Bump websocket version, fix some warnings
This commit is contained in:
parent
01790af3c5
commit
9e94ed1cea
@ -28,7 +28,7 @@ public final class SocketAnyEvent : NSObject {
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public let event: String
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public let items: [Any]?
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override public var description: String {
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return "SocketAnyEvent: Event: \(event) items: \(items ?? nil)"
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return "SocketAnyEvent: Event: \(event) items: \(String(describing: items))"
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}
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init(event: String, items: [Any]?) {
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@ -38,7 +38,7 @@ public protocol WebSocketPongDelegate: class {
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}
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open class WebSocket : NSObject, StreamDelegate {
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enum OpCode : UInt8 {
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case continueFrame = 0x0
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case textFrame = 0x1
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@ -49,7 +49,7 @@ open class WebSocket : NSObject, StreamDelegate {
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case pong = 0xA
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// B-F reserved.
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}
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public enum CloseCode : UInt16 {
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case normal = 1000
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case goingAway = 1001
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@ -62,19 +62,19 @@ open class WebSocket : NSObject, StreamDelegate {
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case policyViolated = 1008
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case messageTooBig = 1009
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}
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public static let ErrorDomain = "WebSocket"
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enum InternalErrorCode: UInt16 {
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// 0-999 WebSocket status codes not used
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case outputStreamWriteError = 1
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}
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// Where the callback is executed. It defaults to the main UI thread queue.
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public var callbackQueue = DispatchQueue.main
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var optionalProtocols: [String]?
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// MARK: - Constants
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let headerWSUpgradeName = "Upgrade"
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let headerWSUpgradeValue = "websocket"
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@ -96,7 +96,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let MaxFrameSize: Int = 32
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let httpSwitchProtocolCode = 101
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let supportedSSLSchemes = ["wss", "https"]
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class WSResponse {
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var isFin = false
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var code: OpCode = .continueFrame
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@ -104,23 +104,23 @@ open class WebSocket : NSObject, StreamDelegate {
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var frameCount = 0
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var buffer: NSMutableData?
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}
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// MARK: - Delegates
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/// Responds to callback about new messages coming in over the WebSocket
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/// and also connection/disconnect messages.
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public weak var delegate: WebSocketDelegate?
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/// Receives a callback for each pong message recived.
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public weak var pongDelegate: WebSocketPongDelegate?
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// MARK: - Block based API.
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public var onConnect: ((Void) -> Void)?
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public var onDisconnect: ((NSError?) -> Void)?
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public var onText: ((String) -> Void)?
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public var onData: ((Data) -> Void)?
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public var onPong: ((Data?) -> Void)?
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public var headers = [String: String]()
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public var voipEnabled = false
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public var disableSSLCertValidation = false
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@ -131,9 +131,9 @@ open class WebSocket : NSObject, StreamDelegate {
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public var isConnected: Bool {
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return connected
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}
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public var currentURL: URL { return url }
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// MARK: - Private
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private var url: URL
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private var inputStream: InputStream?
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@ -157,7 +157,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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/// The shared processing queue used for all WebSocket.
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private static let sharedWorkQueue = DispatchQueue(label: "com.vluxe.starscream.websocket", attributes: [])
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/// Used for setting protocols.
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public init(url: URL, protocols: [String]? = nil) {
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self.url = url
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@ -170,13 +170,13 @@ open class WebSocket : NSObject, StreamDelegate {
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writeQueue.maxConcurrentOperationCount = 1
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optionalProtocols = protocols
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}
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// Used for specifically setting the QOS for the write queue.
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public convenience init(url: URL, writeQueueQOS: QualityOfService, protocols: [String]? = nil) {
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self.init(url: url, protocols: protocols)
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writeQueue.qualityOfService = writeQueueQOS
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}
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/**
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Connect to the WebSocket server on a background thread.
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*/
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@ -186,14 +186,14 @@ open class WebSocket : NSObject, StreamDelegate {
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isConnecting = true
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createHTTPRequest()
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}
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/**
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Disconnect from the server. I send a Close control frame to the server, then expect the server to respond with a Close control frame and close the socket from its end. I notify my delegate once the socket has been closed.
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If you supply a non-nil `forceTimeout`, I wait at most that long (in seconds) for the server to close the socket. After the timeout expires, I close the socket and notify my delegate.
