956 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
			
		
		
	
	
			956 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
//////////////////////////////////////////////////////////////////////////////////////////////////
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//
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//  Websocket.swift
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//
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//  Created by Dalton Cherry on 7/16/14.
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//  Copyright (c) 2014-2016 Dalton Cherry.
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//
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//  Licensed under the Apache License, Version 2.0 (the "License");
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//  you may not use this file except in compliance with the License.
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//  You may obtain a copy of the License at
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//
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//  http://www.apache.org/licenses/LICENSE-2.0
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//
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//  Unless required by applicable law or agreed to in writing, software
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//  distributed under the License is distributed on an "AS IS" BASIS,
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//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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//  See the License for the specific language governing permissions and
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//  limitations under the License.
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//
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//////////////////////////////////////////////////////////////////////////////////////////////////
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import Foundation
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import CoreFoundation
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import Security
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public let WebsocketDidConnectNotification = "WebsocketDidConnectNotification"
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public let WebsocketDidDisconnectNotification = "WebsocketDidDisconnectNotification"
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public let WebsocketDisconnectionErrorKeyName = "WebsocketDisconnectionErrorKeyName"
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public protocol WebSocketDelegate: class {
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    func websocketDidConnect(socket: WebSocket)
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    func websocketDidDisconnect(socket: WebSocket, error: NSError?)
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    func websocketDidReceiveMessage(socket: WebSocket, text: String)
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    func websocketDidReceiveData(socket: WebSocket, data: Data)
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}
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public protocol WebSocketPongDelegate: class {
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    func websocketDidReceivePong(socket: WebSocket, data: Data?)
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}
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open class WebSocket : NSObject, StreamDelegate {
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    enum OpCode : UInt8 {
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        case continueFrame = 0x0
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        case textFrame = 0x1
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        case binaryFrame = 0x2
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        // 3-7 are reserved.
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        case connectionClose = 0x8
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        case ping = 0x9
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        case pong = 0xA
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        // B-F reserved.
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    }
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    public enum CloseCode : UInt16 {
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        case normal                 = 1000
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        case goingAway              = 1001
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        case protocolError          = 1002
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        case protocolUnhandledType  = 1003
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        // 1004 reserved.
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        case noStatusReceived       = 1005
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        //1006 reserved.
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        case encoding               = 1007
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        case policyViolated         = 1008
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        case messageTooBig          = 1009
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    }
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    public static let ErrorDomain = "WebSocket"
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    enum InternalErrorCode: UInt16 {
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        // 0-999 WebSocket status codes not used
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        case outputStreamWriteError = 1
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    }
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    // Where the callback is executed. It defaults to the main UI thread queue.
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    public var callbackQueue = DispatchQueue.main
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    var optionalProtocols: [String]?
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    // MARK: - Constants
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    let headerWSUpgradeName     = "Upgrade"
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    let headerWSUpgradeValue    = "websocket"
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    let headerWSHostName        = "Host"
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    let headerWSConnectionName  = "Connection"
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    let headerWSConnectionValue = "Upgrade"
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    let headerWSProtocolName    = "Sec-WebSocket-Protocol"
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    let headerWSVersionName     = "Sec-WebSocket-Version"
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    let headerWSVersionValue    = "13"
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    let headerWSKeyName         = "Sec-WebSocket-Key"
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    let headerOriginName        = "Origin"
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    let headerWSAcceptName      = "Sec-WebSocket-Accept"
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    let BUFFER_MAX              = 4096
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    let FinMask: UInt8          = 0x80
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    let OpCodeMask: UInt8       = 0x0F
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    let RSVMask: UInt8          = 0x70
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    let MaskMask: UInt8         = 0x80
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    let PayloadLenMask: UInt8   = 0x7F
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    let MaxFrameSize: Int       = 32
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    let httpSwitchProtocolCode  = 101
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    let supportedSSLSchemes     = ["wss", "https"]
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    class WSResponse {
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        var isFin = false
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        var code: OpCode = .continueFrame
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        var bytesLeft = 0
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        var frameCount = 0
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        var buffer: NSMutableData?
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    }
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    // MARK: - Delegates
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    /// Responds to callback about new messages coming in over the WebSocket
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    /// and also connection/disconnect messages.
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    public weak var delegate: WebSocketDelegate?
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    /// Receives a callback for each pong message recived.
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    public weak var pongDelegate: WebSocketPongDelegate?
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    // MARK: - Block based API.
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    public var onConnect: (() -> Void)?
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    public var onDisconnect: ((NSError?) -> Void)?
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    public var onText: ((String) -> Void)?
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    public var onData: ((Data) -> Void)?
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    public var onPong: ((Data?) -> Void)?
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    public var headers = [String: String]()
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    public var voipEnabled = false
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    public var disableSSLCertValidation = false
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    public var security: SSLTrustValidator?
