socket.io-client-swift/SwiftIO/SocketIOClient.swift

478 lines
16 KiB
Swift

//
// SocketIOClient.swift
// Socket.IO-Swift
//
// Created by Erik Little on 11/23/14.
//
import Foundation
private class EventHandler: NSObject {
let event:String!
let callback:((data:AnyObject?) -> Void)!
init(event:String, callback:((data:AnyObject?) -> Void)?) {
self.event = event
self.callback = callback
}
func executeCallback(args:AnyObject?) {
if (args != nil) {
callback(data: args!)
} else {
callback(data: nil)
}
}
}
private struct Event {
var event:String!
var args:AnyObject!
var placeholders:Int!
var currentPlace = 0
init(event:String, args:AnyObject?, placeholders:Int = 0) {
self.event = event
self.args = args?
self.placeholders = placeholders
}
func createMessage() -> String {
var array = "42["
array += "\"" + event + "\""
if (args? != nil) {
if (args is NSDictionary) {
array += ","
var jsonSendError:NSError?
var jsonSend = NSJSONSerialization.dataWithJSONObject(args as NSDictionary,
options: NSJSONWritingOptions(0), error: &jsonSendError)
var jsonString = NSString(data: jsonSend!, encoding: NSUTF8StringEncoding)
return array + jsonString! + "]"
} else {
array += ",\"\(args!)\""
return array + "]"
}
} else {
return array + "]"
}
}
func createBinaryMessage() -> String {
var array = "45\(self.placeholders)-["
array += "\"" + event + "\""
if (args? != nil) {
if (args is NSDictionary) {
array += ","
var jsonSendError:NSError?
var jsonSend = NSJSONSerialization.dataWithJSONObject(args as NSDictionary,
options: NSJSONWritingOptions(0), error: &jsonSendError)
var jsonString = NSString(data: jsonSend!, encoding: NSUTF8StringEncoding)
return array + jsonString! + "]"
} else {
array += ",\"\(args!)\""
return array + "]"
}
} else {
return array + "]"
}
}
mutating func fillInPlaceHolder(data:NSData) -> Bool {
func checkDoEvent() -> Bool {
if (self.placeholders == self.currentPlace) {
return true
} else {
return false
}
}
if (checkDoEvent()) {
return true
}
if let stringArgs = args as? String {
let mutStringArgs = RegexMutable(stringArgs)
let base64 = data.base64EncodedStringWithOptions(NSDataBase64EncodingOptions.allZeros)
let placeHolder = "~~" + String(self.currentPlace)
self.args = mutStringArgs[placeHolder] ~= "\"" + base64 + "\""
self.currentPlace++
return checkDoEvent()
}
return false
}
}
class SocketIOClient: NSObject, SRWebSocketDelegate {
let socketURL:String!
let secure:Bool!
private var handlers = [EventHandler]()
private var lastSocketMessage:Event?
var connected = false
var connecting = false
var io:SRWebSocket?
var pingTimer:NSTimer!
var reconnnects = true
var reconnecting = false
var reconnectAttempts = 10
var reconnectWait = 10
init(socketURL:String, opts:[String: AnyObject]? = nil) {
super.init()
var mutURL = RegexMutable(socketURL)
if (mutURL["https://"].matches().count != 0) {
self.secure = true
} else {
self.secure = false
}
mutURL = mutURL["http://"] ~= ""
mutURL = mutURL["https://"] ~= ""
self.socketURL = mutURL
// Set options
if (opts != nil) {
if let reconnects = opts!["reconnects"] as? Bool {
self.reconnnects = reconnects
}
if let reconnectAttempts = opts!["reconnectAttempts"] as? Int {
self.reconnectAttempts = abs(reconnectAttempts)
}
if let reconnectWait = opts!["reconnectWait"] as? Int {
self.reconnectWait = abs(reconnectWait)
}
}
}
// Closes the socket
func close() {
self.pingTimer?.invalidate()
self.connecting = false
self.connected = false
self.reconnnects = false
self.io?.close()
}
// Connects to the server
func connect() {
self.connecting = true
var endpoint:String!
