61 lines
2.1 KiB
Swift
61 lines
2.1 KiB
Swift
//
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// EventHandler.swift
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// Socket.IO-Swift
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//
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// Created by Erik Little on 1/18/15.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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class SocketEventHandler {
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let event:String!
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let callback:NormalCallback?
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let callbackMult:MultipleCallback?
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var multiEvent = false
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init(event:String, callback:NormalCallback) {
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self.event = event
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self.callback = callback
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self.callbackMult = nil
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}
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init(event:String, callback:MultipleCallback) {
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self.event = event
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self.callbackMult = callback
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self.callback = nil
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self.multiEvent = true
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}
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func executeCallback(item:AnyObject?, items:NSArray? = nil) {
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if self.multiEvent {
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if items != nil {
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callbackMult?(items)
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} else if item != nil {
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callbackMult?([item!])
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} else {
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callbackMult?(nil)
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}
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} else {
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if items != nil {
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callback?(items)
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} else {
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callback?(item)
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}
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}
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}
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} |