2015-06-08 20:23:22 -04:00

726 lines
30 KiB
Swift

//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Websocket.swift
//
// Created by Dalton Cherry on 7/16/14.
//
//////////////////////////////////////////////////////////////////////////////////////////////////
import Foundation
public protocol WebSocketDelegate: class {
func websocketDidConnect(socket: WebSocket)
func websocketDidDisconnect(socket: WebSocket, error: NSError?)
func websocketDidReceiveMessage(socket: WebSocket, text: String)
func websocketDidReceiveData(socket: WebSocket, data: NSData)
}
public class WebSocket : NSObject, NSStreamDelegate {
enum OpCode : UInt8 {
case ContinueFrame = 0x0
case TextFrame = 0x1
case BinaryFrame = 0x2
//3-7 are reserved.
case ConnectionClose = 0x8
case Ping = 0x9
case Pong = 0xA
//B-F reserved.
}
enum CloseCode : UInt16 {
case Normal = 1000
case GoingAway = 1001
case ProtocolError = 1002
case ProtocolUnhandledType = 1003
// 1004 reserved.
case NoStatusReceived = 1005
//1006 reserved.
case Encoding = 1007
case PolicyViolated = 1008
case MessageTooBig = 1009
}
enum InternalErrorCode : UInt16 {
// 0-999 WebSocket status codes not used
case OutputStreamWriteError = 1
}
//Where the callback is executed. It defaults to the main UI thread queue.
public var queue = dispatch_get_main_queue()
var optionalProtocols : Array<String>?
//Constant Values.
let headerWSUpgradeName = "Upgrade"
let headerWSUpgradeValue = "websocket"
let headerWSHostName = "Host"
let headerWSConnectionName = "Connection"
let headerWSConnectionValue = "Upgrade"
let headerWSProtocolName = "Sec-WebSocket-Protocol"
let headerWSVersionName = "Sec-WebSocket-Version"
let headerWSVersionValue = "13"
let headerWSKeyName = "Sec-WebSocket-Key"
let headerOriginName = "Origin"
let headerWSAcceptName = "Sec-WebSocket-Accept"
let BUFFER_MAX = 2048
let FinMask: UInt8 = 0x80
let OpCodeMask: UInt8 = 0x0F
let RSVMask: UInt8 = 0x70
let MaskMask: UInt8 = 0x80
let PayloadLenMask: UInt8 = 0x7F
let MaxFrameSize: Int = 32
class WSResponse {
var isFin = false
var code: OpCode = .ContinueFrame
var bytesLeft = 0
var frameCount = 0
var buffer: NSMutableData?
}
private var cookies:[NSHTTPCookie]?
public weak var delegate: WebSocketDelegate?
private var url: NSURL
private var inputStream: NSInputStream?
private var outputStream: NSOutputStream?
private var isRunLoop = false
private var connected = false
private var writeQueue: NSOperationQueue?
private var readStack = Array<WSResponse>()
private var inputQueue = Array<NSData>()
private var fragBuffer: NSData?
public var headers = Dictionary<String,String>()
public var voipEnabled = false
public var selfSignedSSL = false
private var connectedBlock: ((Void) -> Void)? = nil
private var disconnectedBlock: ((NSError?) -> Void)? = nil
private var receivedTextBlock: ((String) -> Void)? = nil
private var receivedDataBlock: ((NSData) -> Void)? = nil
public var isConnected :Bool {
return connected
}
//init the websocket with a url
public init(url: NSURL) {
self.url = url
}
public convenience init(url: NSURL, cookies:[NSHTTPCookie]?) {
self.init(url: url)
self.cookies = cookies
}
//used for setting protocols.
public convenience init(url: NSURL, protocols: Array<String>) {
self.init(url: url)
optionalProtocols = protocols
}
//closure based instead of the delegate
public convenience init(url: NSURL, protocols: Array<String>, connect:((Void) -> Void), disconnect:((NSError?) -> Void), text:((String) -> Void), data:(NSData) -> Void) {
self.init(url: url, protocols: protocols)
connectedBlock = connect
disconnectedBlock = disconnect
receivedTextBlock = text
receivedDataBlock = data
}
//same as above, just shorter
public convenience init(url: NSURL, connect:((Void) -> Void), disconnect:((NSError?) -> Void), text:((String) -> Void)) {
self.init(url: url)
connectedBlock = connect
disconnectedBlock = disconnect
receivedTextBlock = text
}
//same as above, just shorter
public convenience init(url: NSURL, connect:((Void) -> Void), disconnect:((NSError?) -> Void), data:((NSData) -> Void)) {
self.init(url: url)
connectedBlock = connect
disconnectedBlock = disconnect
receivedDataBlock = data
}
///Connect to the websocket server on a background thread
public func connect() {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0), {
self.createHTTPRequest()
})
}
///disconnect from the websocket server
public func disconnect() {
writeError(CloseCode.Normal.rawValue)
}
///write a string to the websocket. This sends it as a text frame.