if (self.secure!) {
endpoint = "wss://\(self.socketURL)/socket.io/?EIO=2&transport=websocket"
} else {
endpoint = "ws://\(self.socketURL)/socket.io/?EIO=2&transport=websocket"
}
self.io = SRWebSocket(URL: NSURL(string: endpoint))
self.io?.delegate = self
self.io?.open()
}
// Creates a binary message, ready for sending
private func createBinaryDataForSend(data:NSData) -> NSData {
var byteArray = [UInt8](count: 1, repeatedValue: 0x0)
byteArray[0] = 4
var mutData = NSMutableData(bytes: &byteArray, length: 1)
mutData.appendData(data)
return mutData
}
// Sends a message
func emit(event:String, args:AnyObject? = nil) {
if (!self.connected) {
return
}
var frame:Event!
var str:String!
if let dict = args as? NSDictionary {
// Check for binary data
let (newDict, hadBinary, binaryDatas) = self.parseNSDictionary(dict: dict)
if (hadBinary) {
frame = Event(event: event, args: newDict, placeholders: binaryDatas!.count)
str = frame.createBinaryMessage()
self.io?.send(str)
for data in binaryDatas! {
let sendData = self.createBinaryDataForSend(data)
self.io?.send(sendData)
}
return
}
} else if let binaryData = args as? NSData {
// args is just binary
frame = Event(event: event, args: ["_placeholder": true, "num": 0], placeholders: 1)
str = frame.createBinaryMessage()
self.io?.send(str)
let sendData = self.createBinaryDataForSend(binaryData)
self.io?.send(sendData)
return
}
frame = Event(event: event, args: args)
str = frame.createMessage()
// println("Sending: \(str)")
self.io?.send(str)
}
// Handles events
func handleEvent(#event:String, var data:AnyObject?) {
// println("Should do event: \(event) with data: \(data)")
// data = parseData(data as? String)
for handler in self.handlers {
if (handler.event == event) {
if (data == nil) {
handler.executeCallback(nil)
continue
}
handler.executeCallback(data)
}
}
}
// Adds handlers to the socket
func on(name:String, callback:((data:AnyObject?) -> Void)?) {
let handler = EventHandler(event: name, callback: callback)
self.handlers.append(handler)
}
// Opens the connection to the socket
func open() {
self.connect()
}
// Parses data for events
private func parseData(data:String?) -> AnyObject? {
if (data == nil) {
return nil
}
var err:NSError?
let stringData = data!.dataUsingEncoding(NSUTF8StringEncoding, allowLossyConversion: false)
let parsed:AnyObject? = NSJSONSerialization.JSONObjectWithData(stringData!,
options: NSJSONReadingOptions.AllowFragments, error: &err)
if (err != nil) {
// println(err)
return nil
}
return parsed
}
// Parses a NSDictionary, looking for NSData objects
private func parseNSDictionary(#dict:NSDictionary) -> (NSDictionary, Bool, [NSData]?) {
var returnDict = NSMutableDictionary()
var placeholder = 0
var containedData = false
var returnDatas = [NSData]()
for (key, value) in dict {
if let binaryData = value as? NSData {
containedData = true
returnDatas.append(binaryData)
returnDict[key as String] = ["_placeholder": true, "num": placeholder]
placeholder++
} else {
returnDict[key as String] = value
}
}
if (containedData) {
return (returnDict, true, returnDatas)
} else {
return (returnDict, false, nil)
}
}
// Parses messages recieved
private func parseSocketMessage(#message:AnyObject?) {
if (message == nil) {
return
}
// println(message!)
if let stringMessage = message as? String {
/**
Begin check for socket info frame
**/
var mutMessage = RegexMutable(stringMessage)
var setup:String!
let messageData = mutMessage["(\\d*)(\\{.*\\})?"].groups()
if (messageData != nil && messageData[1] == "0") {
setup = messageData[2]
let data = setup.dataUsingEncoding(NSUTF8StringEncoding)!
var jsonError:NSError?
if let json:AnyObject? = NSJSONSerialization.JSONObjectWithData(data,
options: nil, error: &jsonError) {
self.startPingTimer(interval: (json!["pingInterval"] as Int) / 1000)
return
}
}
/**
End check for socket info frame
**/
/**
Begin check for message
**/
let messageGroups = mutMessage["(\\d*)(\\[.*\\])?"].groups()
if (messageGroups.count == 3 && messageGroups[1] == "42") {
let messagePart = messageGroups[2]
let messageInternals = RegexMutable(messagePart)["\\[\"(.*?)\",(.*?)?\\]$"].groups()
if (messageInternals != nil && messageInternals.count > 2) {
let event = messageInternals[1]
var data:String?
if (messageInternals[2] == "") {
data = nil
} else {
data = messageInternals[2]
}
if let json:AnyObject = self.parseData(data) {
self.handleEvent(event: event, data: json)
return
}
self.handleEvent(event: event, data: data)
return
}
}
/**
End Check for message
**/
// Check for message with binary placeholders
self.parseBinaryMessage(message: message!)
