socket.io-client-swift/Source/Compression.swift

175 lines
5.6 KiB
Swift

//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression.swift
//
// Created by Joseph Ross on 7/16/14.
// Copyright © 2017 Joseph Ross.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Compression implementation is implemented in conformance with RFC 7692 Compression Extensions
// for WebSocket: https://tools.ietf.org/html/rfc7692
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
import CZLib
class Decompressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var inflateInitialized = false
private let windowBits:Int
init?(windowBits:Int) {
self.windowBits = windowBits
guard initInflate() else { return nil }
}
private func initInflate() -> Bool {
if Z_OK == inflateInit2_(&strm, -CInt(windowBits),
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
inflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownInflate()
guard initInflate() else { throw NSError() }
}
func decompress(_ data: Data, finish: Bool) throws -> Data {
return try data.withUnsafeBytes { (bytes:UnsafePointer<UInt8>) -> Data in
return try decompress(bytes: bytes, count: data.count, finish: finish)
}
}
func decompress(bytes: UnsafePointer<UInt8>, count: Int, finish: Bool) throws -> Data {
var decompressed = Data()
try decompress(bytes: bytes, count: count, out: &decompressed)
if finish {
let tail:[UInt8] = [0x00, 0x00, 0xFF, 0xFF]
try decompress(bytes: tail, count: tail.count, out: &decompressed)
}
return decompressed
}
private func decompress(bytes: UnsafePointer<UInt8>, count: Int, out:inout Data) throws {
var res:CInt = 0
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: bytes)
strm.avail_in = CUnsignedInt(count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = inflate(&strm, 0)
let byteCount = buffer.count - Int(strm.avail_out)
out.append(buffer, count: byteCount)
} while res == Z_OK && strm.avail_out == 0
guard (res == Z_OK && strm.avail_out > 0)
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw NSError(domain: WebSocket.ErrorDomain, code: Int(WebSocket.InternalErrorCode.compressionError.rawValue), userInfo: nil)
}
}
private func teardownInflate() {
if inflateInitialized, Z_OK == inflateEnd(&strm) {
inflateInitialized = false
}
}
deinit {
teardownInflate()
}
}
class Compressor {
private var strm = z_stream()
private var buffer = [UInt8](repeating: 0, count: 0x2000)
private var deflateInitialized = false
private let windowBits:Int
init?(windowBits: Int) {
self.windowBits = windowBits
guard initDeflate() else { return nil }
}
private func initDeflate() -> Bool {
if Z_OK == deflateInit2_(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED,
-CInt(windowBits), 8, Z_DEFAULT_STRATEGY,
ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
{
deflateInitialized = true
return true
}
return false
}
func reset() throws {
teardownDeflate()
guard initDeflate() else { throw NSError() }
}
func compress(_ data: Data) throws -> Data {
var compressed = Data()
var res:CInt = 0
data.withUnsafeBytes { (ptr:UnsafePointer<UInt8>) -> Void in
strm.next_in = UnsafeMutablePointer<UInt8>(mutating: ptr)
strm.avail_in = CUnsignedInt(data.count)
repeat {
strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
strm.avail_out = CUnsignedInt(buffer.count)
res = deflate(&strm, Z_SYNC_FLUSH)
let byteCount = buffer.count - Int(strm.avail_out)
compressed.append(buffer, count: byteCount)
}
while res == Z_OK && strm.avail_out == 0
}
guard res == Z_OK && strm.avail_out > 0
|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
else {
throw NSError(domain: WebSocket.ErrorDomain, code: Int(WebSocket.InternalErrorCode.compressionError.rawValue), userInfo: nil)
}
compressed.removeLast(4)
return compressed
}
private func teardownDeflate() {
if deflateInitialized, Z_OK == deflateEnd(&strm) {
deflateInitialized = false
}
}
deinit {
teardownDeflate()
}
}