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Socket.IO-Client-Swift
======================
Socket.IO-client for Swift. Supports ws/wss/polling connections and binary. For socket.io 1.0+ and Swift 1.1.
For Swift 1.2 use the 1.2 branch.
Installation
============
Manually (iOS 7+)
-----------------
1. Copy the SwiftIO folder into your Xcode project!
CocoaPods 0.36.0 or later (iOS 8+)
------------------
Create `Podfile` and add `pod 'Socket.IO-Client-Swift'`:
```ruby
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'Socket.IO-Client-Swift', '~> 1.3.2' # Or latest version
```
Install pods:
```
$ pod install
```
Import in your swift file:
```swift
import Socket_IO_Client_Swift
```
API
===
Constructors
-----------
`init(socketURL: String, opts:NSDictionary? = nil)` - Constructs a new client for the given URL. opts can be omitted (will use default values. See example)
`convenience init(socketURL: String, options:NSDictionary?)` - Same as above, but meant for Objective-C. See Objective-C Example.
Methods
-------
1. `socket.on(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
2. `socket.onAny(callback:((event:String, items:AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event.
3. `socket.emit(event:String, _ items:AnyObject...)` - Sends a message. Can send multiple items.
4. `socket.emitObjc(event:String, withItems items:[AnyObject])` - `emit` for Objective-C
5. `socket.emitWithAck(event:String, _ items:AnyObject...) -> SocketAckHandler` - Sends a message that requests an acknowledgement from the server. Returns a SocketAckHandler which you can use to add an onAck handler. See example.
6. `socket.emitWithAckObjc(event:String, withItems items:[AnyObject]) -> SocketAckHandler` - `emitWithAck` for Objective-C.
7. `socket.connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection.
8. `socket.connectWithParams(params:[String: AnyObject])` - Establishes a connection to the server passing the specified params. A "connect" event is fired upon successful connection.
9. `socket.close(#fast:Bool)` - Closes the socket. Once a socket is closed it should not be reopened. Pass true to fast if you're closing from a background task.
Events
------
1. `connect` - Emitted when on a successful connection.
2. `disconnect` - Emitted when the connection is closed.
3. `error` - Emitted if the websocket encounters an error.
4. `reconnect` - Emitted when the connection is starting to reconnect.
5. `reconnectAttempt` - Emitted when attempting to reconnect.
Example
=======
```swift
// opts can be omitted, will use default values
let socket = SocketIOClient(socketURL: "https://localhost:8080", opts: [
"reconnects": true, // Default is true
"reconnectAttempts": 5, // Default is -1 (infinite tries)
"reconnectWait": 5, // Default is 10
"nsp": "swift", // connects to the specified namespace. Default is /
"forcePolling": true, // if true, the socket will only use XHR polling, Default is false (polling/WebSockets)
"cookies": nil // An array of NSHTTPCookies. Passed during handshake. Default is nil
])
// Called on every event
socket.onAny {println("got event: \($0.event) with items \($0.items)")}
// Socket Events
socket.on("connect") {data, ack in
println("socket connected")
// Sending messages
socket.emit("testEcho")
socket.emit("testObject", [
"data": true
])
// Sending multiple items per message
socket.emit("multTest", [1], 1.4, 1, "true",
true, ["test": "foo"], "bar")
}
// Requesting acks, and responding to acks
socket.on("ackEvent") {data, ack in
if let str = data?[0] as? String {
println("Got ackEvent")
}
// data is an array
if let int = data?[1] as? Int {
println("Got int")
}
// You can specify a custom timeout interval. 0 means no timeout.
socket.emitWithAck("ackTest", "test").onAck(0) {data in
println(data?[0])
}
ack?("Got your event", "dude")
}
socket.on("jsonTest") {data, ack in
if let json = data?[0] as? NSDictionary {
println(json["test"]!) // foo bar
}
}
// Connecting
socket.connect()
```
Objective-C Example
===================
```objective-c
SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:@"localhost:8080" options:nil];
[socket on: @"connect" callback: ^(NSArray* data, void (^ack)(NSArray*)) {
NSLog(@"connected");
[socket emitObjc:@"echo" withItems:@[@"echo test"]];
[[socket emitWithAckObjc:@"ackack" withItems:@[@"test"]] onAck:0 withCallback:^(NSArray* data) {
NSLog(@"Got data");
}];
}];
```
Detailed Example
================
A more detailed example can be found [here](https://github.com/nuclearace/socket.io-client-swift-example)
License
=======
MIT