public func writeString(str: String) {
dequeueWrite(str.dataUsingEncoding(NSUTF8StringEncoding)!, code: .TextFrame)
}
///write binary data to the websocket. This sends it as a binary frame.
public func writeData(data: NSData) {
dequeueWrite(data, code: .BinaryFrame)
}
//write a ping to the websocket. This sends it as a control frame.
//yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
public func writePing(data: NSData) {
dequeueWrite(data, code: .Ping)
}
//private methods below!
//private method that starts the connection
private func createHTTPRequest() {
let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET",
url, kCFHTTPVersion1_1)
var port = url.port
if port == nil {
if url.scheme == "wss" || url.scheme == "https" {
port = 443
} else {
port = 80
}
}
if self.cookies != nil {
let headers = NSHTTPCookie.requestHeaderFieldsWithCookies(self.cookies!)
for (key, value) in headers {
self.addHeader(urlRequest, key: key as String, val: value as String)
}
}
self.addHeader(urlRequest, key: headerWSUpgradeName, val: headerWSUpgradeValue)
self.addHeader(urlRequest, key: headerWSConnectionName, val: headerWSConnectionValue)
if let protocols = optionalProtocols {
self.addHeader(urlRequest, key: headerWSProtocolName, val: ",".join(protocols))
}
self.addHeader(urlRequest, key: headerWSVersionName, val: headerWSVersionValue)
self.addHeader(urlRequest, key: headerWSKeyName, val: self.generateWebSocketKey())
self.addHeader(urlRequest, key: headerOriginName, val: url.absoluteString)
self.addHeader(urlRequest, key: headerWSHostName, val: "\(url.host!):\(port!)")
for (key,value) in headers {
self.addHeader(urlRequest, key: key, val: value)
}
let serializedRequest = CFHTTPMessageCopySerializedMessage(urlRequest.takeUnretainedValue())?.takeUnretainedValue()
self.initStreamsWithData(serializedRequest!, Int(port!))
}
//Add a header to the CFHTTPMessage by using the NSString bridges to CFString
private func addHeader(urlRequest: Unmanaged<CFHTTPMessage>,key: String, val: String) {
let nsKey: NSString = key
let nsVal: NSString = val
CFHTTPMessageSetHeaderFieldValue(urlRequest.takeUnretainedValue(),
nsKey,
nsVal)
}
//generate a websocket key as needed in rfc
private func generateWebSocketKey() -> String {
var key = ""
let seed = 16
for (var i = 0; i < seed; i++) {
let uni = UnicodeScalar(UInt32(97 + arc4random_uniform(25)))
key += "\(Character(uni))"
}
let data = key.dataUsingEncoding(NSUTF8StringEncoding)
let baseKey = data?.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))
return baseKey!
}
//Start the stream connection and write the data to the output stream
private func initStreamsWithData(data: NSData, _ port: Int) {
//higher level API we will cut over to at some point
//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
let h: NSString = url.host!