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    public var enabledSSLCipherSuites: [SSLCipherSuite]?
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    public var origin: String?
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    public var timeout = 5
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    public var isConnected: Bool {
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        return connected
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    }
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    public var currentURL: URL { return url }
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    // MARK: - Private
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    private var url: URL
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    private var inputStream: InputStream?
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    private var outputStream: OutputStream?
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    private var connected = false
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    private var isConnecting = false
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    private var writeQueue = OperationQueue()
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    private var readStack = [WSResponse]()
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    private var inputQueue = [Data]()
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    private var fragBuffer: Data?
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    private var certValidated = false
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    private var didDisconnect = false
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    private var readyToWrite = false
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    private let mutex = NSLock()
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    private let notificationCenter = NotificationCenter.default
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    private var canDispatch: Bool {
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        mutex.lock()
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        let canWork = readyToWrite
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        mutex.unlock()
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        return canWork
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    }
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    /// The shared processing queue used for all WebSocket.
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    private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
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    /// Used for setting protocols.
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    public init(url: URL, protocols: [String]? = nil) {
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        self.url = url
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        self.origin = url.absoluteString
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        if let hostUrl = URL (string: "/", relativeTo: url) {
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            var origin = hostUrl.absoluteString
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            origin.remove(at: origin.index(before: origin.endIndex))
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            self.origin = origin
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        }
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        writeQueue.maxConcurrentOperationCount = 1
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        optionalProtocols = protocols
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    }
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    // Used for specifically setting the QOS for the write queue.
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    public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
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        self.init(url: url, protocols: protocols)
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        writeQueue.qualityOfService = writeQueueQOS
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    }
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    /**
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     Connect to the WebSocket server on a background thread.
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     */
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    open func connect() {
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        guard !isConnecting else { return }
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        didDisconnect = false
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        isConnecting = true
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        createHTTPRequest()
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    }
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    /**
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     Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
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     If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
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     If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
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     - Parameter forceTimeout: Maximum time to wait for the server to close the socket.
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     - Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
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     */
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    open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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        guard isConnected else { return }
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        switch forceTimeout {
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        case .some(let seconds) where seconds > 0:
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            let milliseconds = Int(seconds * 1_000)
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            callbackQueue.asyncAfter(deadline: .now() + .milliseconds(milliseconds)) { [weak self] in
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                self?.disconnectStream(nil)
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            }
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            fallthrough
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        case .none:
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            writeError(closeCode)
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        default:
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            disconnectStream(nil)
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            break
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        }
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    }
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    /**
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     Write a string to the websocket. This sends it as a text frame.
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     If you supply a non-nil completion block, I will perform it when the write completes.
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     - parameter string:        The string to write.
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     - parameter completion: The (optional) completion handler.
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     */
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    open func write(string: String, completion: (() -> ())? = nil) {
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        guard isConnected else { return }
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        dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
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    }
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    /**
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     Write binary data to the websocket. This sends it as a binary frame.
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     If you supply a non-nil completion block, I will perform it when the write completes.
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     - parameter data:       The data to write.
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     - parameter completion: The (optional) completion handler.
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     */
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    open func write(data: Data, completion: (() -> ())? = nil) {
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        guard isConnected else { return }
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        dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
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    }
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    /**
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     Write a ping to the websocket. This sends it as a control frame.
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     Yodel a   sound  to the planet.    This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
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     */
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    open func write(ping: Data, completion: (() -> ())? = nil) {
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        guard isConnected else { return }
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        dequeueWrite(ping, code: .ping, writeCompletion: completion)
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    }
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    /**
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     Private method that starts the connection.
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     */
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    private func createHTTPRequest() {
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        let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
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                                                    url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
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        var port = url.port
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        if port == nil {
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            if supportedSSLSchemes.contains(url.scheme!) {
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                port = 443
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            } else {
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                port = 80
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            }
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        }
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        addHeader(urlRequest, key: headerWSUpgradeName, val: headerWSUpgradeValue)
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        addHeader(urlRequest, key: headerWSConnectionName, val: headerWSConnectionValue)
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        if let protocols = optionalProtocols {
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            addHeader(urlRequest, key: headerWSProtocolName, val: protocols.joined(separator: ","))
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        }
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        addHeader(urlRequest, key: headerWSVersionName, val: headerWSVersionValue)
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        addHeader(urlRequest, key: headerWSKeyName, val: generateWebSocketKey())
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        if let origin = origin {
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            addHeader(urlRequest, key: headerOriginName, val: origin)
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        }
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        addHeader(urlRequest, key: headerWSHostName, val: "\(url.host!):\(port!)")
