socket.io-client-swift/Source/SocketIOClientOption.swift
Erik 1ff8e11a1f
Document SocketIOClientSwift
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Document SocketIOClientOption

Document SocketIOClientConfiguration
2017-05-06 14:41:50 -04:00

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Swift

//
// SocketIOClientOption .swift
// Socket.IO-Client-Swift
//
// Created by Erik Little on 10/17/15.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import Foundation
protocol ClientOption : CustomStringConvertible, Equatable {
func getSocketIOOptionValue() -> Any
}
/// The options for a client.
public enum SocketIOClientOption : ClientOption {
/// A dictionary of GET parameters that will be included in the connect url.
case connectParams([String: Any])
/// An array of cookies that will be sent during the initial connection.
case cookies([HTTPCookie])
/// The node.js socket.io currently does funky things to unicode when doing HTTP long-polling. Passing `true` in
/// this option causes the client to try and fix any bad unicode that might be sent.
case doubleEncodeUTF8(Bool)
/// Any extra HTTP headers that should be sent during the initial connection.
case extraHeaders([String: String])
/// If passed `true`, will cause the client to always create a new engine. Useful for debugging,
/// or when you want to be sure no state from previous engines is being carried over.
case forceNew(Bool)
/// If passed `true`, the only transport that will be used will be HTTP long-polling.
case forcePolling(Bool)
/// If passed `true`, the only transport that will be used will be WebSockets.
case forceWebsockets(Bool)
/// The queue that all interaction with the client should occur on. This is the queue that event handlers are
/// called on.
case handleQueue(DispatchQueue)
/// If passed `true`, the client will log debug information. This should be turned off in production code.
case log(Bool)
/// Used to pass in a custom logger.
case logger(SocketLogger)
/// The namespace that this client should connect to. Can be changed during use using the `joinNamespace`
/// and `leaveNamespace` methods on `SocketIOClient`.
case nsp(String)
/// A custom path to socket.io. Only use this if the socket.io server is configured to look for this path.
case path(String)
/// If passed `false`, the client will not reconnect when it loses connection. Useful if you want full control
/// over when reconnects happen.
case reconnects(Bool)
/// The number of times to try and reconnect before giving up. Pass `-1` to [never give up](https://www.youtube.com/watch?v=dQw4w9WgXcQ).
case reconnectAttempts(Int)
/// The number of seconds to wait before reconnect attempts.
case reconnectWait(Int)
/// Set `true` if your server is using secure transports.
case secure(Bool)
/// Allows you to set which certs are valid. Useful for SSL pinning.
case security(SSLSecurity)
/// If you're using a self-signed set. Only use for development.
case selfSigned(Bool)
/// Sets an NSURLSessionDelegate for the underlying engine. Useful if you need to handle self-signed certs.
case sessionDelegate(URLSessionDelegate)
/// If passed `true`, the WebSocket transport will try and use voip logic to keep network connections open in
/// the background. **This option is experimental as socket.io shouldn't be used for background communication.**
case voipEnabled(Bool)
// MARK: Properties
/// The description of this option.
public var description: String {
let description: String
switch self {
case .connectParams:
description = "connectParams"
case .cookies:
description = "cookies"
case .doubleEncodeUTF8:
description = "doubleEncodeUTF8"
case .extraHeaders:
description = "extraHeaders"
case .forceNew:
description = "forceNew"
case .forcePolling:
description = "forcePolling"
case .forceWebsockets:
description = "forceWebsockets"
case .handleQueue:
description = "handleQueue"
case .log:
description = "log"
case .logger:
description = "logger"
case .nsp:
description = "nsp"
case .path:
description = "path"
case .reconnects:
description = "reconnects"
case .reconnectAttempts:
description = "reconnectAttempts"
case .reconnectWait:
description = "reconnectWait"
case .secure:
description = "secure"
case .selfSigned:
description = "selfSigned"
case .security:
description = "security"
case .sessionDelegate:
description = "sessionDelegate"
case .voipEnabled:
description = "voipEnabled"
}
return description
}
func getSocketIOOptionValue() -> Any {
let value: Any
switch self {
case let .connectParams(params):
value = params
case let .cookies(cookies):
value = cookies
case let .doubleEncodeUTF8(encode):
value = encode
case let .extraHeaders(headers):
value = headers
case let .forceNew(force):
value = force
case let .forcePolling(force):
value = force
case let .forceWebsockets(force):
value = force
case let .handleQueue(queue):
value = queue
case let .log(log):
value = log
case let .logger(logger):
value = logger
case let .nsp(nsp):
value = nsp
case let .path(path):
value = path
case let .reconnects(reconnects):
value = reconnects
case let .reconnectAttempts(attempts):
value = attempts
case let .reconnectWait(wait):
value = wait
case let .secure(secure):
value = secure
case let .security(security):
value = security
case let .selfSigned(signed):
value = signed
case let .sessionDelegate(delegate):
value = delegate
case let .voipEnabled(enabled):
value = enabled
}
return value
}
// MARK: Operators
/// Compares whether two options are the same.
///
/// - parameter lhs: Left operand to compare.
/// - parameter rhs: Right operand to compare.
/// - returns: `true` if the two are the same option.
public static func ==(lhs: SocketIOClientOption, rhs: SocketIOClientOption) -> Bool {
return lhs.description == rhs.description
}
}