CFStreamCreatePairWithSocketToHost(nil, h, UInt32(port), &readStream, &writeStream)
inputStream = readStream!.takeUnretainedValue()
outputStream = writeStream!.takeUnretainedValue()
inputStream!.delegate = self
outputStream!.delegate = self
if url.scheme == "wss" || url.scheme == "https" {
inputStream!.setProperty(NSStreamSocketSecurityLevelNegotiatedSSL, forKey: NSStreamSocketSecurityLevelKey)
outputStream!.setProperty(NSStreamSocketSecurityLevelNegotiatedSSL, forKey: NSStreamSocketSecurityLevelKey)
}
if self.voipEnabled {
inputStream!.setProperty(NSStreamNetworkServiceTypeVoIP, forKey: NSStreamNetworkServiceType)
outputStream!.setProperty(NSStreamNetworkServiceTypeVoIP, forKey: NSStreamNetworkServiceType)
}
if self.selfSignedSSL {
let settings: Dictionary<NSObject, NSObject> = [kCFStreamSSLValidatesCertificateChain: NSNumber(bool:false), kCFStreamSSLPeerName: kCFNull]
inputStream!.setProperty(settings, forKey: kCFStreamPropertySSLSettings as String)
outputStream!.setProperty(settings, forKey: kCFStreamPropertySSLSettings as String)
}
isRunLoop = true
inputStream!.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
outputStream!.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
inputStream!.open()
outputStream!.open()
let bytes = UnsafePointer<UInt8>(data.bytes)
outputStream!.write(bytes, maxLength: data.length)
while(isRunLoop) {
NSRunLoop.currentRunLoop().runMode(NSDefaultRunLoopMode, beforeDate: NSDate.distantFuture() as NSDate)
}
}
//delegate for the stream methods. Processes incoming bytes
public func stream(aStream: NSStream, handleEvent eventCode: NSStreamEvent) {
if eventCode == .HasBytesAvailable {
if(aStream == inputStream) {
processInputStream()
}
} else if eventCode == .ErrorOccurred {
disconnectStream(aStream.streamError)
} else if eventCode == .EndEncountered {
disconnectStream(nil)
}
}
//disconnect the stream object
private func disconnectStream(error: NSError?) {
if writeQueue != nil {
writeQueue!.waitUntilAllOperationsAreFinished()
}
inputStream!.removeFromRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
outputStream!.removeFromRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
inputStream!.close()
outputStream!.close()
inputStream = nil
outputStream = nil
isRunLoop = false
connected = false
dispatch_async(queue,{
if let disconnectBlock = self.disconnectedBlock {
disconnectBlock(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
})
}
///handles the incoming bytes and sending them to the proper processing method
private func processInputStream() {
let buf = NSMutableData(capacity: BUFFER_MAX)
let buffer = UnsafeMutablePointer<UInt8>(buf!.bytes)
let length = inputStream!.read(buffer, maxLength: BUFFER_MAX)
if length > 0 {
if !connected {
connected = processHTTP(buffer, bufferLen: length)
if !connected {
dispatch_async(queue,{
//self.workaroundMethod()
let error = self.errorWithDetail("Invalid HTTP upgrade", code: 1)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
})
}
} else {
var process = false
if inputQueue.count == 0 {
process = true
}
inputQueue.append(NSData(bytes: buffer, length: length))
if process {
dequeueInput()
}
}
}
}
///dequeue the incoming input so it is processed in order
private func dequeueInput() {
if inputQueue.count > 0 {
let data = inputQueue[0]
var work = data
if (fragBuffer != nil) {
let combine = NSMutableData(data: fragBuffer!)
combine.appendData(data)
work = combine
fragBuffer = nil
}
let buffer = UnsafePointer<UInt8>(work.bytes)
processRawMessage(buffer, bufferLen: work.length)
inputQueue = inputQueue.filter{$0 != data}
dequeueInput()
}
}
///Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
private func processHTTP(buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Bool {
let CRLFBytes = [UInt8(ascii: "\r"), UInt8(ascii: "\n"), UInt8(ascii: "\r"), UInt8(ascii: "\n")]
var k = 0
var totalSize = 0
for var i = 0; i < bufferLen; i++ {
if buffer[i] == CRLFBytes[k] {
k++
if k == 3 {
totalSize = i + 1
break
}
} else {
k = 0
}
}
if totalSize > 0 {
if validateResponse(buffer, bufferLen: totalSize) {
dispatch_async(queue,{
//self.workaroundMethod()
if let connectBlock = self.connectedBlock {
connectBlock()
}
self.delegate?.websocketDidConnect(self)
})
totalSize += 1 //skip the last \n
let restSize = bufferLen - totalSize
if restSize > 0 {
processRawMessage((buffer+totalSize),bufferLen: restSize)
}
return true
}
}
return false
}
///validates the HTTP is a 101 as per the RFC spec
private func validateResponse(buffer: UnsafePointer<UInt8>, bufferLen: Int) -> Bool {
let response = CFHTTPMessageCreateEmpty(kCFAllocatorDefault, 0).takeRetainedValue()
CFHTTPMessageAppendBytes(response, buffer, bufferLen)
if CFHTTPMessageGetResponseStatusCode(response) != 101 {
return false
}
let cfHeaders = CFHTTPMessageCopyAllHeaderFields(response)
let headers:NSDictionary? = cfHeaders?.takeRetainedValue()
let acceptKey = headers?[headerWSAcceptName] as! NSString
if acceptKey.length > 0 {
return true
}
return false
}
///process the websocket data
private func processRawMessage(buffer: UnsafePointer<UInt8>, bufferLen: Int) {
let response = readStack.last
if response != nil && bufferLen < 2 {
fragBuffer = NSData(bytes: buffer, length: bufferLen)
return
}
if response != nil && response!.bytesLeft > 0 {
let resp = response!