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        for (key, value) in headers {
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            addHeader(urlRequest, key: key, val: value)
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        }
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        if let cfHTTPMessage = CFHTTPMessageCopySerializedMessage(urlRequest) {
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            let serializedRequest = cfHTTPMessage.takeRetainedValue()
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            initStreamsWithData(serializedRequest as Data, Int(port!))
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        }
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    }
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    /**
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     Add a header to the CFHTTPMessage by using the NSString bridges to CFString
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     */
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    private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
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        CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
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    }
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    /**
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     Generate a WebSocket key as needed in RFC.
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     */
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    private func generateWebSocketKey() -> String {
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        var key = ""
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        let seed = 16
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        for _ in 0..<seed {
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            let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
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            key += "\(Character(uni!))"
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        }
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        let data = key.data(using: String.Encoding.utf8)
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        let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
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        return baseKey!
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    }
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    /**
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     Start the stream connection and write the data to the output stream.
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     */
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    private func initStreamsWithData(_ data: Data, _ port: Int) {
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        //higher level API we will cut over to at some point
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        //NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
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        // Disconnect and clean up any existing streams before setting up a new pair
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        disconnectStream(nil, runDelegate: false)
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        var readStream: Unmanaged<CFReadStream>?
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        var writeStream: Unmanaged<CFWriteStream>?
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        let h = url.host! as NSString
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        CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
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        inputStream = readStream!.takeRetainedValue()
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        outputStream = writeStream!.takeRetainedValue()
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        guard let inStream = inputStream, let outStream = outputStream else { return }
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        inStream.delegate = self
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        outStream.delegate = self
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        if supportedSSLSchemes.contains(url.scheme!) {
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            certValidated = false
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            inStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
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            outStream.setProperty(StreamSocketSecurityLevel.negotiatedSSL as AnyObject, forKey: Stream.PropertyKey.socketSecurityLevelKey)
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            if disableSSLCertValidation {
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                let settings: [NSObject: NSObject] = [kCFStreamSSLValidatesCertificateChain: NSNumber(value: false), kCFStreamSSLPeerName: kCFNull]
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                inStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
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                outStream.setProperty(settings, forKey: kCFStreamPropertySSLSettings as Stream.PropertyKey)
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            }
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            if let cipherSuites = self.enabledSSLCipherSuites {
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                if let sslContextIn = CFReadStreamCopyProperty(inputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext?,
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                    let sslContextOut = CFWriteStreamCopyProperty(outputStream, CFStreamPropertyKey(rawValue: kCFStreamPropertySSLContext)) as! SSLContext? {
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                    let resIn = SSLSetEnabledCiphers(sslContextIn, cipherSuites, cipherSuites.count)
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                    let resOut = SSLSetEnabledCiphers(sslContextOut, cipherSuites, cipherSuites.count)
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                    if resIn != errSecSuccess {
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                        let error = self.errorWithDetail("Error setting ingoing cypher suites", code: UInt16(resIn))
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                        disconnectStream(error)
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                        return
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                    }
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                    if resOut != errSecSuccess {
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                        let error = self.errorWithDetail("Error setting outgoing cypher suites", code: UInt16(resOut))
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                        disconnectStream(error)
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                        return
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                    }
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                }
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            }
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        } else {
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            certValidated = true //not a https session, so no need to check SSL pinning
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        }
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        if voipEnabled {
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            inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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            outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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        }
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        CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
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        CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
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        inStream.open()
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        outStream.open()
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        self.mutex.lock()
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        self.readyToWrite = true
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        self.mutex.unlock()
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        let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
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        var out = timeout * 1_000_000 // wait 5 seconds before giving up
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        let operation = BlockOperation()
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        operation.addExecutionBlock { [weak self, weak operation] in
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            guard let sOperation = operation else { return }
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            while !outStream.hasSpaceAvailable && !sOperation.isCancelled {
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                usleep(100) // wait until the socket is ready
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                guard !sOperation.isCancelled else { return }
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                out -= 100
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                if out < 0 {
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                    WebSocket.sharedWorkQueue.async {
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                        self?.cleanupStream()
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                    }
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                    self?.doDisconnect(self?.errorWithDetail("write wait timed out", code: 2))
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                    return
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                } else if outStream.streamError != nil {
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                    return // disconnectStream will be called.