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If you supply a zero (or negative) `forceTimeout`, I immediately close the socket (without sending a Close control frame) and notify my delegate.
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- Parameter forceTimeout: Maximum time to wait for the server to close the socket.
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- Parameter closeCode: The code to send on disconnect. The default is the normal close code for cleanly disconnecting a webSocket.
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*/
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*/
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open func disconnect(forceTimeout: TimeInterval? = nil, closeCode: UInt16 = CloseCode.normal.rawValue) {
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guard isConnected else { return }
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switch forceTimeout {
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@ -210,7 +210,7 @@ open class WebSocket : NSObject, StreamDelegate {
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break
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}
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}
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/**
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Write a string to the websocket. This sends it as a text frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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@ -221,7 +221,7 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
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}
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/**
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Write binary data to the websocket. This sends it as a binary frame.
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If you supply a non-nil completion block, I will perform it when the write completes.
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@ -232,7 +232,7 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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dequeueWrite(data, code: .binaryFrame, writeCompletion: completion)
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}
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/**
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Write a ping to the websocket. This sends it as a control frame.
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Yodel a sound to the planet. This sends it as an astroid. http://youtu.be/Eu5ZJELRiJ8?t=42s
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@ -241,15 +241,14 @@ open class WebSocket : NSObject, StreamDelegate {
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guard isConnected else { return }
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dequeueWrite(ping, code: .ping, writeCompletion: completion)
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}
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/**
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Private method that starts the connection.
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*/
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private func createHTTPRequest() {
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let urlRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, "GET" as CFString,
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url as CFURL, kCFHTTPVersion1_1).takeRetainedValue()
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var port = url.port
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if port == nil {
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if supportedSSLSchemes.contains(url.scheme!) {
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@ -277,14 +276,14 @@ open class WebSocket : NSObject, StreamDelegate {
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initStreamsWithData(serializedRequest as Data, Int(port!))
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}
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}
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/**
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Add a header to the CFHTTPMessage by using the NSString bridges to CFString
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*/
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private func addHeader(_ urlRequest: CFHTTPMessage, key: String, val: String) {
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CFHTTPMessageSetHeaderFieldValue(urlRequest, key as CFString, val as CFString)
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}
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/**
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Generate a WebSocket key as needed in RFC.
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*/
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@ -299,7 +298,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let baseKey = data?.base64EncodedString(options: NSData.Base64EncodingOptions(rawValue: 0))
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return baseKey!
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}
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/**
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Start the stream connection and write the data to the output stream.
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*/
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@ -308,7 +307,7 @@ open class WebSocket : NSObject, StreamDelegate {
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//NSStream.getStreamsToHostWithName(url.host, port: url.port.integerValue, inputStream: &inputStream, outputStream: &outputStream)
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// Disconnect and clean up any existing streams before setting up a new pair
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disconnectStream(nil, runDelegate: false)
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var readStream: Unmanaged<CFReadStream>?
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var writeStream: Unmanaged<CFWriteStream>?
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let h = url.host! as NSString
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@ -350,16 +349,16 @@ open class WebSocket : NSObject, StreamDelegate {
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inStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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outStream.setProperty(StreamNetworkServiceTypeValue.voIP as AnyObject, forKey: Stream.PropertyKey.networkServiceType)
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}
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CFReadStreamSetDispatchQueue(inStream, WebSocket.sharedWorkQueue)
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CFWriteStreamSetDispatchQueue(outStream, WebSocket.sharedWorkQueue)
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inStream.open()
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outStream.open()
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self.mutex.lock()
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self.readyToWrite = true
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self.mutex.unlock()
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let bytes = UnsafeRawPointer((data as NSData).bytes).assumingMemoryBound(to: UInt8.self)
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var out = timeout * 1_000_000 // wait 5 seconds before giving up
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let operation = BlockOperation()
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@ -370,34 +369,38 @@ open class WebSocket : NSObject, StreamDelegate {
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guard !sOperation.isCancelled else { return }
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out -= 100
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if out < 0 {
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self?.cleanupStream()
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WebSocket.sharedWorkQueue.async {
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self?.cleanupStream()
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}
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self?.doDisconnect(self?.errorWithDetail("write wait timed out", code: 2))
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return
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} else if outStream.streamError != nil {
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return // disconnectStream will be called.