var len = resp.bytesLeft
var extra = bufferLen - resp.bytesLeft
if resp.bytesLeft > bufferLen {
len = bufferLen
extra = 0
}
resp.bytesLeft -= len
resp.buffer?.appendData(NSData(bytes: buffer, length: len))
processResponse(resp)
let offset = bufferLen - extra
if extra > 0 {
processExtra((buffer+offset), bufferLen: extra)
}
return
} else {
let isFin = (FinMask & buffer[0])
let receivedOpcode = (OpCodeMask & buffer[0])
let isMasked = (MaskMask & buffer[1])
let payloadLen = (PayloadLenMask & buffer[1])
var offset = 2
if((isMasked > 0 || (RSVMask & buffer[0]) > 0) && receivedOpcode != OpCode.Pong.rawValue) {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("masked and rsv data is not currently supported", code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
let isControlFrame = (receivedOpcode == OpCode.ConnectionClose.rawValue || receivedOpcode == OpCode.Ping.rawValue)
if !isControlFrame && (receivedOpcode != OpCode.BinaryFrame.rawValue && receivedOpcode != OpCode.ContinueFrame.rawValue &&
receivedOpcode != OpCode.TextFrame.rawValue && receivedOpcode != OpCode.Pong.rawValue) {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
if isControlFrame && isFin == 0 {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("control frames can't be fragmented", code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
if receivedOpcode == OpCode.ConnectionClose.rawValue {
var code = CloseCode.Normal.rawValue
if payloadLen == 1 {
code = CloseCode.ProtocolError.rawValue
} else if payloadLen > 1 {
var codeBuffer = UnsafePointer<UInt16>((buffer+offset))
code = codeBuffer[0].byteSwapped
if code < 1000 || (code > 1003 && code < 1007) || (code > 1011 && code < 3000) {
code = CloseCode.ProtocolError.rawValue
}
offset += 2
}
if payloadLen > 2 {
let len = Int(payloadLen-2)
if len > 0 {
let bytes = UnsafePointer<UInt8>((buffer+offset))
let str: NSString? = NSString(data: NSData(bytes: bytes, length: len), encoding: NSUTF8StringEncoding)
if str == nil {
code = CloseCode.ProtocolError.rawValue
}
}
}
let error = self.errorWithDetail("connection closed by server", code: code)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(code)
return
}
if isControlFrame && payloadLen > 125 {
writeError(CloseCode.ProtocolError.rawValue)
return
}
var dataLength = UInt64(payloadLen)
if dataLength == 127 {
let bytes = UnsafePointer<UInt64>((buffer+offset))
dataLength = bytes[0].byteSwapped
offset += sizeof(UInt64)
} else if dataLength == 126 {
let bytes = UnsafePointer<UInt16>((buffer+offset))
dataLength = UInt64(bytes[0].byteSwapped)
offset += sizeof(UInt16)
}
var len = dataLength
if dataLength > UInt64(bufferLen) {
len = UInt64(bufferLen-offset)
}
var data: NSData!
if len < 0 {
len = 0
data = NSData()
} else {
data = NSData(bytes: UnsafePointer<UInt8>((buffer+offset)), length: Int(len))
}
if receivedOpcode == OpCode.Pong.rawValue {
let step = offset + Int(len)
let extra = bufferLen-step
if extra > 0 {
processRawMessage((buffer+step), bufferLen: extra)
}
return
}
var response = readStack.last
if isControlFrame {
response = nil //don't append pings
}
if isFin == 0 && receivedOpcode == OpCode.ContinueFrame.rawValue && response == nil {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("continue frame before a binary or text frame", code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
var isNew = false
if(response == nil) {
if receivedOpcode == OpCode.ContinueFrame.rawValue {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("first frame can't be a continue frame",
code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
isNew = true
response = WSResponse()
response!.code = OpCode(rawValue: receivedOpcode)!
response!.bytesLeft = Int(dataLength)
response!.buffer = NSMutableData(data: data)
} else {
if receivedOpcode == OpCode.ContinueFrame.rawValue {
response!.bytesLeft = Int(dataLength)
} else {
let errCode = CloseCode.ProtocolError.rawValue
let error = self.errorWithDetail("second and beyond of fragment message must be a continue frame",
code: errCode)
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
writeError(errCode)
return
}
response!.buffer!.appendData(data)
}
if response != nil {
response!.bytesLeft -= Int(len)
response!.frameCount++
response!.isFin = isFin > 0 ? true : false
if(isNew) {
readStack.append(response!)
}
processResponse(response!)