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                }
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            }
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            guard !sOperation.isCancelled, let s = self else { return }
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            // Do the pinning now if needed
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            if let sec = s.security, !s.certValidated {
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                let trust = outStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust
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                let domain = outStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
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                s.certValidated = sec.isValid(trust, domain: domain)
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                if !s.certValidated {
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                    WebSocket.sharedWorkQueue.async {
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                        let error = s.errorWithDetail("Invalid SSL certificate", code: 1)
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                        s.disconnectStream(error)
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                    }
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                    return
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                }
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            }
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            outStream.write(bytes, maxLength: data.count)
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        }
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        writeQueue.addOperation(operation)
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    }
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    /**
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     Delegate for the stream methods. Processes incoming bytes
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     */
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    open func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
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        if eventCode == .hasBytesAvailable {
 | 
						|
            if aStream == inputStream {
 | 
						|
                processInputStream()
 | 
						|
            }
 | 
						|
        } else if eventCode == .errorOccurred {
 | 
						|
            disconnectStream(aStream.streamError as NSError?)
 | 
						|
        } else if eventCode == .endEncountered {
 | 
						|
            disconnectStream(nil)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Disconnect the stream object and notifies the delegate.
 | 
						|
     */
 | 
						|
    private func disconnectStream(_ error: NSError?, runDelegate: Bool = true) {
 | 
						|
        if error == nil {
 | 
						|
            writeQueue.waitUntilAllOperationsAreFinished()
 | 
						|
        } else {
 | 
						|
            writeQueue.cancelAllOperations()
 | 
						|
        }
 | 
						|
        cleanupStream()
 | 
						|
        connected = false
 | 
						|
        if runDelegate {
 | 
						|
            doDisconnect(error)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     cleanup the streams.
 | 
						|
     */
 | 
						|
    private func cleanupStream() {
 | 
						|
        outputStream?.delegate = nil
 | 
						|
        inputStream?.delegate = nil
 | 
						|
        if let stream = inputStream {
 | 
						|
            CFReadStreamSetDispatchQueue(stream, nil)
 | 
						|
            stream.close()
 | 
						|
        }
 | 
						|
        if let stream = outputStream {
 | 
						|
            CFWriteStreamSetDispatchQueue(stream, nil)
 | 
						|
            stream.close()
 | 
						|
        }
 | 
						|
        outputStream = nil
 | 
						|
        inputStream = nil
 | 
						|
        fragBuffer = nil
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Handles the incoming bytes and sending them to the proper processing method.
 | 
						|
     */
 | 
						|
    private func processInputStream() {
 | 
						|
        let buf = NSMutableData(capacity: BUFFER_MAX)
 | 
						|
        let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
 | 
						|
        let length = inputStream!.read(buffer, maxLength: BUFFER_MAX)
 | 
						|
        guard length > 0 else { return }
 | 
						|
        var process = false
 | 
						|
        if inputQueue.count == 0 {
 | 
						|
            process = true
 | 
						|
        }
 | 
						|
        inputQueue.append(Data(bytes: buffer, count: length))
 | 
						|
        if process {
 | 
						|
            dequeueInput()
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Dequeue the incoming input so it is processed in order.
 | 
						|
     */
 | 
						|
    private func dequeueInput() {
 | 
						|
        while !inputQueue.isEmpty {
 | 
						|
            autoreleasepool {
 | 
						|
                let data = inputQueue[0]
 | 
						|
                var work = data
 | 
						|
                if let buffer = fragBuffer {
 | 
						|
                    var combine = NSData(data: buffer) as Data
 | 
						|
                    combine.append(data)
 | 
						|
                    work = combine
 | 
						|
                    fragBuffer = nil
 | 
						|
                }
 | 
						|
                let buffer = UnsafeRawPointer((work as NSData).bytes).assumingMemoryBound(to: UInt8.self)
 | 
						|
                let length = work.count
 | 
						|
                if !connected {
 | 
						|
                    processTCPHandshake(buffer, bufferLen: length)
 | 
						|
                } else {
 | 
						|
                    processRawMessagesInBuffer(buffer, bufferLen: length)
 | 
						|
                }
 | 
						|
                inputQueue = inputQueue.filter{ $0 != data }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Handle checking the inital connection status
 | 
						|
     */
 | 
						|
    private func processTCPHandshake(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) {
 | 
						|
        let code = processHTTP(buffer, bufferLen: bufferLen)
 | 
						|
        switch code {
 | 
						|
        case 0:
 | 
						|
            break
 | 
						|
        case -1:
 | 
						|
            fragBuffer = Data(bytes: buffer, count: bufferLen)
 | 
						|
        break // do nothing, we are going to collect more data
 | 
						|
        default:
 | 
						|
            doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
 | 
						|
     */
 | 
						|
    private func processHTTP(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
 | 
						|
        let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
 | 
						|
        var k = 0
 | 
						|
        var totalSize = 0
 | 
						|
        for i in 0..<bufferLen {
 | 
						|
            if buffer[i] == CRLFBytes[k] {
 | 
						|
                k += 1
 | 
						|
                if k == 3 {
 | 
						|
                    totalSize = i + 1
 | 
						|
                    break
 | 
						|
                }
 | 
						|
            } else {
 | 
						|
                k = 0
 | 
						|
            }
 | 
						|
        }
 | 
						|
        if totalSize > 0 {
 | 
						|
            let code = validateResponse(buffer, bufferLen: totalSize)
 | 
						|
            if code != 0 {
 | 
						|
                return code
 | 
						|
            }
 | 
						|
            isConnecting = false
 | 
						|
            connected = true
 | 
						|
            didDisconnect = false
 | 
						|
            if canDispatch {
 | 
						|
                callbackQueue.async { [weak self] in
 | 
						|
                    guard let s = self else { return }
 | 
						|
                    s.onConnect?()
 | 
						|
                    s.delegate?.websocketDidConnect(socket: s)
 | 
						|
                    s.notificationCenter.post(name: NSNotification.Name(WebsocketDidConnectNotification), object: self)
 | 
						|
                }
 | 
						|
            }
 | 
						|
            totalSize += 1 //skip the last \n
 | 
						|
            let restSize = bufferLen - totalSize
 | 
						|
            if restSize > 0 {
 | 
						|
                processRawMessagesInBuffer(buffer + totalSize, bufferLen: restSize)
 | 
						|
            }
 | 
						|
            return 0 //success
 | 
						|
        }
 | 
						|
        return -1 // Was unable to find the full TCP header.
