* development: change spm name Modify mac version base mac os 10.9 Fix cocoapods name fix sid bug Fix socketio/socket.io-client-swift#472 bump version Refactor engine. Fix infinite recursion in configuration Don't send whole packet to handleConnect Update readme bump version update readme Renamed modules to make then consistent. rename engine init Revert "travis plz" travis plz
108 lines
3.4 KiB
Swift
108 lines
3.4 KiB
Swift
//
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// SocketIOClientConfiguration.swift
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// Socket.IO-Client-Swift
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//
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// Created by Erik Little on 8/13/16.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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public struct SocketIOClientConfiguration : ArrayLiteralConvertible, CollectionType, MutableCollectionType {
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public typealias Element = SocketIOClientOption
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public typealias Index = Array<SocketIOClientOption>.Index
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public typealias Generator = Array<SocketIOClientOption>.Generator
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public typealias SubSequence = Array<SocketIOClientOption>.SubSequence
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private var backingArray = [SocketIOClientOption]()
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public var startIndex: Index {
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return backingArray.startIndex
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}
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public var endIndex: Index {
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return backingArray.endIndex
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}
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public var isEmpty: Bool {
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return backingArray.isEmpty
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}
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public var count: Index.Distance {
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return backingArray.count
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}
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public var first: Generator.Element? {
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return backingArray.first
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}
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public subscript(position: Index) -> Generator.Element {
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get {
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return backingArray[position]
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}
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set {
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backingArray[position] = newValue
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}
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}
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public subscript(bounds: Range<Index>) -> SubSequence {
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get {
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return backingArray[bounds]
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}
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set {
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backingArray[bounds] = newValue
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}
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}
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public init(arrayLiteral elements: Element...) {
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backingArray = elements
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}
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public func generate() -> Generator {
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return backingArray.generate()
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}
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public mutating func insert(_ element: Element, replacing replace: Bool = true) {
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for i in 0..<backingArray.count where backingArray[i] == element {
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guard replace else { return }
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backingArray[i] = element
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return
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}
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backingArray.append(element)
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}
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@warn_unused_result
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public func prefixUpTo(end: Index) -> SubSequence {
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return backingArray.prefixUpTo(end)
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}
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@warn_unused_result
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public func prefixThrough(position: Index) -> SubSequence {
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return backingArray.prefixThrough(position)
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}
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@warn_unused_result
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public func suffixFrom(start: Index) -> SubSequence {
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return backingArray.suffixFrom(start)
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}
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}
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