}
let step = offset + Int(len)
let extra = bufferLen-step
if(extra > 0) {
processExtra((buffer+step), bufferLen: extra)
}
}
}
///process the extra of a buffer
private func processExtra(buffer: UnsafePointer<UInt8>, bufferLen: Int) {
if bufferLen < 2 {
fragBuffer = NSData(bytes: buffer, length: bufferLen)
} else {
processRawMessage(buffer, bufferLen: bufferLen)
}
}
///process the finished response of a buffer
private func processResponse(response: WSResponse) -> Bool {
if response.isFin && response.bytesLeft <= 0 {
if response.code == .Ping {
let data = response.buffer! //local copy so it is perverse for writing
dequeueWrite(data, code: OpCode.Pong)
} else if response.code == .TextFrame {
let str: NSString? = NSString(data: response.buffer!, encoding: NSUTF8StringEncoding)
if str == nil {
writeError(CloseCode.Encoding.rawValue)
return false
}
dispatch_async(queue,{
if let textBlock = self.receivedTextBlock{
textBlock(str! as String)
}
self.delegate?.websocketDidReceiveMessage(self, text: str! as String)
})
} else if response.code == .BinaryFrame {
let data = response.buffer! //local copy so it is perverse for writing
dispatch_async(queue,{
//self.workaroundMethod()
if let dataBlock = self.receivedDataBlock{
dataBlock(data)
}
self.delegate?.websocketDidReceiveData(self, data: data)
})
}
readStack.removeLast()
return true
}
return false
}
///Create an error
private func errorWithDetail(detail: String, code: UInt16) -> NSError {
var details = Dictionary<String,String>()
details[NSLocalizedDescriptionKey] = detail
return NSError(domain: "Websocket", code: Int(code), userInfo: details)
}
///write a an error to the socket
private func writeError(code: UInt16) {
let buf = NSMutableData(capacity: sizeof(UInt16))
let buffer = UnsafeMutablePointer<UInt16>(buf!.bytes)
buffer[0] = code.byteSwapped
dequeueWrite(NSData(bytes: buffer, length: sizeof(UInt16)), code: .ConnectionClose)
}
///used to write things to the stream in a
private func dequeueWrite(data: NSData, code: OpCode) {
if writeQueue == nil {
writeQueue = NSOperationQueue()
writeQueue!.maxConcurrentOperationCount = 1
}
writeQueue!.addOperationWithBlock {
//stream isn't ready, let's wait
var tries = 0;
while self.outputStream == nil || !self.connected {
if(tries < 5) {
sleep(1);
} else {
break;
}
tries++;
}
if !self.connected {
return
}
var offset = 2
UINT16_MAX
let bytes = UnsafeMutablePointer<UInt8>(data.bytes)
let dataLength = data.length
let frame = NSMutableData(capacity: dataLength + self.MaxFrameSize)
let buffer = UnsafeMutablePointer<UInt8>(frame!.mutableBytes)
buffer[0] = self.FinMask | code.rawValue
if dataLength < 126 {
buffer[1] = CUnsignedChar(dataLength)
} else if dataLength <= Int(UInt16.max) {
buffer[1] = 126
let sizeBuffer = UnsafeMutablePointer<UInt16>((buffer+offset))
sizeBuffer[0] = UInt16(dataLength).byteSwapped
offset += sizeof(UInt16)
} else {
buffer[1] = 127
let sizeBuffer = UnsafeMutablePointer<UInt64>((buffer+offset))
sizeBuffer[0] = UInt64(dataLength).byteSwapped
offset += sizeof(UInt64)
}
buffer[1] |= self.MaskMask
var maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
SecRandomCopyBytes(kSecRandomDefault, Int(sizeof(UInt32)), maskKey)
offset += sizeof(UInt32)
for (var i = 0; i < dataLength; i++) {
buffer[offset] = bytes[i] ^ maskKey[i % sizeof(UInt32)]
offset += 1
}
var total = 0
while true {
if self.outputStream == nil {
break
}
let writeBuffer = UnsafePointer<UInt8>(frame!.bytes+total)
let len = self.outputStream?.write(writeBuffer, maxLength: offset-total)
if len == nil || len! < 0 {
var error: NSError?
if let streamError = self.outputStream?.streamError {
error = streamError
} else {
let errCode = InternalErrorCode.OutputStreamWriteError.rawValue
error = self.errorWithDetail("output stream error during write", code: errCode)
}
if let disconnect = self.disconnectedBlock {
disconnect(error)
}
self.delegate?.websocketDidDisconnect(self, error: error)
break
} else {
total += len!
}
if total >= offset {
break
}
}
}
}
}