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Validates the HTTP is a 101 as per the RFC spec.
 | 
						|
     */
 | 
						|
    private func validateResponse(_ buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Int {
 | 
						|
        let response = CFHTTPMessageCreateEmpty(kCFAllocatorDefault, false).takeRetainedValue()
 | 
						|
        CFHTTPMessageAppendBytes(response, buffer, bufferLen)
 | 
						|
        let code = CFHTTPMessageGetResponseStatusCode(response)
 | 
						|
        if code != httpSwitchProtocolCode {
 | 
						|
            return code
 | 
						|
        }
 | 
						|
        if let cfHeaders = CFHTTPMessageCopyAllHeaderFields(response) {
 | 
						|
            let headers = cfHeaders.takeRetainedValue() as NSDictionary
 | 
						|
            if let acceptKey = headers[headerWSAcceptName as NSString] as? NSString {
 | 
						|
                if acceptKey.length > 0 {
 | 
						|
                    return 0
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        return -1
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Read a 16 bit big endian value from a buffer
 | 
						|
     */
 | 
						|
    private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
 | 
						|
        return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Read a 64 bit big endian value from a buffer
 | 
						|
     */
 | 
						|
    private static func readUint64(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt64 {
 | 
						|
        var value = UInt64(0)
 | 
						|
        for i in 0...7 {
 | 
						|
            value = (value << 8) | UInt64(buffer[offset + i])
 | 
						|
        }
 | 
						|
        return value
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Write a 16-bit big endian value to a buffer.
 | 
						|
     */
 | 
						|
    private static func writeUint16(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt16) {
 | 
						|
        buffer[offset + 0] = UInt8(value >> 8)
 | 
						|
        buffer[offset + 1] = UInt8(value & 0xff)
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Write a 64-bit big endian value to a buffer.
 | 
						|
     */
 | 
						|
    private static func writeUint64(_ buffer: UnsafeMutablePointer<UInt8>, offset: Int, value: UInt64) {
 | 
						|
        for i in 0...7 {
 | 
						|
            buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
 | 
						|
     */
 | 
						|
    private func processOneRawMessage(inBuffer buffer: UnsafeBufferPointer<UInt8>) -> UnsafeBufferPointer<UInt8> {
 | 
						|
        let response = readStack.last
 | 
						|
        guard let baseAddress = buffer.baseAddress else {return emptyBuffer}
 | 
						|
        let bufferLen = buffer.count
 | 
						|
        if response != nil && bufferLen < 2 {
 | 
						|
            fragBuffer = Data(buffer: buffer)
 | 
						|
            return emptyBuffer
 | 
						|
        }
 | 
						|
        if let response = response, response.bytesLeft > 0 {
 | 
						|
            var len = response.bytesLeft
 | 
						|
            var extra = bufferLen - response.bytesLeft
 | 
						|
            if response.bytesLeft > bufferLen {
 | 
						|
                len = bufferLen
 | 
						|
                extra = 0
 | 
						|
            }
 | 
						|
            response.bytesLeft -= len
 | 
						|
            response.buffer?.append(Data(bytes: baseAddress, count: len))
 | 
						|
            _ = processResponse(response)
 | 
						|
            return buffer.fromOffset(bufferLen - extra)
 | 
						|
        } else {
 | 
						|
            let isFin = (FinMask & baseAddress[0])
 | 
						|
            let receivedOpcodeRawValue = (OpCodeMask & baseAddress[0])
 | 
						|
            let receivedOpcode = OpCode(rawValue: receivedOpcodeRawValue)
 | 
						|
            let isMasked = (MaskMask & baseAddress[1])
 | 
						|
            let payloadLen = (PayloadLenMask & baseAddress[1])
 | 
						|
            var offset = 2
 | 
						|
            if (isMasked > 0 || (RSVMask & baseAddress[0]) > 0) && receivedOpcode != .pong {
 | 
						|
                let errCode = CloseCode.protocolError.rawValue
 | 
						|
                doDisconnect(errorWithDetail("masked and rsv data is not currently supported", code: errCode))
 | 
						|
                writeError(errCode)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
 | 
						|
            if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
 | 
						|
