SocketEngineClient
@objc
public protocol SocketEngineClient
Declares that a type will be a delegate to an engine.
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Called when the engine errors.
Declaration
Swift
func engineDidError(reason: String)Parameters
reasonThe reason the engine errored.
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Called when the engine closes.
Declaration
Swift
func engineDidClose(reason: String)Parameters
reasonThe reason that the engine closed.
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Called when the engine opens.
Declaration
Swift
func engineDidOpen(reason: String)Parameters
reasonThe reason the engine opened.
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Called when the engine receives a ping message.
Declaration
Swift
func engineDidReceivePing() -
Called when the engine sends a pong to the server.
Declaration
Swift
func engineDidSendPong() -
Called when the engine has a message that must be parsed.
Declaration
Swift
func parseEngineMessage(_ msg: String)Parameters
msgThe message that needs parsing.
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Called when the engine receives binary data.
Declaration
Swift
func parseEngineBinaryData(_ data: Data)Parameters
dataThe data the engine received.
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Called when when upgrading the http connection to a websocket connection.
Declaration
Swift
func engineDidWebsocketUpgrade(headers: [String : String])Parameters
headersThe http headers.
SocketEngineClient Protocol Reference