socket.io-client-swift/SwiftIO/SocketEventHandler.swift
2015-02-03 10:05:47 -05:00

55 lines
2.0 KiB
Swift

//
// EventHandler.swift
// Socket.IO-Swift
//
// Created by Erik Little on 1/18/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
class SocketEventHandler {
let event:String!
let callback:NormalCallback?
let callbackMult:MultipleCallback?
init(event:String, callback:NormalCallback) {
self.event = event
self.callback = callback
}
init(event:String, callback:MultipleCallback) {
self.event = event
self.callbackMult = callback
}
func executeCallback(item:AnyObject?, multiple:Bool) {
if callback == nil || multiple {
if item != nil && item is NSArray {
callbackMult?(item as? NSArray)
} else {
if item != nil {
callbackMult?([item!])
} else {
callbackMult?(nil)
}
}
} else {
callback?(item)
}
}
}