                receivedOpcode != .textFrame && receivedOpcode != .pong) {
 | 
						|
                let errCode = CloseCode.protocolError.rawValue
 | 
						|
                doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcodeRawValue)", code: errCode))
 | 
						|
                writeError(errCode)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            if isControlFrame && isFin == 0 {
 | 
						|
                let errCode = CloseCode.protocolError.rawValue
 | 
						|
                doDisconnect(errorWithDetail("control frames can't be fragmented", code: errCode))
 | 
						|
                writeError(errCode)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            var closeCode = CloseCode.normal.rawValue
 | 
						|
            if receivedOpcode == .connectionClose {
 | 
						|
                if payloadLen == 1 {
 | 
						|
                    closeCode = CloseCode.protocolError.rawValue
 | 
						|
                } else if payloadLen > 1 {
 | 
						|
                    closeCode = WebSocket.readUint16(baseAddress, offset: offset)
 | 
						|
                    if closeCode < 1000 || (closeCode > 1003 && closeCode < 1007) || (closeCode > 1011 && closeCode < 3000) {
 | 
						|
                        closeCode = CloseCode.protocolError.rawValue
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                if payloadLen < 2 {
 | 
						|
                    doDisconnect(errorWithDetail("connection closed by server", code: closeCode))
 | 
						|
                    writeError(closeCode)
 | 
						|
                    return emptyBuffer
 | 
						|
                }
 | 
						|
            } else if isControlFrame && payloadLen > 125 {
 | 
						|
                writeError(CloseCode.protocolError.rawValue)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            var dataLength = UInt64(payloadLen)
 | 
						|
            if dataLength == 127 {
 | 
						|
                dataLength = WebSocket.readUint64(baseAddress, offset: offset)
 | 
						|
                offset += MemoryLayout<UInt64>.size
 | 
						|
            } else if dataLength == 126 {
 | 
						|
                dataLength = UInt64(WebSocket.readUint16(baseAddress, offset: offset))
 | 
						|
                offset += MemoryLayout<UInt16>.size
 | 
						|
            }
 | 
						|
            if bufferLen < offset || UInt64(bufferLen - offset) < dataLength {
 | 
						|
                fragBuffer = Data(bytes: baseAddress, count: bufferLen)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            var len = dataLength
 | 
						|
            if dataLength > UInt64(bufferLen) {
 | 
						|
                len = UInt64(bufferLen-offset)
 | 
						|
            }
 | 
						|
            if receivedOpcode == .connectionClose && len > 0 {
 | 
						|
                let size = MemoryLayout<UInt16>.size
 | 
						|
                offset += size
 | 
						|
                len -= UInt64(size)
 | 
						|
            }
 | 
						|
            let data = Data(bytes: baseAddress+offset, count: Int(len))
 | 
						|
            
 | 
						|
            if receivedOpcode == .connectionClose {
 | 
						|
                var closeReason = "connection closed by server"
 | 
						|
                if let customCloseReason = String(data: data, encoding: .utf8) {
 | 
						|
                    closeReason = customCloseReason
 | 
						|
                } else {
 | 
						|
                    closeCode = CloseCode.protocolError.rawValue
 | 
						|
                }
 | 
						|
                doDisconnect(errorWithDetail(closeReason, code: closeCode))
 | 
						|
                writeError(closeCode)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            if receivedOpcode == .pong {
 | 
						|
                if canDispatch {
 | 
						|
                    callbackQueue.async { [weak self] in
 | 
						|
                        guard let s = self else { return }
 | 
						|
                        let pongData: Data? = data.count > 0 ? data : nil
 | 
						|
                        s.onPong?(pongData)
 | 
						|
                        s.pongDelegate?.websocketDidReceivePong(socket: s, data: pongData)
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                return buffer.fromOffset(offset + Int(len))
 | 
						|
            }
 | 
						|
            var response = readStack.last
 | 
						|
            if isControlFrame {
 | 
						|
                response = nil // Don't append pings.
