(waiter.msg, withType: waiter.type, withData: waiter.data)
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}
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self.probeWait.removeAll(keepCapacity: false)
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if self.postWait.count != 0 {
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self.flushWaitingForPostToWebSocket()
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}
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}
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}
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// We had packets waiting for send when we upgraded
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// Send them raw
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public func flushWaitingForPostToWebSocket() {
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guard let ws = self.ws else { return }
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for msg in postWait {
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ws.writeString(msg)
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}
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postWait.removeAll(keepCapacity: true)
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}
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private func handleClose(reason: String) {
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client?.engineDidClose(reason)
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}
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private func handleMessage(message: String) {
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client?.parseEngineMessage(message)
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}
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private func handleNOOP() {
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doPoll()
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}
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private func handleOpen(openData: String) {
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let mesData = openData.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)!
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do {
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let json = try NSJSONSerialization.JSONObjectWithData(mesData,
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options: NSJSONReadingOptions.AllowFragments) as? NSDictionary
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if let sid = json?["sid"] as? String {
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let upgradeWs: Bool
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self.sid = sid
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connected = true
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if let upgrades = json?["upgrades"] as? [String] {
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upgradeWs = upgrades.contains("websocket")
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} else {
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upgradeWs = false
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}
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if let pingInterval = json?["pingInterval"] as? Double, pingTimeout = json?["pingTimeout"] as? Double {
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self.pingInterval = pingInterval / 1000.0
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self.pingTimeout = pingTimeout / 1000.0
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}
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if !forcePolling && !forceWebsockets && upgradeWs {
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createWebsocketAndConnect()
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}
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sendPing()
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if !forceWebsockets {
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doPoll()
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}
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client?.engineDidOpen("Connect")
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}
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} catch {
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didError("Error parsing open packet")
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}
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}
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private func handlePong(pongMessage: String) {
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pongsMissed = 0
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// We should upgrade
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if pongMessage == "3probe" {
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upgradeTransport()
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}
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}
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public func parseEngineData(data: NSData) {
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DefaultSocketLogger.Logger.log("Got binary data: %@", type: "SocketEngine", args: data)
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client?.parseEngineBinaryData(data.subdataWithRange(NSMakeRange(1, data.length - 1)))
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}
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public func parseEngineMessage(message: String, fromPolling: Bool) {
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DefaultSocketLogger.Logger.log("Got message: %@", type: logType, args: message)
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let reader = SocketStringReader(message: message)
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let fixedString: String
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guard let type = SocketEnginePacketType(rawValue: Int(reader.currentCharacter) ?? -1) else {
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if !checkIfMessageIsBase64Binary(message) {
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checkAndHandleEngineError(message)
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}
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return
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}
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if fromPolling && type != .Noop && doubleEncodeUTF8 {
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fixedString = fixDoubleUTF8(message)
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} else {
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fixedString = message
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}
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switch type {
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case .Message:
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handleMessage(fixedString[fixedString.startIndex.successor()..<fixedString.endIndex])
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case .Noop:
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handleNOOP()
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case .Pong:
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handlePong(fixedString)
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case .Open:
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handleOpen(fixedString[fixedString.startIndex.successor()..<fixedString.endIndex])
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case .Close:
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handleClose(fixedString)
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default:
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DefaultSocketLogger.Logger.log("Got unknown packet type", type: logType)
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}
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}
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// Puts the engine back in its default state
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private func resetEngine() {
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closed = false
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connected = false
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fastUpgrade = false
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polling = true
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probing = false
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invalidated = false
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session = NSURLSession(configuration: .defaultSessionConfiguration(),
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delegate: sessionDelegate,
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delegateQueue: NSOperationQueue())
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sid = ""
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waitingForPoll = false
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waitingForPost = false
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websocket = false
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}
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private func sendPing() {
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if !connected {
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return
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}
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//Server is not responding
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if pongsMissed > pongsMissedMax {
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client?.engineDidClose("Ping timeout")
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return
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}
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if let pingInterval = pingInterval {
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pongsMissed += 1
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write("", withType: .Ping, withData: [])
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let time = dispatch_time(DISPATCH_TIME_NOW, Int64(pingInterval * Double(NSEC_PER_SEC)))
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dispatch_after(time, dispatch_get_main_queue()) {[weak self] in
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self?.sendPing()
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}
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}
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}
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// Moves from long-polling to websockets
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private func upgradeTransport() {
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if ws?.isConnected ?? false {
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DefaultSocketLogger.Logger.log("Upgrading transport to WebSockets", type: logType)
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fastUpgrade = true
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sendPollMessage("", withType: .Noop, withData: [])
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// After this point, we should not send anymore polling messages
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}
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}
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/// Write a message, independent of transport.
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public func write(msg: String, withType type: SocketEnginePacketType, withData data: [NSData]) {
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dispatch_async(emitQueue) {
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guard self.connected else { return }
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if self.websocket {
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DefaultSocketLogger.Logger.log("Writing ws: %@ has data: %@",
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type: self.logType, args: msg, data.count != 0)
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self.sendWebSocketMessage(msg, withType: type, withData: data)
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} else if !self.probing {
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DefaultSocketLogger.Logger.log("Writing poll: %@ has data: %@",
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type: self.logType, args: msg, data.count != 0)
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self.sendPollMessage(msg, withType: type, withData: data)
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} else {
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self.probeWait.append((msg, type, data))
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}
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}
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}
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// Delegate methods
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public func websocketDidConnect(socket: WebSocket) {
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if !forceWebsockets {
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probing = true
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probeWebSocket()
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} else {
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connected = true
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probing = false
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polling = false
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}
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}
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public func websocketDidDisconnect(socket: WebSocket, error: NSError?) {
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probing = false
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if closed {
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client?.engineDidClose("Disconnect")
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return
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}
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if websocket {
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connected = false
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websocket = false
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if let reason = error?.localizedDescription {
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didError(reason)
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} else {
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client?.engineDidClose("Socket Disconnected")
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}
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} else {
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flushProbeWait()
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}
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}
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}
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