}
// Message is binary
if let binary = message as? NSData {
self.parseBinaryData(binary)
}
}
// Tries to parse a message that contains binary
func parseBinaryMessage(#message:AnyObject) {
if let stringMessage = message as? String {
var mutMessage = RegexMutable(stringMessage)
/**
Begin check for binary placeholder
**/
let binaryGroup = mutMessage["(\\d*)-\\[\"(.*)\",(\\{.*\\})\\]$"].groups()
// println(binaryGroup)
if (binaryGroup != nil) {
let messageType = RegexMutable(binaryGroup[1])
let numberOfPlaceholders = messageType["45"] ~= ""
let event = binaryGroup[2]
let mutMessageObject = RegexMutable(binaryGroup[3])
let placeholdersRemoved = mutMessageObject["(\\{\"_placeholder\":true,\"num\":(\\d*)\\})"] ~= "~~$2"
let mes = Event(event: event, args: placeholdersRemoved,
placeholders: numberOfPlaceholders.integerValue)
self.lastSocketMessage = mes
return
}
/**
End check for binary placeholder
**/
}
}
// Handles binary data
func parseBinaryData(data:NSData) {
if (self.lastSocketMessage == nil) {
return
}
let shouldExecute = self.lastSocketMessage?.fillInPlaceHolder(data)
var event = self.lastSocketMessage!.event
var args:AnyObject? = self.parseData(self.lastSocketMessage!.args as? String)
if (shouldExecute != nil && shouldExecute!) {
self.handleEvent(event: event, data: args)
}
}
// Sends ping
func sendPing() {
if (!self.connected) {
return
}
self.io?.send("2")
}
// Starts the ping timer
private func startPingTimer(#interval:Int) {
self.pingTimer = NSTimer.scheduledTimerWithTimeInterval(NSTimeInterval(interval), target: self,
selector: Selector("sendPing"), userInfo: nil, repeats: true)
}
// We lost connection and should attempt to reestablish
private func tryReconnect(#triesLeft:Int) {
if (triesLeft <= 0) {
self.connecting = false
self.reconnnects = false
self.reconnecting = false
self.handleEvent(event: "disconnect", data: "Failed to reconnect")
return
} else if (self.connected) {
self.connecting = false
self.reconnecting = false
return
}
// println("Trying to reconnect #\(reconnectAttempts - triesLeft)")
let waitTime = UInt64(self.reconnectWait) * NSEC_PER_SEC
let time = dispatch_time(DISPATCH_TIME_NOW, Int64(waitTime))
// Wait reconnectWait seconds and then check if connected. Repeat if not
dispatch_after(time, dispatch_get_main_queue()) {[weak self] in
if (self == nil || self!.connected) {
return
}
self!.tryReconnect(triesLeft: triesLeft - 1)
}
self.reconnecting = true
self.connect()
}
// Called when a message is recieved
func webSocket(webSocket:SRWebSocket!, didReceiveMessage message:AnyObject?) {
// println(message)
self.parseSocketMessage(message: message)
}
// Called when the socket is opened
func webSocketDidOpen(webSocket:SRWebSocket!) {
self.connecting = false
self.reconnecting = false
self.connected = true
self.handleEvent(event: "connect", data: nil)
}
// Called when the socket is closed
func webSocket(webSocket:SRWebSocket!, didCloseWithCode code:Int, reason:String!, wasClean:Bool) {
self.pingTimer?.invalidate()
self.connected = false
self.connecting = false
if (!self.reconnnects) {
self.handleEvent(event: "disconnect", data: reason)
} else {
self.handleEvent(event: "reconnect", data: reason)
self.tryReconnect(triesLeft: self.reconnectAttempts)
}
}
func webSocket(webSocket:SRWebSocket!, didFailWithError error:NSError!) {
self.pingTimer?.invalidate()
self.connected = false
self.connecting = false
if (!self.reconnnects) {
self.handleEvent(event: "disconnect", data: error.localizedDescription)
} else if (!self.reconnecting) {
self.handleEvent(event: "reconnect", data: error.localizedDescription)
self.tryReconnect(triesLeft: self.reconnectAttempts)
}
}
}