 | 
						|
            }
 | 
						|
            if isFin == 0 && receivedOpcode == .continueFrame && response == nil {
 | 
						|
                let errCode = CloseCode.protocolError.rawValue
 | 
						|
                doDisconnect(errorWithDetail("continue frame before a binary or text frame", code: errCode))
 | 
						|
                writeError(errCode)
 | 
						|
                return emptyBuffer
 | 
						|
            }
 | 
						|
            var isNew = false
 | 
						|
            if response == nil {
 | 
						|
                if receivedOpcode == .continueFrame {
 | 
						|
                    let errCode = CloseCode.protocolError.rawValue
 | 
						|
                    doDisconnect(errorWithDetail("first frame can't be a continue frame",
 | 
						|
                                                 code: errCode))
 | 
						|
                    writeError(errCode)
 | 
						|
                    return emptyBuffer
 | 
						|
                }
 | 
						|
                isNew = true
 | 
						|
                response = WSResponse()
 | 
						|
                response!.code = receivedOpcode!
 | 
						|
                response!.bytesLeft = Int(dataLength)
 | 
						|
                response!.buffer = NSMutableData(data: data)
 | 
						|
            } else {
 | 
						|
                if receivedOpcode == .continueFrame {
 | 
						|
                    response!.bytesLeft = Int(dataLength)
 | 
						|
                } else {
 | 
						|
                    let errCode = CloseCode.protocolError.rawValue
 | 
						|
                    doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
 | 
						|
                                                 code: errCode))
 | 
						|
                    writeError(errCode)
 | 
						|
                    return emptyBuffer
 | 
						|
                }
 | 
						|
                response!.buffer!.append(data)
 | 
						|
            }
 | 
						|
            if let response = response {
 | 
						|
                response.bytesLeft -= Int(len)
 | 
						|
                response.frameCount += 1
 | 
						|
                response.isFin = isFin > 0 ? true : false
 | 
						|
                if isNew {
 | 
						|
                    readStack.append(response)
 | 
						|
                }
 | 
						|
                _ = processResponse(response)
 | 
						|
            }
 | 
						|
            
 | 
						|
            let step = Int(offset + numericCast(len))
 | 
						|
            return buffer.fromOffset(step)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Process all messages in the buffer if possible.
 | 
						|
     */
 | 
						|
    private func processRawMessagesInBuffer(_ pointer: UnsafePointer<UInt8>, bufferLen: Int) {
 | 
						|
        var buffer = UnsafeBufferPointer(start: pointer, count: bufferLen)
 | 
						|
        repeat {
 | 
						|
            buffer = processOneRawMessage(inBuffer: buffer)
 | 
						|
        } while buffer.count >= 2
 | 
						|
        if buffer.count > 0 {
 | 
						|
            fragBuffer = Data(buffer: buffer)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Process the finished response of a buffer.
 | 
						|
     */
 | 
						|
    private func processResponse(_ response: WSResponse) -> Bool {
 | 
						|
        if response.isFin && response.bytesLeft <= 0 {
 | 
						|
            if response.code == .ping {
 | 
						|
                let data = response.buffer! // local copy so it is perverse for writing
 | 
						|
                dequeueWrite(data as Data, code: .pong)
 | 
						|
            } else if response.code == .textFrame {
 | 
						|
                let str: NSString? = NSString(data: response.buffer! as Data, encoding: String.Encoding.utf8.rawValue)
 | 
						|
                if str == nil {
 | 
						|
                    writeError(CloseCode.encoding.rawValue)
 | 
						|
                    return false
 | 
						|
                }
 | 
						|
                if canDispatch {
 | 
						|
                    callbackQueue.async { [weak self] in
 | 
						|
                        guard let s = self else { return }
 | 
						|
                        s.onText?(str! as String)
 | 
						|
                        s.delegate?.websocketDidReceiveMessage(socket: s, text: str! as String)
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            } else if response.code == .binaryFrame {
 | 
						|
                if canDispatch {
 | 
						|
                    let data = response.buffer! // local copy so it is perverse for writing
 | 
						|
                    callbackQueue.async { [weak self] in
 | 
						|
                        guard let s = self else { return }
 | 
						|
                        s.onData?(data as Data)
 | 
						|
                        s.delegate?.websocketDidReceiveData(socket: s, data: data as Data)
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            readStack.removeLast()
 | 
						|
            return true
 | 
						|
        }
 | 
						|
        return false
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Create an error
 | 
						|
     */
 | 
						|
    private func errorWithDetail(_ detail: String, code: UInt16) -> NSError {
 | 
						|
        var details = [String: String]()
 | 
						|
        details[NSLocalizedDescriptionKey] =  detail
 | 
						|
        return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Write an error to the socket
 | 
						|
     */
 | 
						|
    private func writeError(_ code: UInt16) {
 | 
						|
        let buf = NSMutableData(capacity: MemoryLayout<UInt16>.size)