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}
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}
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guard !sOperation.isCancelled else { return }
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guard !sOperation.isCancelled, let s = self else { return }
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// Do the pinning now if needed
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if let sec = s.security, !s.certValidated {
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let trust = outStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust
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let domain = outStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
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s.certValidated = sec.isValid(trust, domain: domain)
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if !s.certValidated {
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WebSocket.sharedWorkQueue.async {
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let error = s.errorWithDetail("Invalid SSL certificate", code: 1)
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s.disconnectStream(error)
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}
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return
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}
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}
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outStream.write(bytes, maxLength: data.count)
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}
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writeQueue.addOperation(operation)
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}
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/**
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Delegate for the stream methods. Processes incoming bytes
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*/
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open func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
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if let sec = security, !certValidated && [.hasBytesAvailable, .hasSpaceAvailable].contains(eventCode) {
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let trust = aStream.property(forKey: kCFStreamPropertySSLPeerTrust as Stream.PropertyKey) as! SecTrust
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let domain = aStream.property(forKey: kCFStreamSSLPeerName as Stream.PropertyKey) as? String
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if sec.isValid(trust, domain: domain) {
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certValidated = true
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} else {
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let error = errorWithDetail("Invalid SSL certificate", code: 1)
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disconnectStream(error)
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return
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}
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}
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if eventCode == .hasBytesAvailable {
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if aStream == inputStream {
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processInputStream()
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@ -408,7 +411,7 @@ open class WebSocket : NSObject, StreamDelegate {
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disconnectStream(nil)
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}
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}
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/**
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Disconnect the stream object and notifies the delegate.
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*/
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@ -424,7 +427,7 @@ open class WebSocket : NSObject, StreamDelegate {
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doDisconnect(error)
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}
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}
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/**
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cleanup the streams.
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*/
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@ -443,7 +446,7 @@ open class WebSocket : NSObject, StreamDelegate {
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inputStream = nil
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fragBuffer = nil
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}
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/**
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Handles the incoming bytes and sending them to the proper processing method.
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*/
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@ -461,7 +464,7 @@ open class WebSocket : NSObject, StreamDelegate {
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dequeueInput()
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}
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}
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/**
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Dequeue the incoming input so it is processed in order.
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*/
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@ -487,7 +490,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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}
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}
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/**
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Handle checking the inital connection status
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*/
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@ -498,12 +501,12 @@ open class WebSocket : NSObject, StreamDelegate {
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break
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case -1:
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fragBuffer = Data(bytes: buffer, count: bufferLen)
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break // do nothing, we are going to collect more data
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break // do nothing, we are going to collect more data
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default:
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doDisconnect(errorWithDetail("Invalid HTTP upgrade", code: UInt16(code)))
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}
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}
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/**
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Finds the HTTP Packet in the TCP stream, by looking for the CRLF.
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*/
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@ -547,7 +550,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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return -1 // Was unable to find the full TCP header.
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}
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/**
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Validates the HTTP is a 101 as per the RFC spec.
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*/
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@ -568,14 +571,14 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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return -1
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}
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/**
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Read a 16 bit big endian value from a buffer
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*/
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private static func readUint16(_ buffer: UnsafePointer<UInt8>, offset: Int) -> UInt16 {
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return (UInt16(buffer[offset + 0]) << 8) | UInt16(buffer[offset + 1])
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}
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/**
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Read a 64 bit big endian value from a buffer
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*/
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@ -586,7 +589,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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return value
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}
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/**
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Write a 16-bit big endian value to a buffer.
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*/
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@ -594,7 +597,7 @@ open class WebSocket : NSObject, StreamDelegate {
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buffer[offset + 0] = UInt8(value >> 8)
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buffer[offset + 1] = UInt8(value & 0xff)
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}
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/**
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Write a 64-bit big endian value to a buffer.
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*/
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@ -603,7 +606,7 @@ open class WebSocket : NSObject, StreamDelegate {
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buffer[offset + i] = UInt8((value >> (8*UInt64(7 - i))) & 0xff)
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}
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}
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/**
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Process one message at the start of `buffer`. Return another buffer (sharing storage) that contains the leftover contents of `buffer` that I didn't process.
