socket.io-client-swift/Source/SocketEngineSpec.swift
2016-03-22 09:56:56 -04:00

117 lines
4.3 KiB
Swift

//
// SocketEngineSpec.swift
// Socket.IO-Client-Swift
//
// Created by Erik Little on 10/7/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import Foundation
@objc public protocol SocketEngineSpec {
weak var client: SocketEngineClient? { get set }
var closed: Bool { get }
var connected: Bool { get }
var connectParams: [String: AnyObject]? { get set }
var doubleEncodeUTF8: Bool { get }
var cookies: [NSHTTPCookie]? { get }
var extraHeaders: [String: String]? { get }
var fastUpgrade: Bool { get }
var forcePolling: Bool { get }
var forceWebsockets: Bool { get }
var parseQueue: dispatch_queue_t! { get }
var polling: Bool { get }
var probing: Bool { get }
var emitQueue: dispatch_queue_t! { get }
var handleQueue: dispatch_queue_t! { get }
var sid: String { get }
var socketPath: String { get }
var urlPolling: NSURL { get }
var urlWebSocket: NSURL { get }
var websocket: Bool { get }
init(client: SocketEngineClient, url: NSURL, options: NSDictionary?)
@available(*, deprecated=5.5, message="Please use disconnect") func close(reason: String)
func connect()
func didError(error: String)
func disconnect(reason: String)
func doFastUpgrade()
func flushWaitingForPostToWebSocket()
@available(*, deprecated=5.5, message="Please use connect") func open()
func parseEngineData(data: NSData)
func parseEngineMessage(message: String, fromPolling: Bool)
func write(msg: String, withType type: SocketEnginePacketType, withData data: [NSData])
}
extension SocketEngineSpec {
var urlPollingWithSid: NSURL {
let com = NSURLComponents(URL: urlPolling, resolvingAgainstBaseURL: false)!
com.query = com.query! + "&sid=\(sid)"
return com.URL!
}
var urlWebSocketWithSid: NSURL {
let com = NSURLComponents(URL: urlWebSocket, resolvingAgainstBaseURL: false)!
com.query = com.query! + (sid == "" ? "" : "&sid=\(sid)")
return com.URL!
}
func createBinaryDataForSend(data: NSData) -> Either<NSData, String> {
if websocket {
var byteArray = [UInt8](count: 1, repeatedValue: 0x4)
let mutData = NSMutableData(bytes: &byteArray, length: 1)
mutData.appendData(data)
return .Left(mutData)
} else {
let str = "b4" + data.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))
return .Right(str)
}
}
func doubleEncodeUTF8(string: String) -> String {
if let latin1 = string.dataUsingEncoding(NSUTF8StringEncoding),
utf8 = NSString(data: latin1, encoding: NSISOLatin1StringEncoding) {
return utf8 as String
} else {
return string
}
}
func fixDoubleUTF8(string: String) -> String {
if let utf8 = string.dataUsingEncoding(NSISOLatin1StringEncoding),
latin1 = NSString(data: utf8, encoding: NSUTF8StringEncoding) {
return latin1 as String
} else {
return string
}
}
/// Send an engine message (4)
func send(msg: String, withData datas: [NSData]) {
write(msg, withType: .Message, withData: datas)
}
}