 | 
						|
        let buffer = UnsafeMutableRawPointer(mutating: buf!.bytes).assumingMemoryBound(to: UInt8.self)
 | 
						|
        WebSocket.writeUint16(buffer, offset: 0, value: code)
 | 
						|
        dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Used to write things to the stream
 | 
						|
     */
 | 
						|
    private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
 | 
						|
        let operation = BlockOperation()
 | 
						|
        operation.addExecutionBlock { [weak self, weak operation] in
 | 
						|
            //stream isn't ready, let's wait
 | 
						|
            guard let s = self else { return }
 | 
						|
            guard let sOperation = operation else { return }
 | 
						|
            var offset = 2
 | 
						|
            let dataLength = data.count
 | 
						|
            let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
 | 
						|
            let buffer = UnsafeMutableRawPointer(frame!.mutableBytes).assumingMemoryBound(to: UInt8.self)
 | 
						|
            buffer[0] = s.FinMask | code.rawValue
 | 
						|
            if dataLength < 126 {
 | 
						|
                buffer[1] = CUnsignedChar(dataLength)
 | 
						|
            } else if dataLength <= Int(UInt16.max) {
 | 
						|
                buffer[1] = 126
 | 
						|
                WebSocket.writeUint16(buffer, offset: offset, value: UInt16(dataLength))
 | 
						|
                offset += MemoryLayout<UInt16>.size
 | 
						|
            } else {
 | 
						|
                buffer[1] = 127
 | 
						|
                WebSocket.writeUint64(buffer, offset: offset, value: UInt64(dataLength))
 | 
						|
                offset += MemoryLayout<UInt64>.size
 | 
						|
            }
 | 
						|
            buffer[1] |= s.MaskMask
 | 
						|
            let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
 | 
						|
            _ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
 | 
						|
            offset += MemoryLayout<UInt32>.size
 | 
						|
            
 | 
						|
            for i in 0..<dataLength {
 | 
						|
                buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
 | 
						|
                offset += 1
 | 
						|
            }
 | 
						|
            var total = 0
 | 
						|
            while !sOperation.isCancelled {
 | 
						|
                guard let outStream = s.outputStream else { break }
 | 
						|
                let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
 | 
						|
                let len = outStream.write(writeBuffer, maxLength: offset-total)
 | 
						|
                if len < 0 {
 | 
						|
                    var error: Error?
 | 
						|
                    if let streamError = outStream.streamError {
 | 
						|
                        error = streamError
 | 
						|
                    } else {
 | 
						|
                        let errCode = InternalErrorCode.outputStreamWriteError.rawValue
 | 
						|
                        error = s.errorWithDetail("output stream error during write", code: errCode)
 | 
						|
                    }
 | 
						|
                    s.doDisconnect(error as NSError?)
 | 
						|
                    break
 | 
						|
                } else {
 | 
						|
                    total += len
 | 
						|
                }
 | 
						|
                if total >= offset {
 | 
						|
                    if let queue = self?.callbackQueue, let callback = writeCompletion {
 | 
						|
                        queue.async {
 | 
						|
                            callback()
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    
 | 
						|
                    break
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        writeQueue.addOperation(operation)
 | 
						|
    }
 | 
						|
    
 | 
						|
    /**
 | 
						|
     Used to preform the disconnect delegate
 | 
						|
     */
 | 
						|
    private func doDisconnect(_ error: NSError?) {
 | 
						|
        guard !didDisconnect else { return }
 | 
						|
        didDisconnect = true
 | 
						|
        isConnecting = false
 | 
						|
        connected = false
 | 
						|
        guard canDispatch else {return}
 | 
						|
        callbackQueue.async { [weak self] in
 | 
						|
            guard let s = self else { return }
 | 
						|
            s.onDisconnect?(error)
 | 
						|
            s.delegate?.websocketDidDisconnect(socket: s, error: error)
 | 
						|
            let userInfo = error.map{ [WebsocketDisconnectionErrorKeyName: $0] }
 | 
						|
            s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
 | 
						|
        }
 | 
						|
    }
 | 
						|
    
 | 
						|
    // MARK: - Deinit
 | 
						|
    deinit {
 | 
						|
        mutex.lock()
 | 
						|
        readyToWrite = false
 | 
						|
        mutex.unlock()
 | 
						|
        cleanupStream()
 | 
						|
        writeQueue.cancelAllOperations()
 | 
						|
    }
 | 
						|
    
 | 
						|
}
 | 
						|
 | 
						|
private extension Data {
 | 
						|
    
 | 
						|
    init(buffer: UnsafeBufferPointer<UInt8>) {
 | 
						|
        self.init(bytes: buffer.baseAddress!, count: buffer.count)
 | 
						|
    }
 | 
						|
    
 | 
						|
}
 | 
						|
 | 
						|
private extension UnsafeBufferPointer {
 | 
						|
    
 | 
						|
    func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
 | 
						|
        return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
 | 
						|
    }
 | 
						|
    
 | 
						|
}
 | 
						|
 | 
						|
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
 |