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*/
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@ -641,10 +644,10 @@ open class WebSocket : NSObject, StreamDelegate {
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let isControlFrame = (receivedOpcode == .connectionClose || receivedOpcode == .ping)
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if !isControlFrame && (receivedOpcode != .binaryFrame && receivedOpcode != .continueFrame &&
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receivedOpcode != .textFrame && receivedOpcode != .pong) {
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let errCode = CloseCode.protocolError.rawValue
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doDisconnect(errorWithDetail("unknown opcode: \(receivedOpcode)", code: errCode))
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writeError(errCode)
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return emptyBuffer
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let errCode = CloseCode.protocolError.rawValue
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doDisconnect(errorWithDetail("unknown opcode: \(String(describing: receivedOpcode))", code: errCode))
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writeError(errCode)
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return emptyBuffer
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}
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if isControlFrame && isFin == 0 {
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let errCode = CloseCode.protocolError.rawValue
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@ -736,7 +739,7 @@ open class WebSocket : NSObject, StreamDelegate {
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if receivedOpcode == .continueFrame {
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let errCode = CloseCode.protocolError.rawValue
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doDisconnect(errorWithDetail("first frame can't be a continue frame",
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code: errCode))
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code: errCode))
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writeError(errCode)
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return emptyBuffer
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}
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@ -751,7 +754,7 @@ open class WebSocket : NSObject, StreamDelegate {
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} else {
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let errCode = CloseCode.protocolError.rawValue
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doDisconnect(errorWithDetail("second and beyond of fragment message must be a continue frame",
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code: errCode))
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code: errCode))
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writeError(errCode)
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return emptyBuffer
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}
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@ -766,12 +769,12 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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_ = processResponse(response)
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}
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let step = Int(offset + numericCast(len))
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return buffer.fromOffset(step)
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}
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}
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/**
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Process all messages in the buffer if possible.
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*/
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@ -784,7 +787,7 @@ open class WebSocket : NSObject, StreamDelegate {
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fragBuffer = Data(buffer: buffer)
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}
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}
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/**
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Process the finished response of a buffer.
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*/
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@ -821,7 +824,7 @@ open class WebSocket : NSObject, StreamDelegate {
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}
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return false
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}
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/**
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Create an error
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*/
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@ -830,7 +833,7 @@ open class WebSocket : NSObject, StreamDelegate {
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details[NSLocalizedDescriptionKey] = detail
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return NSError(domain: WebSocket.ErrorDomain, code: Int(code), userInfo: details)
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}
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/**
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Write an error to the socket
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*/
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@ -840,7 +843,7 @@ open class WebSocket : NSObject, StreamDelegate {
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WebSocket.writeUint16(buffer, offset: 0, value: code)
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dequeueWrite(Data(bytes: buffer, count: MemoryLayout<UInt16>.size), code: .connectionClose)
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}
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/**
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Used to write things to the stream
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*/
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@ -870,7 +873,7 @@ open class WebSocket : NSObject, StreamDelegate {
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let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
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_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
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offset += MemoryLayout<UInt32>.size
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for i in 0..<dataLength {
|
||||
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
|
||||
offset += 1
|
||||
@ -899,14 +902,14 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
writeQueue.addOperation(operation)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Used to preform the disconnect delegate
|
||||
*/
|
||||
@ -924,31 +927,32 @@ open class WebSocket : NSObject, StreamDelegate {
|
||||
s.notificationCenter.post(name: NSNotification.Name(WebsocketDidDisconnectNotification), object: self, userInfo: userInfo)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// MARK: - Deinit
|
||||
deinit {
|
||||
mutex.lock()
|
||||
readyToWrite = false
|
||||
mutex.unlock()
|
||||
cleanupStream()
|
||||
writeQueue.cancelAllOperations()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension Data {
|
||||
|
||||
|
||||
init(buffer: UnsafeBufferPointer<UInt8>) {
|
||||
self.init(bytes: buffer.baseAddress!, count: buffer.count)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private extension UnsafeBufferPointer {
|
||||
|
||||
|
||||
func fromOffset(_ offset: Int) -> UnsafeBufferPointer<Element> {
|
||||
return UnsafeBufferPointer<Element>(start: baseAddress?.advanced(by: offset), count: count - offset)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
private let emptyBuffer = UnsafeBufferPointer<UInt8>(start: nil, count: 0)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user